MTG / Secret Lair
551 - 575 of 4323 results
Refine search:
|
Greensleeves, Maro-Sorcerer (2193 - Foil)
Secret Lair
(M)
Collector #: 2193
|
*/* Legendary Creature - Elemental Sorcerer
|
|
Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
|
- NM
- EX
- VG
- G
|
Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
|
Legendary Artifact - Equipment
|
|
Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
|
- NM
- EX
- VG
- G
|
Sol Ring (1734 - Foil)
Secret Lair
(R)
Collector #: 1734
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Arcane Signet (2538 - Foil)
Secret Lair
(R)
Collector #: 2538
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Mutational Advantage (2454 - Foil)
Secret Lair
(R)
Collector #: 2454
|
Instant
|
| Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
|
Island (2510 - Foil)
Secret Lair
(R)
Collector #: 2510
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Mikaeus, the Unhallowed (0846 - Foil)
Secret Lair
(M)
Collector #: 0846
|
5/5 Legendary Creature - Zombie Cleric
|
|
Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
|
- NM
- EX
- VG
- G
|
Goblin Welder (1617 - Non-Foil)
Secret Lair
(R)
Collector #: 1617
|
1/1 Creature - Goblin Artificer
|
|
|
|
- NM
- EX
- VG
- G
|
Karazikar, the Eye Tyrant (1791 - Foil)
Secret Lair
(M)
Collector #: 1791
|
5/5 Legendary Creature - Beholder
|
|
Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
|
- NM
- EX
- VG
- G
|
Void Winnower (1075 - Non-Foil)
Secret Lair
(M)
Collector #: 1075
|
11/9 Creature - Eldrazi
|
|
Your opponents can't cast spells with even mana values. Your opponents can't block with creatures with even mana values. |
|
- NM
- EX
- VG
- G
|
Winter Orb (2400 - Foil)
Secret Lair
(R)
Collector #: 2400
|
Artifact
|
| As long as this artifact is untapped, players can’t untap more than one land during their untap steps. | |
- NM
- EX
- VG
- G
|
Sythis, Harvest's Hand (1963 - Foil)
Secret Lair
(R)
Collector #: 1963
|
1/2 Legendary Enchantment Creature - Nymph
|
| Whenever you cast an enchantment spell, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
|
Atla Palani, Nest Tender (1397 - Dr. Ian Malcolm - Foil)
Secret Lair
(M)
Collector #: 1397
|
2/3 Legendary Creature - Human Shaman
|
|
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
|
Goblin Lackey (1311 - Non-Foil)
Secret Lair
(R)
Collector #: 1311
|
1/1 Creature - Goblin
|
| Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
|
Syr Konrad, the Grim (1297 - Non-Foil)
Secret Lair
(R)
Collector #: 1297
|
5/4 Legendary Creature - Human Knight
|
|
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. |
|
- NM
- EX
- VG
- G
|
Path to Exile (2227 - Non-Foil)
Secret Lair
(R)
Collector #: 2227
|
Instant
|
| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
|
Bearscape (1008 - Foil)
Secret Lair
(R)
Collector #: 1008
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Chandra's Ignition (1594 - Miku's Spark - Non-Foil)
Secret Lair
(R)
Collector #: 1594
|
Sorcery
|
| Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
|
Ghostly Prison (424 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 424
|
Enchantment
|
|
Creatures can't attack you unless their controller pays |
|
- NM
- EX
- VG
- G
|
Hall of the Bandit Lord (427 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 427
|
Legendary Land
|
|
Hall of the Bandit Lord enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Kiki-Jiki, Mirror Breaker (1659 - Non-Foil)
Secret Lair
(M)
Collector #: 1659
|
2/2 Legendary Creature - Goblin Shaman
|
|
Haste |
|
- NM
- EX
- VG
- G
|
Solemn Simulacrum (0791 - Galaxy Foil)
Secret Lair
(R)
Collector #: 0791
|
2/2 Artifact Creature - Golem
|
|
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Shadow the Hedgehog (2086 - Foil)
Secret Lair
(M)
Collector #: 2086
|
4/2 Legendary Creature - Hedgehog Mercenary
|
|
Haste Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card. Chaos Control - Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, player's cant cast spells or activate abilities that aren't mana abilities.) |
|
- NM
- EX
- VG
- G
|
Dryad of the Ilysian Grove (191 - Non-Foil)
Secret Lair
(R)
Collector #: 191
|
2/4 Enchantment Creature - Nymph Dryad
|
|
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
|
- NM
- EX
- VG
- G
|
Scrawling Crawler (2399 - Foil)
Secret Lair
(R)
Collector #: 2399
|
3/2 Artifact Creature - Phyrexian Construct
|
|
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life. |
|
- NM
- EX
- VG
- G
551 - 575 of 4323 results