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Griffin Aerie (Core Set 2021)
Mystery Booster/The List
(U)
Collector #: 022
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Enchantment
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At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. | |
Grixis Slavedriver
Mystery Booster/The List
(C)
Collector #: 074
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4/4 Creature - Zombie Giant
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When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Guardians of Meletis
Mystery Booster/The List
(C)
Collector #: 228
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0/6 Artifact Creature - Golem
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Defender | |
Gustcloak Skirmisher
Mystery Booster/The List
(U)
Collector #: 013
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2/3 Creature - Bird Soldier
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Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. |
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Hardened Berserker
Mystery Booster/The List
(C)
Collector #: 139
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3/2 Creature - Human Berserker
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Whenever Hardened Berserker attacks, the next spell you cast this turn costs less to cast. | |
Heavy Arbalest
Mystery Booster/The List
(U)
Collector #: 225
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Artifact - Equipment
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Equipped creature doesn’t untap during its controller’s untap step. Equipped creature has “: This creature deals 2 damage to any target.” Equip |
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Inferno Jet
Mystery Booster/The List
(U)
Collector #: 099
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Sorcery
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Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling (, Discard this card: Draw a card.) |
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Inspirational Antelope (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 078
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1/3 Creature - Antelope
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Legacy - Before the game starts, choose a keyword or ability word and write it below. Spells with ________ you cast cost less to cast. |
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Jasconian Isle (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 117
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Land Creature - Island Fish
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(Jasconian Isle isn’t a spell, it’s affected by summoning sickness, it’s blue, and it has “: Add .”) Jasconian Isle enters the battlefield tapped. Jasconian Isle doesn’t untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Jasconian Isle. |
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Jubilant Mascot
Mystery Booster/The List
(U)
Collector #: 028
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1/1 Creature - Homunculus
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At the beginning of combat on your turn, you may pay . If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | |
Jungle Shrine (Commander 2017)
Mystery Booster/The List
(U)
Collector #: 257
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Land
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Jungle Shrine enters the battlefield tapped. : Add , , or . |
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Jungle Wayfinder
Mystery Booster/The List
(C)
Collector #: 072
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3/3 Creature - Elf Warrior
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When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. | |
Juniper Order Ranger
Mystery Booster/The List
(U)
Collector #: 130
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2/4 Creature - Human Knight Ranger
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Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. | |
Kathari Remnant
Mystery Booster/The List
(U)
Collector #: 098
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0/1 Creature - Bird Skeleton
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Flying : Regenerate Kathari Remnant. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
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Kaya, Ghost Haunter (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 094
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Legendary Planeswalker - Kaya
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[0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield [-1]: You get an emblem with, “At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature.” [-2]: You get an emblem with, “At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted.” |3| |
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Khenra Scrapper
Mystery Booster/The List
(C)
Collector #: 100
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2/3 Creature - Jackal Warrior
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Menace You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won’t untap during your next untap step.) |
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Kingpin's Pet
Mystery Booster/The List
(C)
Collector #: 173
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2/2 Creature - Thrull
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Flying Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) |
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Kiss of the Amesha
Mystery Booster/The List
(U)
Collector #: 225
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Sorcery
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Target player gains 7 life and draws two cards. | |
Krumar Bond-Kin
Mystery Booster/The List
(C)
Collector #: 077
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5/3 Creature - Orc Warrior
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Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) | |
Labyrinth Guardian
Mystery Booster/The List
(U)
Collector #: 060
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2/3 Creature - Illusion Warrior
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When Labyrinth Guardian becomes the target of a spell, sacrifice it. Embalm (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) |
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Largepox (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 044
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Sorcery
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Each player discards a card, then loses 1 life, then sacrifices an artifact, a creature, an enchantment, a land, a planeswalker, and a tribal permanent, then exiles a card from their graveyard, then puts the top card of their library into their graveyard, then removes a counter from a permanent they control, then gets a poison counter. | |
Latchkey Faerie
Mystery Booster/The List
(C)
Collector #: 039
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3/1 Creature - Faerie Rogue
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Flying Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. |
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Learned Learner (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 025
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0/3 Creature - Cephalid Wizard
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As long as you have a maximum hand size other than 7, Learned Learner has “: Draw a card.” | |
Light up the Stage
Mystery Booster/The List
(U)
Collector #: 107
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Sorcery
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Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if any opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
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Llanowar Reborn
Mystery Booster/The List
(U)
Collector #: 129
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Land
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Llanowar Reborn enters the battlefield tapped. : Add to your mana pool. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) |
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