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Castaway's Despair
Mystery Booster/The List
(C)
Collector #: 281
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Enchantment - Aura
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Enchant creature When Castaway’s Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. |
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Catacomb Crocodile
Mystery Booster/The List
(C)
Collector #: 067
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3/7 Creature - Crocodile
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Catacomb Slug
Mystery Booster/The List
(C)
Collector #: 086
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2/6 Creature - Slug
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Catalog
Mystery Booster/The List
(C)
Collector #: 051
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Instant
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Draw two cards, then discard a card. | |
Cathar's Companion
Mystery Booster/The List
(C)
Collector #: 009
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3/1 Creature - Dog
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Whenever you cast a noncreature spell, Cathar’s Companion gains indestructible until end of turn. >(Damage and effects that say “destroy” don’t destroy it.) | |
Caught in the Brights
Mystery Booster/The List
(C)
Collector #: 010
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Enchantment - Aura
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Enchant creature Enchanted creature can’t attack or block. When a Vehicle you control attacks, exile enchanted creature. |
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Caustic Tar
Mystery Booster/The List
(U)
Collector #: 081
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Enchantment - Aura
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Enchant land Enchanted land has “: Target player loses 3 life.” |
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Cave Sense (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 179
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. |
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Celestial Dawn (Foil)
Mystery Booster/The List
(R)
Collector #: 003
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Enchantment
|
Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren’t on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. |
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Centaur Courser
Mystery Booster/The List
(C)
Collector #: 171
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3/3 Creature - Centaur Warrior
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Centaur Glade
Mystery Booster/The List
(U)
Collector #: 251
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Enchantment
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: Create a 3/3 green Centaur creature token. | |
Center Soul
Mystery Booster/The List
(C)
Collector #: 008
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Ceremonial Guard
Mystery Booster/The List
(C)
Collector #: 182
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3/4 Creature - Human Soldier
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When Ceremonial Guard attacks or blocks, destroy it at end of combat. | |
Certain Death
Mystery Booster/The List
(C)
Collector #: 084
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Sorcery
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Destroy target creature. Its controller loses 2 life and you gain 2 life. | |
Champion of Arashin
Mystery Booster/The List
(C)
Collector #: 009
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3/2 Creature - Dog Warrior
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Lifelink | |
Chandra's Revolution
Mystery Booster/The List
(C)
Collector #: 077
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Sorcery
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Chandra’s Revolution deals 4 damage to target creature. Tap target land. That land doesn’t untap during its controller’s next untap step. | |
Chaos Warp (Commander 2011)
Mystery Booster/The List
(R)
Collector #: 114
|
Instant
|
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
Charge
Mystery Booster/The List
(C)
Collector #: 010
|
Instant
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Creatures you control get +1/+1 until end of turn. | |
Charging Rhino
Mystery Booster/The List
(C)
Collector #: 192
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4/4 Creature - Rhino
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Charging Rhino can’t be blocked by more than one creature. | |
Chartooth Cougar
Mystery Booster/The List
(C)
Collector #: 125
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4/4 Creature - Cat Beast
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: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle your library.) |
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Child of Night
Mystery Booster/The List
(C)
Collector #: 085
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2/1 Creature - Vampire
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Lifelink | |
Chillbringer
Mystery Booster/The List
(C)
Collector #: 033
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3/3 Creature - Elemental
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Flying When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. |
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Chimney Imp (Foil)
Mystery Booster/The List
(C)
Collector #: 059
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1/2 Creature - Imp
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Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. |
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Choking Tethers
Mystery Booster/The List
(C)
Collector #: 048
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Instant
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Tap up to four target creatures. Cycling (, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature. |
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Chronobot (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 105
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2/2 Artifact Creature - Construct
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When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) | |