MTG / Mystery Booster The List
2776 - 2800 of 5419 results
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Birthing Boughs
Mystery Booster/The List
(U)
Collector #: 221
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Artifact
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- NM
- EX
- VG
- G
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Command Tower (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(C)
Collector #: 0280
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Land
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- NM
- EX
- VG
- G
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Denying Wind (Prophecy)
Mystery Booster/The List
(R)
Collector #: 032
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Sorcery
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| Search target player’s library for up to seven cards and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Frankie Peanuts (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 005
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2/3 Legendary Creature - Elephant Rogue
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| At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. | |
- NM
- EX
- VG
- G
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Gruul War Chant (Dragon's Maze)
Mystery Booster/The List
(U)
Collector #: 075
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Enchantment
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| Attacking creatures you control get +1/+0 and have menace. | |
- NM
- EX
- VG
- G
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Longshot Squad
Mystery Booster/The List
(C)
Collector #: 140
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3/3 Creature - Dog Archer
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Outlast Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) |
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- NM
- EX
- VG
- G
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Maro's Gone Nuts (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 081
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Enchantment
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| Double any effect that doubles. (It quadruples.) | |
- NM
- EX
- VG
- G
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Riptide Director
Mystery Booster/The List
(R)
Collector #: 050
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2/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Ruination Guide
Mystery Booster/The List
(U)
Collector #: 064
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3/2 Creature - Eldrazi Drone
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Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0. |
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- NM
- EX
- VG
- G
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Sandsteppe Citadel (Khans of Tarkir)
Mystery Booster/The List
(U)
Collector #: 241
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Land
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Sandsteppe Citadel enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Split Screen (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 158
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Artifact
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When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When Split Screen leaves the battlefield, shuffle your libraries together. |
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- NM
- EX
- VG
- G
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Zhur-Taa Druid
Mystery Booster/The List
(C)
Collector #: 232
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1/1 Creature - Human Druid
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Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Adanto Vanguard
Mystery Booster/The List
(U)
Collector #: 001
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1/1 Creature - Vampire Soldier
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As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) |
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- NM
- EX
- VG
- G
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Adeliz, the Cinder Wind (Dominaria)
Mystery Booster/The List
(U)
Collector #: 190
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2/2 Legendary Creature - Human Wizard
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Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Aftershock (Tempest)
Mystery Booster/The List
(C)
Collector #: 160
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Sorcery
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| Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. | |
- NM
- EX
- VG
- G
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Akroan Hoplite
Mystery Booster/The List
(U)
Collector #: 197
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1/2 Creature - Human Soldier
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| Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. | |
- NM
- EX
- VG
- G
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Ana Sanctuary
Mystery Booster/The List
(U)
Collector #: 074
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Enchantment
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| At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. | |
- NM
- EX
- VG
- G
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Arrogant Vampire (Portal)
Mystery Booster/The List
(U)
Collector #: 079
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4/3 Creature - Vampire
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| Flying | |
- NM
- EX
- VG
- G
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Ash Barrens
Mystery Booster/The List
(C)
Collector #: 235
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Land
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Basic landcycling |
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- NM
- EX
- VG
- G
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Balduvian Warlord (Coldsnap)
Mystery Booster/The List
(C)
Collector #: 077
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3/2 Creature - Human Barbarian
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- NM
- EX
- VG
- G
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Bassara Tower Archer (Journey into Nyx)
Mystery Booster/The List
(U)
Collector #: 117
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2/1 Creature - Human Archer
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| Hexproof, reach | |
- NM
- EX
- VG
- G
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Bear with Set's Mechanic (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 071
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2/2 Creature - Bear
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Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) |
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- NM
- EX
- VG
- G
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Belligerent Brontodon
Mystery Booster/The List
(U)
Collector #: 218
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4/6 Creature - Dinosaur
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| Each creature you control assigns combat damage equal to its toughness rather than its power. | |
- NM
- EX
- VG
- G
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Benalish Infantry (Weatherlight)
Mystery Booster/The List
(C)
Collector #: 008
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1/3 Creature - Human Soldier
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| Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Quest for the Goblin Lord (Worldwake)
Mystery Booster/The List
(U)
Collector #: 086
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Enchantment
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Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. |
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- NM
- EX
- VG
- G
2776 - 2800 of 5419 results