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Emmessi Tome
Mystery Booster/The List
(U)
Collector #: 221
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Artifact
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, : Draw two cards, then discard a card. | |
Encampment Keeper
Mystery Booster/The List
(C)
Collector #: 011
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1/1 Creature - Dog
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First strike , , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. |
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Enchantmentize (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 021
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Enchantment - Aura
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Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it’s no longer a creature.) |
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Ephemeral Shields
Mystery Booster/The List
(C)
Collector #: 011
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.) Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) |
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Epic Confrontation
Mystery Booster/The List
(C)
Collector #: 185
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Sorcery
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Target creature you control gets +1/+2 until end of turn. It fights target creature you don’t control. (Each deals damage equal to its power to the other.) | |
Essence Scatter
Mystery Booster/The List
(C)
Collector #: 054
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Instant
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Counter target creature spell. | |
Expedition Raptor
Mystery Booster/The List
(C)
Collector #: 092
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2/2 Creature - Bird
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Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) |
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Experiment One
Mystery Booster/The List
(U)
Collector #: 184
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1/1 Creature - Human Ooze
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. |
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Expose to Daylight
Mystery Booster/The List
(C)
Collector #: 008
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Instant
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Destroy target artifact or enchantment. Scry 1. | |
Exuberant Wolfbear
Mystery Booster/The List
(U)
Collector #: 151
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4/4 Creature - Wolf Bear
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Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn. | |
Fade into Antiquity
Mystery Booster/The List
(C)
Collector #: 181
|
Sorcery
|
Exile target artifact or enchantment. | |
Feat of Resistance
Mystery Booster/The List
(C)
Collector #: 010
|
Instant
|
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. | |
Fierce Empath
Mystery Booster/The List
(C)
Collector #: 010
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1/1 Creature - Elf
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When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. | |
Fireball (Iconic Masters)
Mystery Booster/The List
(U)
Collector #: 128
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Sorcery
|
This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets. |
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Flame-Kin Zealot
Mystery Booster/The List
(U)
Collector #: 201
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2/2 Creature - Elemental Berserker
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When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. | |
Flameshot
Mystery Booster/The List
(U)
Collector #: 090
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Sorcery
|
You may discard a Mountain card rather than pay this spell’s mana cost. Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. |
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Fomori Nomad
Mystery Booster/The List
(C)
Collector #: 114
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4/4 Creature - Nomad Giant
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Frenzied Raptor
Mystery Booster/The List
(C)
Collector #: 146
|
4/2 Creature - Dinosaur
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Generated Horizons (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 075
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Enchantment
|
At the beginning of your upkeep, create a Forest land token. | |
Goblin Roughrider
Mystery Booster/The List
(C)
Collector #: 146
|
3/2 Creature - Goblin Knight
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Gods Willing
Mystery Booster/The List
(C)
Collector #: 018
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Golgari Death Swarm (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 091
|
4/4 Creature - Bat Fungus Horror
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Flying, Vigilance | |
Grasping Scoundrel
Mystery Booster/The List
(C)
Collector #: 074
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1/1 Creature - Human Pirate
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Grasping Scoundrel gets +1/+0 as long as it’s attacking. | |
Graveyard Dig (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 092
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Sorcery
|
Return up to two target [black or green] creature cards from your graveyard to your hand. You may cast this spell for . If you do, ignore the bracketed text. |
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Grazing Gladehart
Mystery Booster/The List
(C)
Collector #: 014
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2/2 Creature - Antelope
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Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. | |