MTG / Secret Lair
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Mox Opal (1072 - Foil Etched)
Secret Lair
(M)
Collector #: 1072
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Legendary Artifact
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Metalcraft - ![]() |
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- NM
- EX
- VG
- G
Jace, the Mind Sculptor (8001 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
Teferi's Protection (1691 - Non-Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
Snapcaster Mage (0808 - Encore Electromancer - Non-Foil)
Secret Lair
(M)
Collector #: 0808
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Creature - Human Wizard
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Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. |
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- NM
- EX
- VG
- G
Fierce Guardianship (1823 - Non-Foil)
Secret Lair
(R)
Collector #: 1823
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell. |
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- NM
- EX
- VG
- G
The Ur-Dragon (011 - Foil)
Secret Lair
(M)
Collector #: 011
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10/10 Legendary Creature - Dragon Avatar
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Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost ![]() Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
The Ozolith (1741 - Adamantium Bonding Tank - Non-Foil)
Secret Lair
(R)
Collector #: 1741
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Legendary Artifact
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Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on Adamantium Bonding Tank. At the beginning of combat on your turn, if Adamantium Bonding Tank has counters on it, you may move all counters from it onto target creature. |
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- NM
- EX
- VG
- G
Iron Man, Titan of Innovation (1731 - Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
Greymond, Avacyn's Stalwart
Secret Lair
(M)
Collector #: 0018
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3/4 Legendary Creature - Human Soldier
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As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
Commander's Plate (1733 - Foil)
Secret Lair
(M)
Collector #: 1733
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander ![]() Equip ![]() |
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- NM
- EX
- VG
- G
Teferi's Protection (1691 - Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
Mana Confluence (1012 - Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
Jeska's Will (1744 - Storm's Will - Non-Foil)
Secret Lair
(R)
Collector #: 1744
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Sorcery
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Choose one. If you control a commander as you cast this spell, you may choose both.
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- NM
- EX
- VG
- G
Sliver Overlord (010 - Foil)
Secret Lair
(M)
Collector #: 010
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7/7 Legendary Creature - Sliver Mutant
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- NM
- EX
- VG
- G
Deflecting Swat (1552 - Non-Foil)
Secret Lair
(R)
Collector #: 1552
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. |
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- NM
- EX
- VG
- G
Burgeoning (408 - Foil)
Secret Lair
(R)
Collector #: 408
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Enchantment
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Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
Anointed Procession (1511 - Foil)
Secret Lair
(R)
Collector #: 1511
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Enchantment
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | |
- NM
- EX
- VG
- G
Wolverine, Best There Is (1737 - Non-Foil)
Secret Lair
(M)
Collector #: 1737
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2/2 Legendary Creature - Mutant Berserker Hero
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Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. ![]() ![]() |
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- NM
- EX
- VG
- G
Dark Ritual (1170 - Non-Foil)
Secret Lair
(R)
Collector #: 1170
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Instant
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Add ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Mystic Remora (406 - Foil)
Secret Lair
(R)
Collector #: 406
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Enchantment
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Cumulative upkeep ![]() Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays ![]() |
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- NM
- EX
- VG
- G
Consecrated Sphinx (165 - Foil)
Secret Lair
(M)
Collector #: 165
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
Arcane Signet (0908 - Earth's Mightiest Emblem - Foil)
Secret Lair
(R)
Collector #: 0908
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Artifact
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- NM
- EX
- VG
- G
Snapcaster Mage (0808 - Encore Electromancer - Foil)
Secret Lair
(M)
Collector #: 0808
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Creature - Human Wizard
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Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. |
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- NM
- EX
- VG
- G
Thassa's Oracle (1280 - Foil)
Secret Lair
(R)
Collector #: 1280
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1/3 Creature - Merfolk Wizard
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When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
Minsc & Boo, Timeless Heroes (0879 - Foil)
Secret Lair
(M)
Collector #: 0879
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Legendary Planeswalker - Minsc
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When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. [-2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander. |
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- NM
- EX
- VG
- G
1 - 25 of 3057 results