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Seasoned Weaponsmith (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 064
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5/2 Creature - Bird Warrior
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Tasty (This creature can be attacked directly. If it is attacked, it can’t block creatures that didn’t attack it.) | |
Sensor Splicer
Mystery Booster/The List
(C)
Collector #: 023
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1/1 Creature - Phyrexian Artificer
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When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have vigilance. |
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Seraph of the Suns
Mystery Booster/The List
(U)
Collector #: 028
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4/4 Creature - Angel
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Flying Indestructible (Damage and effects that say “destroy” don’t destroy this creature. If its toughness is 0 or less, it’s still put into its owner’s graveyard.) |
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Serra's Embrace
Mystery Booster/The List
(U)
Collector #: 021
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. |
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Siege Elemental (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 065
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6/6 Creature - Elemental
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Trample Untapped creatures can’t block. Tapped creatures can block. |
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Siege Modification
Mystery Booster/The List
(U)
Collector #: 099
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Enchantment - Aura
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Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike. |
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Sigiled Starfish
Mystery Booster/The List
(U)
Collector #: 073
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0/3 Creature - Starfish
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: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
Signpost Scarecrow
Mystery Booster/The List
(C)
Collector #: 231
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2/4 Artifact Creature - Scarecrow
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Vigilance : Add one mana of any color. |
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Sky Hussar
Mystery Booster/The List
(U)
Collector #: 131
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4/3 Creature - Human Knight
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Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) |
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Spellmorph Raise Dead (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 046
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Instant
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Return target creature card from your graveyard to your hand. Spellmorph (You may cast this card face down as a 2/2 creature for . Cast it any time for its spellmorph cost.) |
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Splicer's Skill
Mystery Booster/The List
(U)
Collector #: 031
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Sorcery
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Create a 3/3 colorless Phyrexian Golem artifact creature token. Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.) |
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Springjack Shepherd (Foil)
Mystery Booster/The List
(U)
Collector #: 015
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1/2 Creature - Kithkin Wizard
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Chroma - When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. | |
Stack of Paperwork (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 013
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Enchantment
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When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt. You know, like it used to.) |
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Stack of Paperwork (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 013
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Enchantment
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When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt. You know, like it used to.) |
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Stallion of Ashmouth
Mystery Booster/The List
(C)
Collector #: 136
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3/3 Creature - Nightmare Horse
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Delirium - : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. | |
Thunder Drake
Mystery Booster/The List
(C)
Collector #: 073
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2/3 Creature - Elemental Drake
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Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. |
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Tibalt's Rager
Mystery Booster/The List
(U)
Collector #: 147
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1/2 Creature - Devil
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When Tibalt’s Rager dies, it deals 1 damage to any target. : Tibalt’s Rager gets +2/+0 until end of turn. |
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Transcantation (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 068
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Instant
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Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it. | |
Trokin High Guard
Mystery Booster/The List
(C)
Collector #: 026
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3/3 Creature - Human Knight
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Typhoid Rats
Mystery Booster/The List
(C)
Collector #: 118
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1/1 Creature - Rats
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Deathtouch | |
Valley Dasher
Mystery Booster/The List
(C)
Collector #: 125
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2/2 Creature - Human Berserker
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Haste Valley Dasher attacks each combat if able. |
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Vintara Snapper
Mystery Booster/The List
(U)
Collector #: 132
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2/2 Creature - Turtle
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Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) | |
Wall of One Thousand Cuts
Mystery Booster/The List
(C)
Collector #: 036
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3/5 Creature - Wall
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Defender, flying : Wall of One Thousand Cuts can attack this turn as though it didn’t have defender. |
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Warden of the Eye
Mystery Booster/The List
(U)
Collector #: 212
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3/3 Creature - Djinn Wizard
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When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. | |
Winged Shepherd
Mystery Booster/The List
(C)
Collector #: 039
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3/3 Creature - Angel
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Flying, vigilance Cycling (, Discard this card: Draw a card.) |
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