MTG / Secret Lair
1926 - 1950 of 4323 results
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Sakura-Tribe Elder (192 - Non-Foil)
Secret Lair
(R)
Collector #: 192
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1/1 Creature - Snake Shaman
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| Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Trickbind (1774 - Slimed - Non-Foil)
Secret Lair
(R)
Collector #: 1774
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) |
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- NM
- EX
- VG
- G
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Vindictive Lich (0856 - Foil)
Secret Lair
(R)
Collector #: 0856
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4/1 Creature - Zombie WIzard
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When this creature dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Adaptive Automaton (1109 - Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Dark Petition (2525 - Foil)
Secret Lair
(R)
Collector #: 2525
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Sorcery
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Search your library for a card, put that card into your hand, then shuffle. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add |
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- NM
- EX
- VG
- G
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Decimate (140 - Non-Foil)
Secret Lair
(R)
Collector #: 140
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Sorcery
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| Destroy target artifact, target creature, target enchantment, and target land. | |
- NM
- EX
- VG
- G
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Prodigal Sorcerer (1672 - Tim the Enchanter - Non-Foil)
Secret Lair
(R)
Collector #: 1672
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Sovereign Okinec Ahau (2695 - All-Seeing Toby - Foil)
Secret Lair
(M)
Collector #: 2695
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3/4 Legendary Creature - Cat Noble
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Ward Whenever All-Seeing Toby attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. |
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- NM
- EX
- VG
- G
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Samut, Voice of Dissent (1451 - Inigo, Avenging Swordsman - Non-Foil)
Secret Lair
(M)
Collector #: 1451
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3/4 Legendary Creature - Human Warrior
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Flash Double strike, vigilance, haste Other creatures you control have haste. |
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- NM
- EX
- VG
- G
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Seat of the Synod (301 - Non-Foil)
Secret Lair
(R)
Collector #: 301
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Artifact Land
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- NM
- EX
- VG
- G
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Seven Dwarves (0818 - Foil)
Secret Lair
(R)
Collector #: 0818
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Sonic Screwdriver (0803 - Non-Foil)
Secret Lair
(R)
Collector #: 0803
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Artifact
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- NM
- EX
- VG
- G
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Tezzeret the Seeker (1619 - Foil)
Secret Lair
(M)
Collector #: 1619
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Legendary Planeswalker - Tezzeret
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[+1]: Untap up to two target artifacts. [-X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [-5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |4| |
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- NM
- EX
- VG
- G
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The Meep (1581 - Non-Foil)
Secret Lair
(R)
Collector #: 1581
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0/4 Legendary Creature - Alien
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Ward - Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature’s mana value. |
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- NM
- EX
- VG
- G
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Contagion Engine (1095 - Non-Foil)
Secret Lair
(R)
Collector #: 1095
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Artifact
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When Contagion Engine enters the batlefield, put a -1/-1 counter on each creature target player controls. |
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- NM
- EX
- VG
- G
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Dragonlord Dromoka (1971 - Foil)
Secret Lair
(M)
Collector #: 1971
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5/7 Legendary Creature - Elder Dragon
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This spell can't be countered. Flying, lifelink Your opponent can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (599 - Foil)
Secret Lair
(R)
Collector #: 599
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Counterspell (331 - Foil)
Secret Lair
(R)
Collector #: 331
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Kroxa, Titan of Death's Hunger (225 - Foil)
Secret Lair
(M)
Collector #: 225
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6/6 Legendary Creature - Elder Giant
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When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape - |
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- NM
- EX
- VG
- G
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Pharika, God of Affliction (082 - Foil)
Secret Lair
(M)
Collector #: 082
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as our devotion to black and green is less than seven, Pharika isn't a creature. |
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- NM
- EX
- VG
- G
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Well of Lost Dreams (227 - Foil)
Secret Lair
(R)
Collector #: 227
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Artifact
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Whenever you gain life, you may pay |
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- NM
- EX
- VG
- G
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Xantcha, Sleeper Agent (0024 - Foil)
Secret Lair
(R)
Collector #: 0024
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5/5 Legendary Creature - Phyrexian Minion
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Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
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- NM
- EX
- VG
- G
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Swarmyard (199 - Foil)
Secret Lair
(R)
Collector #: 199
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Land
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- NM
- EX
- VG
- G
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Swamp (1947 - Foil)
Secret Lair
(R)
Collector #: 1947
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Basic Land - Swamp
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- NM
- EX
- VG
- G
1926 - 1950 of 4323 results