MTG / Mystery Booster The List
3001 - 3025 of 5419 results
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Painful Lesson (Battlebond)
Mystery Booster/The List
(C)
Collector #: 154
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Sorcery
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| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Palace Jailer
Mystery Booster/The List
(U)
Collector #: 018
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2/2 Creature - Human Soldier
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When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. |
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- NM
- EX
- VG
- G
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Path of Ancestry (Streets of New Capenna Commander)
Mystery Booster/The List
(C)
Collector #: 419
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Land
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Path of Ancestry enters tapped. |
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- NM
- EX
- VG
- G
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Pegasus Guardian (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(C)
Collector #: 036
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3/3 Creature - Pegasus
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Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying. Rescue the Foal Instant - Adventure Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Phantasmal Dragon
Mystery Booster/The List
(U)
Collector #: 014
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5/5 Creature - Dragon Illusion
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Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. |
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- NM
- EX
- VG
- G
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Piracy Charm (Planar Chaos)
Mystery Booster/The List
(C)
Collector #: 058
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Plane-Merge Elf (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 083
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3/3 Creature - Elf Warrior
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Landship - At the beginning of your upkeep, you may look at the top card of your library. If it’s a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token. Kinfall - Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Pouncing Cheetah
Mystery Booster/The List
(C)
Collector #: 179
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3/2 Creature - Cat
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| Flash | |
- NM
- EX
- VG
- G
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Pouncing Jaguar (Urza's Saga)
Mystery Booster/The List
(C)
Collector #: 269
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2/2 Creature - Cat
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Echo |
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- NM
- EX
- VG
- G
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Power Word Kill (Adventures in the Forgotten Realms)
Mystery Booster/The List
(U)
Collector #: 114
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Instant
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| Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. | |
- NM
- EX
- VG
- G
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Probe (Invasion)
Mystery Booster/The List
(C)
Collector #: 066
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Sorcery
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Kicker Draw three cards, then discard two cards. If Probe was kicked, target player discards two cards. |
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- NM
- EX
- VG
- G
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Quest for the Holy Relic
Mystery Booster/The List
(U)
Collector #: 033
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Enchantment
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Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Quirion Dryad (Core Set 2021)
Mystery Booster/The List
(U)
Collector #: 198
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1/1 Creature - Dryad
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| Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. | |
- NM
- EX
- VG
- G
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Rabid Bloodsucker
Mystery Booster/The List
(C)
Collector #: 113
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3/2 Creature - Vampire
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Flying (This creature can’t be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. |
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- NM
- EX
- VG
- G
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Raise Dead (Portal II)
Mystery Booster/The List
(C)
Collector #: 086
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Sorcery
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Rakshasa's Secret
Mystery Booster/The List
(C)
Collector #: 084
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Sorcery
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| Target opponent discards two cards. Mill two cards. | |
- NM
- EX
- VG
- G
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Recross the Paths (Morningtide)
Mystery Booster/The List
(U)
Collector #: 133
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Sorcery
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| Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner’s hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Renegade's Getaway
Mystery Booster/The List
(C)
Collector #: 069
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Instant
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| Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say “destroy” don’t destroy a permanent with indestructible, and if it’s a creature, it can’t be destroyed by damage.) | |
- NM
- EX
- VG
- G
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Repulse
Mystery Booster/The List
(C)
Collector #: 119
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Instant
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Return target creature to its owner’s hand. Draw a card. |
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- NM
- EX
- VG
- G
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Ringwarden Owl
Mystery Booster/The List
(C)
Collector #: 068
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3/3 Creature - Bird
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Flying (This creature can’t be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Rite of the Serpent
Mystery Booster/The List
(C)
Collector #: 086
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Sorcery
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| Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. | |
- NM
- EX
- VG
- G
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River Boa
Mystery Booster/The List
(U)
Collector #: 180
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2/1 Creature - Snake
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Islandwalk (This creature can’t be blocked as long as defending player controls an Island.) |
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- NM
- EX
- VG
- G
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Rootwater Depths (Tempest)
Mystery Booster/The List
(U)
Collector #: 323
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Land
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- NM
- EX
- VG
- G
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Rubblebelt Maaka
Mystery Booster/The List
(C)
Collector #: 109
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3/3 Creature - Cat
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Bloodrush - |
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- NM
- EX
- VG
- G
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Rupture (Nemesis)
Mystery Booster/The List
(U)
Collector #: 097
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Sorcery
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| Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. | |
- NM
- EX
- VG
- G
3001 - 3025 of 5419 results