MTG / Mystery Booster The List
3751 - 3775 of 5419 results
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Whispersteel Dagger
Mystery Booster/The List
(R)
Collector #: 005
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip |
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- NM
- EX
- VG
- G
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Black Knight
Mystery Booster/The List
(U)
Collector #: 085
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Campaign of Vengeance
Mystery Booster/The List
(U)
Collector #: 182
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Enchantment
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| Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Colossal Dreadmaw (Ixalan)
Mystery Booster/The List
(C)
Collector #: 180
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6/6 Creature - Dinosaur
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| Trample | |
- NM
- EX
- VG
- G
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Diamond Mare
Mystery Booster/The List
(U)
Collector #: 231
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1/3 Artifact Creature - Horse
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As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
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- NM
- EX
- VG
- G
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Forsake the Worldly
Mystery Booster/The List
(C)
Collector #: 013
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Instant
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Exile target artifact or enchantment. Cycling |
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- NM
- EX
- VG
- G
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Learned Learner (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 025
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0/3 Creature - Cephalid Wizard
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As long as you have a maximum hand size other than 7, Learned Learner has “ |
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- NM
- EX
- VG
- G
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Lightning Colt (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 058
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3/3 Instant Creature - Horse
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| When Lightning Colt enters the battlefield, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Nyx Weaver
Mystery Booster/The List
(U)
Collector #: 153
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2/3 Enchantment Creature - Spider
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Reach At the beginning of your upkeep, mill two cards. |
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- NM
- EX
- VG
- G
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Ruin Rat
Mystery Booster/The List
(C)
Collector #: 075
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1/1 Creature - Rat
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Deathtouch When this creature dies, exile target card from an opponent’s graveyard. |
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- NM
- EX
- VG
- G
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Seething Anger (Stronghold)
Mystery Booster/The List
(C)
Collector #: 096
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Sorcery
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Buyback Target creature gets +3/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Spoils of Adventure (Zendikar Rising)
Mystery Booster/The List
(U)
Collector #: 237
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Instant
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This spell costs You gain 3 life and draw three cards. |
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- NM
- EX
- VG
- G
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Torment of Venom
Mystery Booster/The List
(C)
Collector #: 079
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Instant
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| Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Abundant Growth
Mystery Booster/The List
(C)
Collector #: 156
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Acidic Slime
Mystery Booster/The List
(U)
Collector #: 127
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2/2 Creature - Ooze
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Deathtouch When this creature enters, destroy target artifact, enchantment, or land. |
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- NM
- EX
- VG
- G
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Aether Hub
Mystery Booster/The List
(U)
Collector #: 242
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Land
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When Aether Hub enters the battlefield, you get (an energy counter). : Add one mana of any color.
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- NM
- EX
- VG
- G
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Affa Protector
Mystery Booster/The List
(C)
Collector #: 014
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1/4 Creature - Human Soldier Ally
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| Vigilance | |
- NM
- EX
- VG
- G
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Ahn-Crop Crasher
Mystery Booster/The List
(U)
Collector #: 117
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3/2 Creature - Minotaur Warrior
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Haste You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can’t block this turn. (An exerted creature won’t untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Altar's Reap
Mystery Booster/The List
(C)
Collector #: 037
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Ambassador Oak
Mystery Booster/The List
(C)
Collector #: 158
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3/3 Creature - Treefolk Warrior
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| When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. | |
- NM
- EX
- VG
- G
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Animate Spell (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 016
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Enchantment - Aura
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Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner’s control. It’s a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card’s owner sacrifices it unless they cast it. |
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- NM
- EX
- VG
- G
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Annex (Onslaught)
Mystery Booster/The List
(U)
Collector #: 063
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Enchantment - Aura
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| You control enchanted land. | |
- NM
- EX
- VG
- G
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Kobolds of Kher Keep Token // Soldier Token (0012 // 011)
Mystery Booster/The List
(S)
Collector #: 0012
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0/1 Token Creature - Kobold
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Back Soldier Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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Spreading Insurrection (Modern Horizons 2)
Mystery Booster/The List
(U)
Collector #: 142
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Sorcery
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Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Ancestors' Aid (The Lost Caverns of Ixalan)
Mystery Booster/The List
(C)
Collector #: 0132
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Instant
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Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
3751 - 3775 of 5419 results
(an energy counter).