MTG / Secret Lair
1576 - 1600 of 4582 results
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Court of Grace (1338 - Foil)
Secret Lair
(R)
Collector #: 1338
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Enchantment
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When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Expressive Iteration (0013 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Goreclaw, Terror of Qal Sisma (1229 - Non-Foil)
Secret Lair
(R)
Collector #: 1229
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4/3 Legendary Creature - Bear
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Creature spells you cast with power 4 or greater cost Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Seething Song (7051 - Calliope's Song - Foil)
Secret Lair
(R)
Collector #: 7051
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Instant
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Add |
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- NM
- EX
- VG
- G
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The Scorpion God (0904 - Foil)
Secret Lair
(M)
Collector #: 0904
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6/5 Legendary Creature - God
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Whenever a creature with a -1/-1 counter on it dies, draw a card. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Boros Signet (291 - Non-Foil)
Secret Lair
(R)
Collector #: 291
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Artifact
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- NM
- EX
- VG
- G
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Elspeth, Sun's Champion (1140 - Non-Foil)
Secret Lair
(M)
Collector #: 1140
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Legendary Planeswalker - Elspeth
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[+1]: Create three 1/1 white Soldier creature tokens. [-3]: Destroy all creatures with power 4 or greater. [-7]: You get an emblem with "Creatures you control get +2/+2 and have flying." |4| |
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- NM
- EX
- VG
- G
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Roil Elemental (155 - Non-Foil)
Secret Lair
(R)
Collector #: 155
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3/2 Creature - Elemental
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Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. |
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- NM
- EX
- VG
- G
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Shalai, Voice of Plenty (244 - Non-Foil)
Secret Lair
(R)
Collector #: 244
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3/4 Legendary Creature - Angel
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Flying You, planeswalkers you control, and other creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Reaper King (2170 - Dwight o' Lantern - Foil)
Secret Lair
(R)
Collector #: 2170
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent. |
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- NM
- EX
- VG
- G
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Goblin King (019 - Non-Foil)
Secret Lair
(R)
Collector #: 019
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Wood Elves (2280 - Foil)
Secret Lair
(R)
Collector #: 2280
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1/1 Creature - Elf Scout
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| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Arcbound Ravager (2105 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2105
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0/0 Artifact Creature - Beast
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Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 |
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- NM
- EX
- VG
- G
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Lightning Greaves (1662 - Foil)
Secret Lair
(R)
Collector #: 1662
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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All Is Dust (268 - Foil)
Secret Lair
(R)
Collector #: 268
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Kindred Sorcery - Eldrazi
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| Each player sacrifices all permanents they control that are one or more colors. | |
- NM
- EX
- VG
- G
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Braid of Fire (2307 - Non-Foil)
Secret Lair
(R)
Collector #: 2307
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Dragonskull Summit (458 - Foil)
Secret Lair
(R)
Collector #: 458
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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Hedron Crab (1430 - Non-Foil)
Secret Lair
(R)
Collector #: 1430
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0/2 Creature - Crab
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| Landfall - Whenever a land you control enters, target player mills three cards. | |
- NM
- EX
- VG
- G
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Koma, Cosmos Serpent (1765 - Foil)
Secret Lair
(M)
Collector #: 1765
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6/6 Legendary Creature - Serpent
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This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one -
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- NM
- EX
- VG
- G
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Phyrexian Crusader (1214 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1214
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2/2 Creature - Phyrexian Zombie Knight
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First strike, protection from red and from white. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Ajani Steadfast (087 - Foil)
Secret Lair
(M)
Collector #: 087
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Legendary Planeswalker - Ajani
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[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [-2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [-7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." |4| |
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- NM
- EX
- VG
- G
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Island (1940 - Foil)
Secret Lair
(R)
Collector #: 1940
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Basic Land - Island
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- NM
- EX
- VG
- G
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Wernog, Rider's Chaplain
Secret Lair
(R)
Collector #: 008
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1/2 Legendary Creature - Human
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When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Explore (0012 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0012
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Ruin Crab (7095 - Mirelurk Hatchling - Foil)
Secret Lair
(R)
Collector #: 7095
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0/3 Creature - Crab
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| Landfall - Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
1576 - 1600 of 4582 results