MTG / Secret Lair
1901 - 1925 of 4582 results
Refine search:
|
Goblin Chieftain (2424 - Non-Foil)
Secret Lair
(R)
Collector #: 2424
|
2/2 Creature - Goblin
|
|
Haste Other Goblin creatures you control get +1/+1 and have haste. |
|
- NM
- EX
- VG
- G
|
Oubliette (1794 - Beholder's Paralyzing Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1794
|
Enchantment
|
| When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) | |
- NM
- EX
- VG
- G
|
Time Stretch (2701 - Foil)
Secret Lair
(M)
Collector #: 2701
|
Sorcery
|
| Target player takes two extra turns after this one. | |
- NM
- EX
- VG
- G
|
Kodama's Reach (371 - Non-Foil)
Secret Lair
(R)
Collector #: 371
|
Sorcery - Arcane
|
| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Relentless Rats (0755 - Foil)
Secret Lair
(R)
Collector #: 0755
|
2/2 Creature - Rat
|
|
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
|
- NM
- EX
- VG
- G
|
Eldrazi Temple (1154 - Non-Foil)
Secret Lair
(R)
Collector #: 1154
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Misty Rainforest (005 - Non-Foil)
Secret Lair
(R)
Collector #: 005
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Yarok, the Desecrated (0052 - Halo Foil)
Secret Lair
(M)
Collector #: 0052
|
3/5 Legendary Creature - Elemental Horror
|
|
Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
|
- NM
- EX
- VG
- G
|
Academy Manufactor (2195 - Non-Foil)
Secret Lair
(R)
Collector #: 2195
|
1/3 Artifact Creature - Assembly-Worker
|
| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
|
Azami, Lady of Scrolls (1106 - Foil)
Secret Lair
(R)
Collector #: 1106
|
0/2 Legendary Creature - Human Wizard
|
| Tap an untapped Wizard you control: Draw a card. | |
- NM
- EX
- VG
- G
|
Birds of Paradise (1147 - Non-Foil)
Secret Lair
(R)
Collector #: 1147
|
0/1 Creature - Bird
|
|
Flying |
|
- NM
- EX
- VG
- G
|
Collector Ouphe (1077 - Foil)
Secret Lair
(R)
Collector #: 1077
|
2/2 Creature - Ouphe
|
| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
|
Mother of Runes (473 - Foil)
Secret Lair
(R)
Collector #: 473
|
1/1 Creature - Human Cleric
|
|
|
|
- NM
- EX
- VG
- G
|
Professional Face-Breaker (1706 - Non-Foil)
Secret Lair
(R)
Collector #: 1706
|
2/3 Creature - Human Warrior
|
|
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. |
|
- NM
- EX
- VG
- G
|
Sylvan Safekeeper (2109 - Non-Foil)
Secret Lair
(R)
Collector #: 2109
|
1/1 Creature - Human Wizard
|
| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
|
Black Panther, Wakandan King (1747 - Non-Foil)
Secret Lair
(M)
Collector #: 1747
|
2/2 Legendary Creature - Human Noble Hero
|
|
First strike Survey the Realm - Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control. Mine Vibranium - |
|
- NM
- EX
- VG
- G
|
Fiend Artisan (1645 - Non-Foil)
Secret Lair
(M)
Collector #: 1645
|
1/1 Creature - Nightmare
|
|
Fiend Artisan gets +1/+1 for each creature card in your graveyard. |
|
- NM
- EX
- VG
- G
|
Liberator, Urza's Battlethopter (2286 - Non-Foil)
Secret Lair
(R)
Collector #: 2286
|
1/2 Legendary Artifact Creature - Thopter
|
|
Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator. |
|
- NM
- EX
- VG
- G
|
Ink-Eyes, Servant of Oni (2374 - Splinter, Vengeful Sensei - Non-Foil)
Secret Lair
(R)
Collector #: 2374
|
5/4 Legendary Creature - Rat Ninja
|
|
Ninjutsu Whenever Splinter deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. |
|
- NM
- EX
- VG
- G
|
Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
|
2/2 Artifact Creature - Golem
|
|
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Spirit of the Hearth (2654 - Foil)
Secret Lair
(R)
Collector #: 2654
|
4/5 Creature - Cat Spirit
|
|
Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
|
- NM
- EX
- VG
- G
|
Island (2147 - Foil)
Secret Lair
(R)
Collector #: 2147
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Skyline Despot (1529 - Foil)
Secret Lair
(R)
Collector #: 1529
|
5/5 Creature - Dragon
|
|
Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying. |
|
- NM
- EX
- VG
- G
|
Heat Shimmer (1957 - Foil)
Secret Lair
(R)
Collector #: 1957
|
Sorcery
|
| Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.” | |
- NM
- EX
- VG
- G
|
Dread Return (2564 - Non-Foil)
Secret Lair
(R)
Collector #: 2564
|
Sorcery
|
|
Return target creature card from your graveyard to the battlefield. Flashback - Sacrifice three creatures. |
|
- NM
- EX
- VG
- G
1901 - 1925 of 4582 results