MTG / Mystery Booster The List
3451 - 3475 of 5419 results
Refine search:
|
Yavimaya Sapherd
Mystery Booster/The List
(C)
Collector #: 189
|
2/2 Creature - Fungus
|
| When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. | |
- NM
- EX
- VG
- G
|
Abian, Luvion Usurper (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 087
|
Legendary Planeswalker - Abian
|
|
As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) [+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control. [+1]:Create a 3/2 red and green Spirit creature token. [-X]: You deal X damage to any target. |5| |
|
- NM
- EX
- VG
- G
|
Abrade (Double Masters)
Mystery Booster/The List
(C)
Collector #: 114
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Abzan Guide
Mystery Booster/The List
(C)
Collector #: 162
|
4/4 Creature - Human Warrior
|
|
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph |
|
- NM
- EX
- VG
- G
|
Act of Treason
Mystery Booster/The List
(C)
Collector #: 091
|
Sorcery
|
| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
|
Act on Impulse
Mystery Booster/The List
(U)
Collector #: 126
|
Sorcery
|
| Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) | |
- NM
- EX
- VG
- G
|
Aid the Fallen
Mystery Booster/The List
(C)
Collector #: 076
|
Sorcery
|
Choose one or both -
|
|
- NM
- EX
- VG
- G
|
Ainok Bond-Kin
Mystery Booster/The List
(C)
Collector #: 003
|
2/1 Creature - Dog Soldier
|
|
Outlast Each creature you control with a +1/+1 counter on it has first strike. |
|
- NM
- EX
- VG
- G
|
Anarchist (Odyssey)
Mystery Booster/The List
(C)
Collector #: 173
|
2/2 Creature - Human Wizard
|
| When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Ancestral Vengeance
Mystery Booster/The List
(C)
Collector #: 061
|
Enchantment - Aura
|
|
Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1. |
|
- NM
- EX
- VG
- G
|
Angel of Mercy
Mystery Booster/The List
(C)
Collector #: 006
|
3/3 Creature - Angel
|
|
Flying When Angel of Mercy enters the battlefield, you gain 3 life. |
|
- NM
- EX
- VG
- G
|
Angelic Gift
Mystery Booster/The List
(C)
Collector #: 088
|
Enchantment - Aura
|
|
Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
|
- NM
- EX
- VG
- G
|
Angelic Page (Urza's Saga)
Mystery Booster/The List
(C)
Collector #: 004
|
1/1 Creature - Angel Spirit
|
|
Flying |
|
- NM
- EX
- VG
- G
|
Angelic Protector (Tempest)
Mystery Booster/The List
(U)
Collector #: 002
|
3/3 Creature - Angel
|
|
Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. |
|
- NM
- EX
- VG
- G
|
Angelic Shield (Invasion)
Mystery Booster/The List
(U)
Collector #: 228
|
Enchantment
|
|
Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Angrath, Captain of Chaos
Mystery Booster/The List
(U)
Collector #: 227
|
Legendary Planeswalker - Angrath
|
|
Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
|
- NM
- EX
- VG
- G
|
Arrest
Mystery Booster/The List
(C)
Collector #: 009
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. |
|
- NM
- EX
- VG
- G
|
Banishing Stroke (Avacyn Restored)
Mystery Booster/The List
(U)
Collector #: 007
|
Instant
|
|
Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle |
|
- NM
- EX
- VG
- G
|
Belbe's Armor (Nemesis)
Mystery Booster/The List
(U)
Collector #: 126
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Belfry Spirit
Mystery Booster/The List
(U)
Collector #: 029
|
1/1 Creature - Spirit
|
|
Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. |
|
- NM
- EX
- VG
- G
|
Beneath the Sands
Mystery Booster/The List
(C)
Collector #: 111
|
Sorcery
|
|
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling |
|
- NM
- EX
- VG
- G
|
Bladewing's Thrall (Scourge)
Mystery Booster/The List
(U)
Collector #: 055
|
3/3 Creature - Zombie
|
|
Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Blanchwood Prowler (The Brothers' War)
Mystery Booster/The List
(C)
Collector #: 172
|
1/1 Creature - Elemental
|
| When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
|
Blightsoil Druid
Mystery Booster/The List
(C)
Collector #: 080
|
1/2 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Blistergrub
Mystery Booster/The List
(C)
Collector #: 040
|
2/2 Creature - Phyrexian Horror
|
|
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life. |
|
- NM
- EX
- VG
- G
3451 - 3475 of 5419 results