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Misty Rainforest (005 - Non-Foil)
Secret Lair
(R)
Collector #: 005
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Land
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, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. | |
Rainbow Dash (1540 - Non-Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - : If you're at least 100% cool, add , draw a card, and reset your coolness. |
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Archaeomancer (283 - Foil)
Secret Lair
(R)
Collector #: 283
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1/2 Creature - Human Wizard
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When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
Solemn Simulacrum (1113 - Non-Foil)
Secret Lair
(R)
Collector #: 1113
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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Utvara Hellkite (1273 - Halo Foil)
Secret Lair
(M)
Collector #: 1273
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6/6 Creature - Dragon
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Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. |
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Arcane Denial (1545 - Foil)
Secret Lair
(R)
Collector #: 1545
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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Court of Grace (1338 - Foil)
Secret Lair
(R)
Collector #: 1338
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Enchantment
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When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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Midnight Reaper (1171 - Non-Foil)
Secret Lair
(R)
Collector #: 1171
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3/2 Creature - Zombie Knight
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Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
Sakura-Tribe Elder (192 - Non-Foil)
Secret Lair
(R)
Collector #: 192
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1/1 Creature - Snake Shaman
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Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. | |
Impact Tremors (313 - Non-Foil)
Secret Lair
(R)
Collector #: 313
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Enchantment
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Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
Vault of Whispers (302 - Foil)
Secret Lair
(R)
Collector #: 302
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Artifact Land
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: Add . | |
Syphon Sliver (634 - Foil)
Secret Lair
(R)
Collector #: 634
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2/2 Creature - Sliver
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Sliver creatures you control have lifelink. | |
Vault of the Archangel (350 - Non-Foil)
Secret Lair
(R)
Collector #: 350
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Land
|
: Add . , : Creatures you control gain deathtouch and lifelink until end of turn. |
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Death's Shadow (0008 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0008
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13/13 Creature - Avatar
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Death's Shadow gets -X/-X, where X is your life total. | |
Grist, the Hunger Tide (1417 - Non-Foil)
Secret Lair
(M)
Collector #: 1417
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Legendary Planeswalker - Grist
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As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [-2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [-5]: Each opponent loses life equal to the number of creature cards in your graveyard. |3| |
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Serra Ascendant (1125 - Foil)
Secret Lair
(R)
Collector #: 1125
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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Swiftfoot Boots (606 - Foil)
Secret Lair
(R)
Collector #: 606
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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Abundant Growth (1135 - Non-Foil)
Secret Lair
(R)
Collector #: 1135
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “: Add one mana of any color.” |
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Baral, Chief of Compliance (1164 - Non-Foil)
Secret Lair
(R)
Collector #: 1164
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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Concordant Crossroads (467 - Foil)
Secret Lair
(R)
Collector #: 467
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World Enchantment
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All creatures have haste. | |
Homeward Path (1467 - Foil)
Secret Lair
(R)
Collector #: 1467
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Land
|
: Add . : Each player gains control of all creatures they own. |
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Managorger Hydra (306 - Foil Etched)
Secret Lair
(R)
Collector #: 306
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1/1 Creature - Hydra
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Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. |
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Samut, Voice of Dissent (1451 - Inigo, Avenging Swordsman - Non-Foil)
Secret Lair
(M)
Collector #: 1451
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3/4 Legendary Creature - Human Warrior
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Flash Double strike, vigilance, haste Other creatures you control have haste. ,: Untap another target creature. |
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Sarkhan, Dragonsoul (1245 - Foil)
Secret Lair
(M)
Collector #: 1245
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Legendary Planeswalker - Sarkhan
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[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [-3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [-9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. |5| |
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Erebos, God of the Dead (074 - Foil)
Secret Lair
(M)
Collector #: 074
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5/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to black is less than five, Erebos isn't a creature.(Each in the mana costs of permanents you controls counts toward your devotion to black.) Your opponents can't gain life. , Pay 2 life: Draw a card. |
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