MTG / Mystery Booster The List
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Avenging Druid (Exodus)
Mystery Booster/The List
(C)
Collector #: 105
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1/3 Creature - Human Druid
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| Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. | |
- NM
- EX
- VG
- G
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Banishing Slash (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(U)
Collector #: 003
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Sorcery
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| Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai token with vigilance. | |
- NM
- EX
- VG
- G
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Bartered Cow
Mystery Booster/The List
(C)
Collector #: 006
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3/3 Creature - Ox
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When Bartered Cow dies or when you discard it, create a Food token. (It’s an artifact with “ |
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- NM
- EX
- VG
- G
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Benalish Infantry (Weatherlight)
Mystery Booster/The List
(C)
Collector #: 008
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1/3 Creature - Human Soldier
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| Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Bitterblade Warrior
Mystery Booster/The List
(C)
Collector #: 157
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2/2 Creature - Jackal Warrior
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| You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won’t untap during your next untap step.) | |
- NM
- EX
- VG
- G
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Blanchwood Armor
Mystery Booster/The List
(U)
Collector #: 169
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
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- NM
- EX
- VG
- G
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Blastoderm
Mystery Booster/The List
(C)
Collector #: 007
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5/5 Creature - Beast
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Shroud (This creature can’t be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.) |
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- NM
- EX
- VG
- G
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Blazing Volley
Mystery Booster/The List
(C)
Collector #: 119
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Sorcery
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| Blazing Volley deals 1 damage to each creature your opponents control. | |
- NM
- EX
- VG
- G
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Blood Knight (Planar Chaos)
Mystery Booster/The List
(U)
Collector #: 115
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2/2 Creature - Human Knight
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| First strike, protection from white | |
- NM
- EX
- VG
- G
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Briarhorn
Mystery Booster/The List
(U)
Collector #: 003
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3/3 Creature - Elemental
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Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke |
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- NM
- EX
- VG
- G
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Brood of Cockroaches (Visions)
Mystery Booster/The List
(U)
Collector #: 053
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1/1 Creature - Insect
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| When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. | |
- NM
- EX
- VG
- G
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Burden of Guilt
Mystery Booster/The List
(C)
Collector #: 004
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Cadaver Imp
Mystery Booster/The List
(C)
Collector #: 041
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1/1 Creature - Imp
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Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Canyon Jerboa (Zendikar Rising)
Mystery Booster/The List
(U)
Collector #: 290
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1/2 Creature - Mouse
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| Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Cavern Harpy (Planeshift)
Mystery Booster/The List
(C)
Collector #: 097
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2/1 Creature - Harpy Beast
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Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. |
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- NM
- EX
- VG
- G
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Celestine Cave Witch (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 037
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2/3 Creature - Human Warlock
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When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that’s attached to that player. It has enchant player and “At the beginning of your upkeep, you lose 1 life.”) |
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- NM
- EX
- VG
- G
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Centaur Glade
Mystery Booster/The List
(U)
Collector #: 251
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Enchantment
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- NM
- EX
- VG
- G
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Chillbringer
Mystery Booster/The List
(C)
Collector #: 033
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3/3 Creature - Elemental
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Flying When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. |
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- NM
- EX
- VG
- G
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Chimney Goyf (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 038
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*/1 Creature - Lhurgoyf Imp
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Flying Chimney Goyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. When Chimney Goyf dies, target opponent puts a card from their hand on top of their library. |
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- NM
- EX
- VG
- G
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Clarion Spirit (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 006
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2/2 Creature - Spirit
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| Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Crashing Tide
Mystery Booster/The List
(C)
Collector #: 034
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Sorcery
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Crashing Tide has flash as long as you control a Merfolk. Return target creature to its owner’s hand. Draw a card. |
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- NM
- EX
- VG
- G
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Crush the Weak (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 128
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Sorcery
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Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell |
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- NM
- EX
- VG
- G
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Cunning Breezedancer
Mystery Booster/The List
(U)
Collector #: 215
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4/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Dark Withering
Mystery Booster/The List
(C)
Collector #: 110
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Instant
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Destroy target nonblack creature. Madness |
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- NM
- EX
- VG
- G
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Dawn's Reflection
Mystery Booster/The List
(C)
Collector #: 139
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. |
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- NM
- EX
- VG
- G
2676 - 2700 of 5419 results