MTG / Secret Lair
1076 - 1100 of 4136 results
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Pirated Copy (2363 - Slash, Evil Turtle from Dimension X - Non-Foil)
Secret Lair
(M)
Collector #: 2363
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0/0 Creature - Shapeshifter Pirate
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| You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card." | |
- NM
- EX
- VG
- G
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Riverglide Pathway (020 - Foil)
Secret Lair
(R)
Collector #: 020
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Land
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Back Lavaglide Pathway Land |
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- NM
- EX
- VG
- G
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Chord of Calling (2376 - Non-Foil)
Secret Lair
(R)
Collector #: 2376
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Swamp (119 - Non-Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Beast Within (323 - Non-Foil)
Secret Lair
(R)
Collector #: 323
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | |
- NM
- EX
- VG
- G
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Esika, God of the Tree (1208 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1208
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1/4 Legendary Creature - God
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Vigilance Other legendary creatures you control have vigilance and " Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Lim-Dul's Vault (1996 - Foil)
Secret Lair
(R)
Collector #: 1996
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Instant
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| Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. | |
- NM
- EX
- VG
- G
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Ornithopter (604 - Foil)
Secret Lair
(R)
Collector #: 604
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Orcish Lumberjack (2025 - Foil)
Secret Lair
(R)
Collector #: 2025
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1/1 Creature - Orc
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- NM
- EX
- VG
- G
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Reliquary Tower (1536 - Foil)
Secret Lair
(R)
Collector #: 1536
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Hallowed Fountain (123 - Non-Foil)
Secret Lair
(R)
Collector #: 123
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Land - Plains Island
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| As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Personal Tutor (2492 - Foil)
Secret Lair
(R)
Collector #: 2492
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Sorcery
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| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
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World Shaper (2017 - Foil)
Secret Lair
(R)
Collector #: 2017
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3/3 Creature - Merfolk Shaman
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Whenever this creature attacks, you may mill three cards. When this creature dies, put all land cards from your graveyard onto the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ellie, Brick Master (2197 - Non-Foil)
Secret Lair
(M)
Collector #: 2197
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2/1 Legendary Creature - Human Survivor
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Distract the Horde - Whenever a player attacks one of your opponents, that attacking player creates a 1/1 black Fungus Zombie creature token named Cordyceps Infected that's attacking that opponent. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Estrid's Invocation (1325 - Foil)
Secret Lair
(R)
Collector #: 1325
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Enchantment
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| You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." | |
- NM
- EX
- VG
- G
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Lightning Greaves (2099 - Power Sneakers - Foil)
Secret Lair
(R)
Collector #: 2099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Brainstorm (7019 - Non-Foil)
Secret Lair
(R)
Collector #: 7019
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Deadeye Navigator (0902 - Foil)
Secret Lair
(R)
Collector #: 0902
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5/5 Creature - Spirit
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Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has " |
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- NM
- EX
- VG
- G
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Ghostly Flicker (2229 - Non-Foil)
Secret Lair
(R)
Collector #: 2229
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Instant
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| Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
- NM
- EX
- VG
- G
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Fellwar Stone (708 - Non-Foil)
Secret Lair
(R)
Collector #: 708
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Artifact
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- NM
- EX
- VG
- G
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Lim-Dul's Vault (1996 - Non-Foil)
Secret Lair
(R)
Collector #: 1996
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Instant
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| Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. | |
- NM
- EX
- VG
- G
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Island (1400 - Non-Foil)
Secret Lair
(R)
Collector #: 1400
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Basic Land - Island
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- NM
- EX
- VG
- G
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Midnight Reaper (1171 - Foil)
Secret Lair
(R)
Collector #: 1171
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3/2 Creature - Zombie Knight
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| Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
- NM
- EX
- VG
- G
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Goblin Matron (1312 - Non-Foil)
Secret Lair
(R)
Collector #: 1312
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1/1 Creature - Goblin
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| When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
1076 - 1100 of 4136 results