MTG / Secret Lair
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Sigarda's Aid (0731 - Foil)
Secret Lair
(R)
Collector #: 0731
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Sol Ring (1512 - Foil)
Secret Lair
(R)
Collector #: 1512
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Artifact
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- NM
- EX
- VG
- G
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Finale of Devastation (2680 - Foil)
Secret Lair
(M)
Collector #: 2680
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Sorcery
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| Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Grim Tutor (365 - Foil)
Secret Lair
(M)
Collector #: 365
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
- NM
- EX
- VG
- G
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Toxrill, the Corrosive (1929 - Gary, the Snail - Foil)
Secret Lair
(M)
Collector #: 1929
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7/7 Legendary Creature - Slug Horror
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At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. |
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- NM
- EX
- VG
- G
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Miirym, Sentinel Wyrm (2500 - Foil)
Secret Lair
(R)
Collector #: 2500
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6/6 Legendary Creature - Dragon Spirit
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Flying, ward Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary. |
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- NM
- EX
- VG
- G
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Flawless Maneuver (1728 - Foil)
Secret Lair
(R)
Collector #: 1728
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Teferi's Protection (1691 - Non-Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Dark Ritual (2678 - Foil)
Secret Lair
(R)
Collector #: 2678
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Instant
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Add |
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- NM
- EX
- VG
- G
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Lotus Petal (7031 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7031
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Artifact
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- NM
- EX
- VG
- G
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Lotus Petal (7034 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7034
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Artifact
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- NM
- EX
- VG
- G
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Mana Confluence (1012 - Non-Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Constant Mists (2026 - Foil)
Secret Lair
(R)
Collector #: 2026
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Instant
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Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. |
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- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Llanowar Elves (7167 - Foil)
Secret Lair
(R)
Collector #: 7167
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Bloodletter of Aclazotz (2502 - Cast-Off Consort - Foil)
Secret Lair
(M)
Collector #: 2502
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2/4 Creature - Vampire Demon
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Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Teferi's Protection (164 - Foil)
Secret Lair
(R)
Collector #: 164
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1867 - Tidus's Brotherhood Sword - Foil)
Secret Lair
(M)
Collector #: 1867
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Kaalia of the Vast (1563 - Foil)
Secret Lair
(M)
Collector #: 1563
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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Veyran, Voice of Duality (1915 - Foil)
Secret Lair
(M)
Collector #: 1915
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2/2 Legendary Creature - Efreet Wizard
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Magecraft - Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Storm, Force of Nature (1742 - Non-Foil)
Secret Lair
(M)
Collector #: 1742
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3/4 Legendary Creature - Mutant Hero
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Flying, vigilance Ceaseless Tempest - Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0007 - Non-Foil)
Secret Lair
(R)
Collector #: 0007
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Dark Ritual (1170 - Non-Foil)
Secret Lair
(R)
Collector #: 1170
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Instant
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Add |
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- NM
- EX
- VG
- G
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Blur Sliver (637 - Foil)
Secret Lair
(R)
Collector #: 637
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2/2 Creature - Sliver
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| Sliver creatures you control have haste. | |
- NM
- EX
- VG
- G
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Reliquary Tower (695 - Foil)
Secret Lair
(R)
Collector #: 695
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
126 - 150 of 4582 results