MTG / Mystery Booster The List
4276 - 4300 of 5419 results
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Warden of Evos Isle
Mystery Booster/The List
(C)
Collector #: 076
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2/2 Creature - Bird Wizard
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Flying Creature spells with flying you cast cost |
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- NM
- EX
- VG
- G
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Warteye Witch
Mystery Booster/The List
(C)
Collector #: 115
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3/2 Creature - Goblin Shaman
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| Whenever Warteye Witch or another creature you control dies, scry 1. | |
- NM
- EX
- VG
- G
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Welkin Tern
Mystery Booster/The List
(C)
Collector #: 005
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2/1 Creature - Bird
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Flying Welkin Tern can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Whammy Burn (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 070
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Instant
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| Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.) | |
- NM
- EX
- VG
- G
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Wicked Slumber (March of the Machine)
Mystery Booster/The List
(U)
Collector #: 0084
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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- NM
- EX
- VG
- G
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Wight of Precinct Six
Mystery Booster/The List
(U)
Collector #: 118
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1/1 Creature - Zombie
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| Wight of Precinct Six gets +1/+1 for each creature card in your opponents’ graveyards. | |
- NM
- EX
- VG
- G
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Wilt (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(C)
Collector #: 176
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Instant
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Destroy target artifact or enchantment. Cycling |
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- NM
- EX
- VG
- G
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Windrider Eel
Mystery Booster/The List
(C)
Collector #: 030
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2/2 Creature - Fish
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Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Windstorm Drake (Ravnica Allegiance)
Mystery Booster/The List
(U)
Collector #: 060
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3/3 Creature - Drake
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Flying Other creatures you control with flying get +1/+0. |
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- NM
- EX
- VG
- G
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Wishcoin Crab
Mystery Booster/The List
(C)
Collector #: 060
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2/5 Creature - Crab
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- NM
- EX
- VG
- G
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Wrath of Sod (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 103
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Sorcery
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Put a manabond counter on all creatures. (They lose all other abilities and become lands with “ |
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- NM
- EX
- VG
- G
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Xyru Specter (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 051
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2/2 Summon Specter
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Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. |
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- NM
- EX
- VG
- G
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You're in Command (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 015
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Sorcery
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Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of |
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- NM
- EX
- VG
- G
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Zada's Commando
Mystery Booster/The List
(C)
Collector #: 120
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2/1 Creature - Goblin Archer Ally
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First strike Cohort - |
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- NM
- EX
- VG
- G
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Zombie Cutthroat (Scourge)
Mystery Booster/The List
(C)
Collector #: 081
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3/4 Creature - Zombie
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Morph - Pay 5 life. (You may cast this face down as a 2/2 creature for |
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- NM
- EX
- VG
- G
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Zulaport Chainmage
Mystery Booster/The List
(C)
Collector #: 093
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4/2 Creature - Human Shaman Ally
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Cohort - |
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- NM
- EX
- VG
- G
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Abrade (Game Day Promo)
Mystery Booster/The List
(U)
Collector #: 083
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Absorb Vis
Mystery Booster/The List
(C)
Collector #: 126
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Sorcery
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Target player loses 4 life and you gain 4 life. Basic landcycling |
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- NM
- EX
- VG
- G
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Academy Elite
Mystery Booster/The List
(R)
Collector #: 020
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0/0 Creature - Human Wizard
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Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. |
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- NM
- EX
- VG
- G
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Academy Journeymage
Mystery Booster/The List
(C)
Collector #: 041
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3/2 Creature - Human Wizard
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This spell costs When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner’s hand. |
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- NM
- EX
- VG
- G
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Accursed Spirit
Mystery Booster/The List
(C)
Collector #: 085
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3/2 Creature - Spirit
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| Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.) | |
- NM
- EX
- VG
- G
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Adamant Will (Dominaria)
Mystery Booster/The List
(C)
Collector #: 002
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Instant
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| Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Adarkar Valkyrie
Mystery Booster/The List
(R)
Collector #: 001
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4/5 Snow Creature - Angel
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Flying, vigilance |
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- NM
- EX
- VG
- G
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Adarkar Wastes (Modern Horizons 3 Commander)
Mystery Booster/The List
(R)
Collector #: 0316
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Land
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- NM
- EX
- VG
- G
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Aether Tradewinds
Mystery Booster/The List
(C)
Collector #: 038
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Instant
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| Return target permanent you control and target permanent you don’t control to their owners’ hands. | |
- NM
- EX
- VG
- G
4276 - 4300 of 5419 results