MTG / Secret Lair
376 - 400 of 4323 results
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Grim Hireling (2493 - Foil)
Secret Lair
(R)
Collector #: 2493
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Kruphix, God of Horizons (073 - Foil)
Secret Lair
(M)
Collector #: 073
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4/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn’t a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead. |
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0007 - Non-Foil)
Secret Lair
(R)
Collector #: 0007
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Damnation (2019 - Foil)
Secret Lair
(R)
Collector #: 2019
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Mirri, Weatherlight Duelist (026 - Foil)
Secret Lair
(M)
Collector #: 026
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3/2 Legendary Creature - Cat Warrior
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First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. |
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- NM
- EX
- VG
- G
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Defense of the Heart (2537 - Foil)
Secret Lair
(M)
Collector #: 2537
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Enchantment
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| At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Grand Arbiter Augustin IV (1483 - Vault Boy, Cap Collector - Non-Foil)
Secret Lair
(R)
Collector #: 1483
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2/3 Legendary Creature - Human Advisor
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White spells you cast cost Blue spells you cast cost Spells your opponents cast cost |
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- NM
- EX
- VG
- G
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Rainbow Dash (1540 - Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - |
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- NM
- EX
- VG
- G
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Skullclamp (1112 - Non-Foil)
Secret Lair
(R)
Collector #: 1112
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Mountain (2420 - Foil)
Secret Lair
(R)
Collector #: 2420
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Talisman of Creativity (1058 - Foil Etched)
Secret Lair
(R)
Collector #: 1058
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Artifact
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- NM
- EX
- VG
- G
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Island (0032 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0032
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Basic Land - Island
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- NM
- EX
- VG
- G
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Propaganda (381 - Foil)
Secret Lair
(R)
Collector #: 381
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Aggravated Assault (1983 - Foil)
Secret Lair
(R)
Collector #: 1983
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Enchantment
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Skithiryx, the Blight Dragon (1562 - Non-Foil)
Secret Lair
(M)
Collector #: 1562
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4/4 Legendary Creature - Phyrexian Dragon Skeleton
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Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Reverent Mantra (2686 - Foil)
Secret Lair
(R)
Collector #: 2686
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Instant
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You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn. |
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- NM
- EX
- VG
- G
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Temporal Extortion (1859 - Absorb into Time - Non-Foil)
Secret Lair
(R)
Collector #: 1859
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Sorcery
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When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Absorb into Time. Take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Lucy MacLean, Positively Armed (2447 - Non-Foil)
Secret Lair
(M)
Collector #: 2447
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3/5 Legendary Creature - Human Survivor
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| Golden Rule - Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn. | |
- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Mystic Sanctuary (2143 - Foil)
Secret Lair
(R)
Collector #: 2143
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Land - Island
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This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Demonic Consultation (0004 - Foil)
Secret Lair
(R)
Collector #: 0004
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Instant
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| Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Buried Alive (1673 - Bring Out Your Dead! - Foil)
Secret Lair
(R)
Collector #: 1673
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Sorcery
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| Search your library for up to three creature cards, put them into your graveyard, then shuffle your library. | |
- NM
- EX
- VG
- G
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Xenagos, God of Revels (2061 - La Madre Tierra - Foil)
Secret Lair
(M)
Collector #: 2061
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, La Madre Tierra isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
376 - 400 of 4323 results