MTG / Secret Lair
351 - 375 of 4582 results
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Command Tower (0758 - Foil)
Secret Lair
(R)
Collector #: 0758
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Land
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- NM
- EX
- VG
- G
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Rin and Seri, Inseparable (1230 - Foil)
Secret Lair
(M)
Collector #: 1230
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4/4 Legendary Creature - Dog Cat
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Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. |
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- NM
- EX
- VG
- G
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Aura Shards (2694 - Non-Foil)
Secret Lair
(R)
Collector #: 2694
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Enchantment
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| Whenever a creature you control enters, you may destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Miirym, Sentinel Wyrm (2500 - Non-Foil)
Secret Lair
(R)
Collector #: 2500
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6/6 Legendary Creature - Dragon Spirit
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Flying, ward Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary. |
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- NM
- EX
- VG
- G
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Sol Ring (0019 - Foil)
Secret Lair
(R)
Collector #: 0019
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Artifact
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- NM
- EX
- VG
- G
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Rin and Seri, Inseparable (1554 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1554
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4/4 Legendary Creature - Dog Cat
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Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. |
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- NM
- EX
- VG
- G
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Swan Song (091 - Non-Foil)
Secret Lair
(R)
Collector #: 091
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Instant
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| Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. | |
- NM
- EX
- VG
- G
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Necropotence (1995 - Foil)
Secret Lair
(M)
Collector #: 1995
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Enchantment
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Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. |
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- NM
- EX
- VG
- G
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Sol Ring (1074 - Foil Etched)
Secret Lair
(R)
Collector #: 1074
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Artifact
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- NM
- EX
- VG
- G
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Teysa Karlov (1235 - Foil)
Secret Lair
(R)
Collector #: 1235
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2/4 Legendary Creature - Human Advisor
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If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. |
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- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Non-Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Fabled Passage (471 - Galaxy Foil)
Secret Lair
(R)
Collector #: 471
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Land
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (1041 - Foil)
Secret Lair
(R)
Collector #: 1041
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Thought Vessel (1665 - Non-Foil)
Secret Lair
(R)
Collector #: 1665
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Harmonize (1596 - Non-Foil)
Secret Lair
(R)
Collector #: 1596
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Watery Grave (124 - Non-Foil)
Secret Lair
(R)
Collector #: 124
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Land - Island Swamp
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| As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Xenagos, God of Revels (2061 - La Madre Tierra - Non-Foil)
Secret Lair
(M)
Collector #: 2061
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, La Madre Tierra isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
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Bear Umbra (1723 - Non-Foil)
Secret Lair
(R)
Collector #: 1723
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor |
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- NM
- EX
- VG
- G
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Crypt Ghast (0169 - Foil)
Secret Lair
(R)
Collector #: 0169
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2/2 Creature - Spirit
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Extort (Whenever you cast a spell, you may pay Whenever you tap a Swamp for mana, add an additional |
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- NM
- EX
- VG
- G
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Sylvan Library (2058 - La abundancia de Yucahú - Non-Foil)
Secret Lair
(R)
Collector #: 2058
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Enchantment
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| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
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Aminatou, the Fateshifter (1421 - Foil)
Secret Lair
(M)
Collector #: 1421
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Legendary Planeswalker - Aminatou
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[+1]: Draw a card, then put a card from your hand on top of your library. [-1]: Exile another target permanent you own, then return it to the battlefield under your control. [-6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. |3| |
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- NM
- EX
- VG
- G
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Veil of Summer (2348 - Non-Foil)
Secret Lair
(R)
Collector #: 2348
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. | |
- NM
- EX
- VG
- G
351 - 375 of 4582 results