MTG / Secret Lair
926 - 950 of 4136 results
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Non-Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Sakashima's Student (2355 - Non-Foil)
Secret Lair
(R)
Collector #: 2355
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0/0 Creature - Human Ninja
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Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
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- NM
- EX
- VG
- G
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The Locust God (0903 - Foil)
Secret Lair
(S)
Collector #: 0903
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4/4 Legendary Creature - God
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Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Jet Medallion (1189 - Foil)
Secret Lair
(R)
Collector #: 1189
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Artifact
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Black spells you cast cost |
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- NM
- EX
- VG
- G
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Mother of Runes (299 - Non-Foil)
Secret Lair
(R)
Collector #: 299
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Talisman of Curiosity (1061 - Foil Etched)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Zuran Orb (2111 - Non-Foil)
Secret Lair
(R)
Collector #: 2111
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Artifact
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| Sacrifice a land: You gain 2 life. | |
- NM
- EX
- VG
- G
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Silence (1816 - Non-Foil)
Secret Lair
(R)
Collector #: 1816
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Elenda, the Dusk Rose (1411 - Non-Foil)
Secret Lair
(M)
Collector #: 1411
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1/1 Legendary Creature - Vampire Knight
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Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. |
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- NM
- EX
- VG
- G
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Wheel of Misfortune (1959 - Foil)
Secret Lair
(R)
Collector #: 1959
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Sorcery
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| Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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Collective Voyage (1009 - Non-Foil)
Secret Lair
(R)
Collector #: 1009
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Rhythm of the Wild (1740 - Foil)
Secret Lair
(R)
Collector #: 1740
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Enchantment
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Creature spells you control can't be countered. Nontoken creatures you control have riot. |
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- NM
- EX
- VG
- G
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Mana Geyser (1821 - Non-Foil)
Secret Lair
(R)
Collector #: 1821
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Non-Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Non-Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
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Lara Croft, Tomb Raider (1501 - Foil)
Secret Lair
(M)
Collector #: 1501
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3/4 Legendary Creature - Human Ranger
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First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid - At end of combat on your turn, if you attacked this turn, create a Treasure token. |
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- NM
- EX
- VG
- G
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Rograkh, Son of Rohgahh (9996 - Foil)
Secret Lair
(R)
Collector #: 9996
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0/1 Legendary Creature - Kobold Warrior
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First strike, menace, trample Partner |
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- NM
- EX
- VG
- G
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Buried Alive (1673 - Bring Out Your Dead! - Foil)
Secret Lair
(R)
Collector #: 1673
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Sorcery
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| Search your library for up to three creature cards, put them into your graveyard, then shuffle your library. | |
- NM
- EX
- VG
- G
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Liliana Vess (1455 - Foil)
Secret Lair
(M)
Collector #: 1455
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Legendary Planeswalker - Liliana
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[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle and put that card on top. [-8]: Put all creature cards from all graveyards onto the battlefield under your control. |5| |
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- NM
- EX
- VG
- G
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Swords to Plowshares (2167 - Foil)
Secret Lair
(R)
Collector #: 2167
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Armageddon (1854 - Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Sol Ring (1696 - Non-Foil)
Secret Lair
(R)
Collector #: 1696
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Artifact
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- NM
- EX
- VG
- G
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Stasis (1103 - Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Seasoned Pyromancer (0024 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0024
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2/2 Creature - Human Shaman
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When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. |
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- NM
- EX
- VG
- G
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Birthing Pod (2349 - Foil)
Secret Lair
(R)
Collector #: 2349
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Artifact
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- NM
- EX
- VG
- G
926 - 950 of 4136 results