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Summit Prowler
Mystery Booster/The List
(C)
Collector #: 160
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4/3 Creature - Yeti
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Sunimret (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 047
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Sorcery
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Reverse miracle (If this card is on the bottom of your library as you begin searching it, you may cast it by paying its reverse miracle cost.) Exile all creatures. |
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Sunrise Seeker
Mystery Booster/The List
(C)
Collector #: 040
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3/3 Creature - Human Scout
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Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Sunscape Battlemage
Mystery Booster/The List
(U)
Collector #: 016
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2/2 Creature - Human Wizard
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Kicker and/or (You may pay an additional and/or as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, draw two cards. |
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Suppression Bonds
Mystery Booster/The List
(C)
Collector #: 034
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Enchantment - Aura
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Enchant nonland permanent Enchanted permanent can’t attack or block, and its activated abilities can’t be activated. |
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Surrakar Banisher
Mystery Booster/The List
(C)
Collector #: 043
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3/3 Creature - Surrakar
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When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner’s hand. | |
Swashbuckling
Mystery Booster/The List
(C)
Collector #: 167
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has haste. |
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Sweatworks Brawler
Mystery Booster/The List
(C)
Collector #: 100
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3/3 Creature - Human Artificer
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .) Menace |
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Swift Kick
Mystery Booster/The List
(C)
Collector #: 122
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Instant
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Target creature you control gets +1/+0 until end of turn. It fights target creature you don’t control. | |
Syr Elenora, the Discerning
Mystery Booster/The List
(U)
Collector #: 067
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*/4 Legendary Creature - Human Knight
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Syr Elenora, the Discerning’s power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. Spells your opponents cast that target Syr Elenora cost more to cast. |
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Taiga Stadium (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 120
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Land
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Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent. : Add or . |
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Take Down
Mystery Booster/The List
(C)
Collector #: 170
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Sorcery
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Choose one -
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Tandem Tactics
Mystery Booster/The List
(C)
Collector #: 112
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Instant
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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. | |
Tapestry of the Ages
Mystery Booster/The List
(U)
Collector #: 246
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Artifact
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, : Draw a card. Activate this ability only if you've cast a noncreature spell this turn. | |
Tarmogoyf
Mystery Booster/The List
(R)
Collector #: 153
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*/1 Creature - Lhurgoyf
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Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. | |
Tectonic Rift
Mystery Booster/The List
(U)
Collector #: 162
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Sorcery
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Destroy target land. Creatures without flying can’t block this turn. | |
Temple of the False God (Commander 2021)
Mystery Booster/The List
(U)
Collector #: 326
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Land
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: Add . Activate this ability only if you control five or more lands. | |
Territorial Baloth
Mystery Booster/The List
(C)
Collector #: 024
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4/4 Creature - Beast
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Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. | |
The Grand Tour (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 030
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Instant
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Exile target permanent, then put it into its owner’s hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. | |
The Mending of Dominaria (Dominaria)
Mystery Booster/The List
(R)
Collector #: 173
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Enchantment - Saga
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(As this Saga enter and after your draw step, add a lore counter. Sacrifice after III.) I, II - Mill two cards, then you may return a creature card from your graveyard to your hand. III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. |
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The Unspeakable
Mystery Booster/The List
(R)
Collector #: 013
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6/7 Legendary Creature - Spirit
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Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. |
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Thornhide Wolves
Mystery Booster/The List
(C)
Collector #: 204
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4/5 Creature -Wolf
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Thornscape Battlemage
Mystery Booster/The List
(U)
Collector #: 142
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2/2 Creature - Elf Wizard
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Kicker and/or (You may pay an additional and/or as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target artifact. |
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Thornwood Falls
Mystery Booster/The List
(C)
Collector #: 287
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Land
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Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. : Add or . |
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Thousand Winds
Mystery Booster/The List
(R)
Collector #: 058
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5/6 Creature - Elemental
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Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners’ hands. |
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