MTG / Mystery Booster The List
3751 - 3775 of 5419 results
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Vampire Nighthawk (Zendikar)
Mystery Booster/The List
(U)
Collector #: 116
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2/3 Creature - Vampire Shaman
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| Flying, deathtouch, lifelink | |
- NM
- EX
- VG
- G
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Vazal, the Compleat (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 085
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7/7 Legendary Artifact Creature - Phyrexian
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Megalegendary (Your deck can have only one copy of this card.) Vigilance, trample Vazal, the Compleat has the activated abilities of all other permanents on the battlefield. |
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- NM
- EX
- VG
- G
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Vazal, the Compleat (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 085
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7/7 Legendary Artifact Creature - Phyrexian
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Megalegendary (Your deck can have only one copy of this card.) Vigilance, trample Vazal, the Compleat has the activated abilities of all other permanents on the battlefield. |
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- NM
- EX
- VG
- G
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Veteran Armorer (Ravnica: City of Guilds)
Mystery Booster/The List
(C)
Collector #: 034
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2/2 Creature - Human Soldier
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| Other creatures you control get +0/+1. | |
- NM
- EX
- VG
- G
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Vodalian Hypnotist (Invasion)
Mystery Booster/The List
(U)
Collector #: 084
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1/1 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
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Volcanic Hammer (8th Edition)
Mystery Booster/The List
(C)
Collector #: 231
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Sorcery
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| Volcanic Hammer deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Voracious Null
Mystery Booster/The List
(C)
Collector #: 125
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2/2 Creature - Zombie
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- NM
- EX
- VG
- G
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Wall of Corpses (Mirage)
Mystery Booster/The List
(C)
Collector #: 151
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0/2 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Wall of Granite (Portal)
Mystery Booster/The List
(U)
Collector #: 155
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0/7 Creature - Wall
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| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
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Wall of One Thousand Cuts
Mystery Booster/The List
(C)
Collector #: 036
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3/5 Creature - Wall
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Defender, flying |
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- NM
- EX
- VG
- G
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Wander in Death
Mystery Booster/The List
(C)
Collector #: 115
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Sorcery
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Return up to two target creature cards from your graveyard to your hand. Cycling |
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- NM
- EX
- VG
- G
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Weaponized Scrap (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 111
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6/6 Artifact Creature - Construct
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| Upgrade (This creature enters the battlefield covering another artifact you control. If it can’t, exile it. Ignore the artifact it’s covering. Anywhere this card goes, cards underneath it also go. It has haste.) | |
- NM
- EX
- VG
- G
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Weirded Vampire
Mystery Booster/The List
(C)
Collector #: 113
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3/3 Creature - Vampire Horror
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Madness |
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- NM
- EX
- VG
- G
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White Knight (Foil)
Mystery Booster/The List
(U)
Collector #: 041
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.) |
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- NM
- EX
- VG
- G
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Willow Dryad
Mystery Booster/The List
(C)
Collector #: 193
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1/1 Creature - Dryad
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| Forestwalk | |
- NM
- EX
- VG
- G
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Wretched Gryff
Mystery Booster/The List
(C)
Collector #: 012
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3/4 Creature - Eldrazi Hippogriff
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Emerge When you cast this spell, draw a card. Flying |
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- NM
- EX
- VG
- G
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Write into Being
Mystery Booster/The List
(C)
Collector #: 059
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Sorcery
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| Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.) | |
- NM
- EX
- VG
- G
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Xyru Specter (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 051
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2/2 Summon Specter
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Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. |
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- NM
- EX
- VG
- G
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Young Necromancer (Modern Horizons 2)
Mystery Booster/The List
(U)
Collector #: 110
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2/3 Creature - Human Warlock
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| When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Young Wolf (Dark Ascension)
Mystery Booster/The List
(C)
Collector #: 134
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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A Good Thing (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 086
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Enchantment
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Spells and abilities you control can’t destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |
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- NM
- EX
- VG
- G
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Antagonize (Streets of New Capenna)
Mystery Booster/The List
(C)
Collector #: 100
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Instant
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| Target creature gets +4/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Cyclopean Titan (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 040
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8/4 Creature - Zombie Giant
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When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan. |
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- NM
- EX
- VG
- G
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Enter the Dungeon (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 036
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles their library. | |
- NM
- EX
- VG
- G
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Food // Golem Token
Mystery Booster/The List
(S)
Collector #: 017
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Token Artifact - Food
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Back Golem Token Token Artifact Creature - Golem Vigilance 3/3 |
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- NM
- EX
- VG
- G
3751 - 3775 of 5419 results