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Krenko's Enforcer
Mystery Booster/The List
(C)
Collector #: 152
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2/2 Creature - Goblin Warrior
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Intimidate | |
Krosan Adaptation (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 080
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Enchantment - Aura
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Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance. |
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Krosan Verge (Commander 2018)
Mystery Booster/The List
(U)
Collector #: 263
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Land
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Krosan Verge enters the battlefield tapped. : Add . , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library. |
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Larger Than Life
Mystery Booster/The List
(C)
Collector #: 160
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Sorcery
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Target creature gets +4/+4 and gains trample until end of turn. | |
Lay Claim
Mystery Booster/The List
(U)
Collector #: 061
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Enchantment - Aura
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Enchant permanent You control enchanted permanent. Cycling (, Discard this card: Draw a card.) |
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Leather Armor
Mystery Booster/The List
(C)
Collector #: 248
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Artifact - Equipment
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Equipped creature gets +0/+1 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Equip . Activate only once each turn. |
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Lightning Helix
Mystery Booster/The List
(U)
Collector #: 090
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Instant
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Lightning Helix deals 3 damage to any target and you gain 3 life. | |
Lightning Shrieker
Mystery Booster/The List
(C)
Collector #: 106
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5/5 Creature - Dragon
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Flying, trample, haste At the beginning of the end step, Lightning Shrieker’s owner shuffles it into their library. |
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Loopy Lobster (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 026
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/ Creature - Lobster
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Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it’s at stage 4.) Stage 1 - (1/4) Stage 2 - (4/1) Evolve Stage 3 - (2/4) : Loopy Lobster gets +1/-1 until end of turn. Stage 4 - (4/4) Vigilance. : Draw two cards. |
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Louvaq, the Aberrant (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 095
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3/4 Legendary Creature - Mutant
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Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player’s end step, you may put a +1/+1 counter on target creature that player controls. |
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Lumithread Field (Foil)
Mystery Booster/The List
(C)
Collector #: 025
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Enchantment
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Creatures you control get +0/+1. Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
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Lunar Avenger
Mystery Booster/The List
(U)
Collector #: 136
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2/2 Artifact Creature - Golem
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Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. |
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Maraleaf Pixie (Throne of Eldraine)
Mystery Booster/The List
(U)
Collector #: 196
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2/2 Creature - Faerie
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Flying : Add or . |
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Murder
Mystery Booster/The List
(C)
Collector #: 109
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Instant
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Destroy target creature. | |
New Horizons
Mystery Booster/The List
(C)
Collector #: 198
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Enchantment - Aura
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Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has “: Add two mana of any one color.” |
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Noxious Bayou (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 118
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Land
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: Add or . You get a poison counter. | |
Patient Turtle (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 082
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3/3 Creature - Turtle
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Patient Turtle enters the battlefield with two +1/+1 counters on it if you didn’t go first this game. | |
Peace of Mind
Mystery Booster/The List
(U)
Collector #: 036
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Enchantment
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, Discard a card: You gain 3 life. | |
Pithing Spyglass (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 108
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Artifact
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As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability. |
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Plane-Merge Elf (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 083
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3/3 Creature - Elf Warrior
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Landship - At the beginning of your upkeep, you may look at the top card of your library. If it’s a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token. Kinfall - Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn. |
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Pulse of Murasa
Mystery Booster/The List
(C)
Collector #: 141
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Instant
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Return target creature or land card from a graveyard to its owner’s hand. You gain 6 life. | |
Queue of Beetles (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 062
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3/3 Creature - Insect
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Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.) |
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Reaper of Night
Mystery Booster/The List
(C)
Collector #: 102
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4/5 Creature - Specter
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Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. Harvest Fear Sorcery - Adventure Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) |
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Run Amok
Mystery Booster/The List
(C)
Collector #: 140
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Instant
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Target attacking creature gets +3/+3 and gains trample until end of turn. | |
Rust Monster (Adventures in the Forgotten Realms)
Mystery Booster/The List
(U)
Collector #: 161
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2/1 Creature - Beast
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First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. |
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