MTG / Secret Lair
526 - 550 of 4323 results
Refine search:
|
Doubling Cube (1080 - The AllSpark - Non-Foil)
Secret Lair
(R)
Collector #: 1080
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Nekusar, the Mindrazer (2184 - Eddie, Lord of Light - Non-Foil)
Secret Lair
(R)
Collector #: 2184
|
2/4 Legendary Creature - Zombie Wizard
|
|
At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Eddie deals 1 damage to that player. |
|
- NM
- EX
- VG
- G
|
Forest (2544 - Foil)
Secret Lair
(R)
Collector #: 2544
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Demonic Tutor (1856 - Non-Foil)
Secret Lair
(M)
Collector #: 1856
|
Sorcery
|
| Search your library for a card, put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Phyrexian Tower (208 - Dracula's Tomb - Foil)
Secret Lair
(R)
Collector #: 208
|
Legendary Land
|
|
|
|
- NM
- EX
- VG
- G
|
Azusa, Lost but Seeking (1597 - Miku, Lost but Singing - Rainbow Foil)
Secret Lair
(R)
Collector #: 1597
|
1/2 Legendary Creature - Human Monk
|
| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
|
Hullbreaker Horror (2336 - Confetti Foil)
Secret Lair
(R)
Collector #: 2336
|
7/8 Creature - Kraken Horror
|
|
Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
|
|
- NM
- EX
- VG
- G
|
Rakdos Signet (289 - Non-Foil)
Secret Lair
(R)
Collector #: 289
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Regisaur Alpha (1393 - Spinosaurus - Foil)
Secret Lair
(R)
Collector #: 1393
|
4/4 Creature - Dinosaur
|
|
Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
|
- NM
- EX
- VG
- G
|
Wolverine, Best There Is (1737 - Foil)
Secret Lair
(M)
Collector #: 1737
|
2/2 Legendary Creature - Mutant Berserker Hero
|
|
Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. |
|
- NM
- EX
- VG
- G
|
Archaeomancer (283 - Non-Foil)
Secret Lair
(R)
Collector #: 283
|
1/2 Creature - Human Wizard
|
| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Damnation (2000 - Non-Foil)
Secret Lair
(R)
Collector #: 2000
|
Sorcery
|
| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
|
Talisman of Impulse (1055 - Foil Etched)
Secret Lair
(R)
Collector #: 1055
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Windborn Muse (2687 - Foil)
Secret Lair
(R)
Collector #: 2687
|
2/3 Creature - Spirit
|
|
Flying Creatures can’t attack you unless their controller pays |
|
- NM
- EX
- VG
- G
|
Snow-Covered Mountain (1476 - Foil)
Secret Lair
(R)
Collector #: 1476
|
Basic Snow Land - Mountain
|
- NM
- EX
- VG
- G
|
Boseiju, Who Shelters All (2657 - Foil)
Secret Lair
(R)
Collector #: 2657
|
Legendary Land
|
|
Boseiju enters tapped. |
|
- NM
- EX
- VG
- G
|
Shadowheart, Dark Justiciar (2483 - Foil)
Secret Lair
(R)
Collector #: 2483
|
3/4 Legendary Creature - Human Elf Cleric
|
|
Choose a Background (You can have a Background as a second commander.) |
|
- NM
- EX
- VG
- G
|
Lightning Greaves (2099 - Power Sneakers - Foil)
Secret Lair
(R)
Collector #: 2099
|
Artifact - Equipment
|
|
Equipped creature has haste and shroud. Equip |
|
- NM
- EX
- VG
- G
|
Greensleeves, Maro-Sorcerer (2193 - Foil)
Secret Lair
(M)
Collector #: 2193
|
*/* Legendary Creature - Elemental Sorcerer
|
|
Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
|
- NM
- EX
- VG
- G
|
Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
|
Legendary Artifact - Equipment
|
|
Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
|
- NM
- EX
- VG
- G
|
Forest (1134 - Foil)
Secret Lair
(R)
Collector #: 1134
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Mother of Runes (297 - Non-Foil)
Secret Lair
(R)
Collector #: 297
|
1/1 Creature - Human Cleric
|
|
|
|
- NM
- EX
- VG
- G
|
Deadpool, Trading Card (7127 - Foil)
Secret Lair
(M)
Collector #: 7127
|
5/3 Legendary Creature - Mutant Mercenary Hero
|
|
As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
|
- NM
- EX
- VG
- G
|
Sakashima the Impostor (1232 - Foil)
Secret Lair
(R)
Collector #: 1232
|
3/1 Legendary Creature - Human Rogue
|
|
You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
|
- NM
- EX
- VG
- G
|
Feather, the Redeemed (1602 - Miku, the Renowned - Rainbow Foil)
Secret Lair
(R)
Collector #: 1602
|
3/4 Legendary Creature - Angel
|
|
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
|
- NM
- EX
- VG
- G
526 - 550 of 4323 results