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Vault of the Archangel (350 - Non-Foil)
Secret Lair
(R)
Collector #: 350
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Land
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: Add . , : Creatures you control gain deathtouch and lifelink until end of turn. |
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Stonecoil Serpent (1226 - Non-Foil)
Secret Lair
(R)
Collector #: 1226
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0/0 Artifact Creature - Snake
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Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. |
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Avenger of Zendikar (158 - Non-Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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Doric, Nature's Warden (1241 - Foil)
Secret Lair
(R)
Collector #: 1241
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3/3 Legendary Creature - Tiefling Druid
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Vigilance When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Doric attacks, you may pay . If you do, transform her. Back Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric. |
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Esika, God of the Tree (1155 - Foil)
Secret Lair
(M)
Collector #: 1155
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1/4 Legendary Creature - God
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Vigilance : Add one mana of any color. Other legendary creatures you control have vigilance and ": Add one mana of any color." Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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Elesh Norn, Grand Cenobite (209 - Non-Foil)
Secret Lair
(M)
Collector #: 209
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4/7 Legendary Creature - Phyrexian Praetor
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Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. |
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Simon, Wild Magic Sorcerer (1238 - Non-Foil)
Secret Lair
(R)
Collector #: 1238
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1/1 Legendary Creature - Human Elf Shaman
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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Dack Fayden (251 - Non-Foil)
Secret Lair
(M)
Collector #: 251
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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Mazirek, Kraul Death Priest (1418 - Non-Foil)
Secret Lair
(R)
Collector #: 1418
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2/2 Legendary Creature - Insect Shaman
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Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. |
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Rograkh, Son of Rohgahh (9996 - Non-Foil)
Secret Lair
(R)
Collector #: 9996
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0/1 Legendary Creature - Kobold Warrior
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First strike, menace, trample Partner |
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Kozilek, the Great Distortion (493 - Non-Foil)
Secret Lair
(M)
Collector #: 493
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12/12 Legendary Creature - Eldrazi
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When you cast Kozilek, the Great Distortion, if you have less than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X. |
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Progenitus (1163 - Non-Foil)
Secret Lair
(M)
Collector #: 1163
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10/10 Legendary Creature - Hydra Avatar
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Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. |
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Snow-Covered Swamp (327 - Foil Etched)
Secret Lair
(R)
Collector #: 327
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Basic Snow Land - Swamp
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Azusa, Lost but Seeking (1234 - Foil)
Secret Lair
(R)
Collector #: 1234
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1/2 Legendary Creature - Human Monk
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You may play two additional lands on each of your turns. | |
Reliquary Tower (695 - Foil)
Secret Lair
(R)
Collector #: 695
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Land
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You have no maximum hand size. : Add . |
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Carpet of Flowers (279 - Non-Foil)
Secret Lair
(R)
Collector #: 279
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Enchantment
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At the beginning of each of your main phases, if you haven’t added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls. | |
Grim Tutor (444 - Non-Foil - Crack the Vault)
Secret Lair
(M)
Collector #: 444
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Sorcery
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Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
Grist, the Hunger Tide (1417 - Non-Foil)
Secret Lair
(M)
Collector #: 1417
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Legendary Planeswalker - Grist
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As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [-2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [-5]: Each opponent loses life equal to the number of creature cards in your graveyard. |3| |
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Rainbow Dash (1540 - Non-Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - : If you're at least 100% cool, add , draw a card, and reset your coolness. |
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Veil of Summer (1024 - Foil)
Secret Lair
(R)
Collector #: 1024
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Instant
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Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
Persistent Petitioners (598 - Foil)
Secret Lair
(R)
Collector #: 598
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1/3 Creature - Human Advisor
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, : Target player mills a card. Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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Constricting Sliver (611 - Foil)
Secret Lair
(R)
Collector #: 611
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3/3 Creature - Sliver
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Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." | |
Captain Sisay (051 - Foil)
Secret Lair
(M)
Collector #: 051
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2/2 Legendary Creature - Human Soldier
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: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. | |
Snow-Covered Island (326 - Foil Etched)
Secret Lair
(R)
Collector #: 326
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Basic Snow Land - Island
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Lightning Greaves (1493 - Non-Foil)
Secret Lair
(R)
Collector #: 1493
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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