MTG / Secret Lair
526 - 550 of 4136 results
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Relentless Rats (0752 - Foil)
Secret Lair
(R)
Collector #: 0752
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Karlach, Fury of Avernus (1802 - Non-Foil)
Secret Lair
(M)
Collector #: 1802
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5/4 Legendary Creature - Tiefling Barbarian
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Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1096 - Non-Foil)
Secret Lair
(M)
Collector #: 1096
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Llanowar Elves (0012 - Foil)
Secret Lair
(R)
Collector #: 0012
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Birds of Paradise (092 - Non-Foil)
Secret Lair
(R)
Collector #: 092
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Farseek (2222 - Non-Foil)
Secret Lair
(R)
Collector #: 2222
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Ancient Greenwarden (2059 - Pastor da Selva - Foil)
Secret Lair
(M)
Collector #: 2059
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5/7 Creature - Elemental
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Reach You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Ninja of the Deep Hours (1912 - Non-Foil)
Secret Lair
(R)
Collector #: 1912
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2/2 Creature - Human Ninja
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Ninjutsu Whenever this creature deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Avenger of Zendikar (158 - Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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The World Tree (1266 - Halo Foil)
Secret Lair
(R)
Collector #: 1266
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Land
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The World Tree enters the battlefield tapped. As long as you control six or more lands, lands you control have " |
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- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Black Panther, Wakandan King (1747 - Foil)
Secret Lair
(M)
Collector #: 1747
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2/2 Legendary Creature - Human Noble Hero
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First strike Survey the Realm - Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control. Mine Vibranium - |
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Grafdigger's Cage (324 - Foil)
Secret Lair
(R)
Collector #: 324
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Spellskite (2340 - Confetti Foil)
Secret Lair
(R)
Collector #: 2340
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0/4 Artifact Creature - Phyrexian Horror
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- NM
- EX
- VG
- G
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Vault of the Archangel (350 - Foil)
Secret Lair
(R)
Collector #: 350
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Land
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- NM
- EX
- VG
- G
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Elvish Spirit Guide (423 - Foil)
Secret Lair
(R)
Collector #: 423
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2/2 Creature - Elf Spirit
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Exile Elvish Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Island (2510 - Foil)
Secret Lair
(R)
Collector #: 2510
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Basic Land - Island
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- NM
- EX
- VG
- G
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Seedborn Muse (0907 - Foil)
Secret Lair
(R)
Collector #: 0907
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2/4 Creature - Spirit
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| Untap all permanents you control during each other player's untap step. | |
- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Rainbow Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Elvish Spirit Guide (423 - Non-Foil)
Secret Lair
(R)
Collector #: 423
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2/2 Creature - Elf Spirit
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Exile Elvish Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Path of Ancestry (0914 - Foil)
Secret Lair
(R)
Collector #: 0914
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Chandra's Ignition (1594 - Miku's Spark - Rainbow Foil)
Secret Lair
(R)
Collector #: 1594
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Sorcery
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| Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
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Reliquary Tower (7104 - Non-Foil)
Secret Lair
(R)
Collector #: 7104
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Freyalise, Llanowar's Fury (1598 - Miku, Voice of Power - Foil)
Secret Lair
(M)
Collector #: 1598
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1/1 Legendary Planeswalker - Freyalise
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[+2]: Create a 1/1 green Elf Druid creature token with “ [-2]: Destroy target artifact or enchantment. [-6]: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander. |3| |
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- NM
- EX
- VG
- G
526 - 550 of 4136 results