MTG / Secret Lair
851 - 875 of 4582 results
Refine search:
|
Expedition Map (7053 - Foil)
Secret Lair
(R)
Collector #: 7053
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Triumph of the Hordes (2366 - Mutanimals United - Foil)
Secret Lair
(R)
Collector #: 2366
|
Sorcery
|
| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
|
Conspicuous Snoop (2411 - Foil)
Secret Lair
(R)
Collector #: 2411
|
2/2 Creature - Goblin Rogue
|
|
Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card. |
|
- NM
- EX
- VG
- G
|
Stonecoil Serpent (1226 - Non-Foil)
Secret Lair
(R)
Collector #: 1226
|
0/0 Artifact Creature - Snake
|
|
Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. |
|
- NM
- EX
- VG
- G
|
Saw in Half (1755 - Non-Foil)
Secret Lair
(R)
Collector #: 1755
|
Instant
|
| Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time. | |
- NM
- EX
- VG
- G
|
Pathbreaker Ibex (307 - Non-Foil)
Secret Lair
(R)
Collector #: 307
|
3/3 Creature - Goat
|
| Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
|
Forgotten Ancient (1890 - Foil)
Secret Lair
(R)
Collector #: 1890
|
0/3 Creature - Elemental
|
|
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures. |
|
- NM
- EX
- VG
- G
|
Mountain (0891 - Foil)
Secret Lair
(R)
Collector #: 0891
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Wild-Magic Sorcerer (2494 - Foil)
Secret Lair
(R)
Collector #: 2494
|
4/3 Creature - Orc Shaman Sorcerer
|
| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
|
Braid of Fire (1247 - Foil)
Secret Lair
(R)
Collector #: 1247
|
Enchantment
|
|
Cumulative upkeep - Add |
|
- NM
- EX
- VG
- G
|
Generous Patron (0768 - Foil)
Secret Lair
(R)
Collector #: 0768
|
1/4 Creature - Elf Advisor
|
|
When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card. |
|
- NM
- EX
- VG
- G
|
Zaxara, the Exemplary (1333 - Foil)
Secret Lair
(M)
Collector #: 1333
|
2/3 Legendary Creature - Nightmare Hydra
|
|
Deathtouch Whenever you cast a spell with |
|
- NM
- EX
- VG
- G
|
Academy Manufactor (2195 - Foil)
Secret Lair
(R)
Collector #: 2195
|
1/3 Artifact Creature - Assembly-Worker
|
| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
|
Alms Collector (1227 - Non-Foil)
Secret Lair
(R)
Collector #: 1227
|
3/4 Creature - Cat Cleric
|
|
Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
|
- NM
- EX
- VG
- G
|
Beseech the Queen (2484 - Foil)
Secret Lair
(R)
Collector #: 2484
|
Sorcery
|
| Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Forest (1949 - Non-Foil)
Secret Lair
(R)
Collector #: 1949
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Godless Shrine (128 - Non-Foil)
Secret Lair
(R)
Collector #: 128
|
Land - Plains Swamp
|
| As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
|
Themberchaud (SLX-0028)
Secret Lair
(R)
Collector #: 0028
|
5/5 Legendary Creature - Dragon
|
|
Trample When Themberchaud enters, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
|
- NM
- EX
- VG
- G
|
Dark Deal (0873 - Foil)
Secret Lair
(R)
Collector #: 0873
|
Sorcery
|
| Each player discards all the cards in their hand, then draws that many cards minus one. | |
- NM
- EX
- VG
- G
|
Go-Shintai of Life's Origin (1853 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1853
|
3/4 Legendary Enchantment Creature - Shrine
|
|
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token. |
|
- NM
- EX
- VG
- G
|
Basilisk Collar (1925 - Non-Foil)
Secret Lair
(R)
Collector #: 1925
|
Artifact - Equipment
|
|
Equipped creature has deathtouch and lifelink. Equip |
|
- NM
- EX
- VG
- G
|
Orcish Lumberjack (2025 - Foil)
Secret Lair
(R)
Collector #: 2025
|
1/1 Creature - Orc
|
|
|
|
- NM
- EX
- VG
- G
|
Propaganda (1633 - Foil)
Secret Lair
(R)
Collector #: 1633
|
Enchantment
|
|
Creatures can’t attack you unless their controller pays |
|
- NM
- EX
- VG
- G
|
Propaganda (1633 - Non-Foil)
Secret Lair
(R)
Collector #: 1633
|
Enchantment
|
|
Creatures can’t attack you unless their controller pays |
|
- NM
- EX
- VG
- G
|
Plains // Battlefield Forge (670 - Unpeeled)
Secret Lair
(R)
Collector #: 670
|
Basic Land - Plains
|
|
Alternate Card (Under sticker) Battlefield Forge Land |
|
- NM
- EX
- VG
- G
851 - 875 of 4582 results