MTG / Secret Lair
1426 - 1450 of 4136 results
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Solve the Equation (0886 - Non-Foil)
Secret Lair
(R)
Collector #: 0886
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Non-Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Vesuva (0049 - Halo Foil)
Secret Lair
(R)
Collector #: 0049
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Land
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| You may have this land enter tapped as a copy of any land on the battlefield. | |
- NM
- EX
- VG
- G
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Command Tower (0744 - Non-Foil)
Secret Lair
(R)
Collector #: 0744
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Land
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- NM
- EX
- VG
- G
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Discord, Lord of Disharmony (0798 - Foil)
Secret Lair
(M)
Collector #: 0798
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3/5 Legendary Creature - Chimera
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Flying At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield. |
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- NM
- EX
- VG
- G
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Grand Abolisher (1285 - Non-Foil)
Secret Lair
(R)
Collector #: 1285
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2/2 Creature - Human Cleric
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| During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures or enchantments. | |
- NM
- EX
- VG
- G
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Jeska, Thrice Reborn (1201 - Non-Foil)
Secret Lair
(M)
Collector #: 1201
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Legendary Planeswalker - Jeska
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Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game. [0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. [-X]: Jeska, Thrice Reborn deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner |
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- NM
- EX
- VG
- G
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Varina, Lich Queen (1355 - Linda, Kandarian Queen - Non-Foil)
Secret Lair
(M)
Collector #: 1355
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4/4 Legendary Creature - Zombie Wizard
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Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. |
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- NM
- EX
- VG
- G
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Boros Signet (291 - Foil Etched)
Secret Lair
(R)
Collector #: 291
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Artifact
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- NM
- EX
- VG
- G
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Goblin Bombardment (0825 - Cow-tapult - Foil)
Secret Lair
(R)
Collector #: 0825
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Enchantment
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| Sacrifice a creature: Cow-tapult deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Snuff Out (1792 - Beholder's Death Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1792
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Instant
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If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated. |
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- NM
- EX
- VG
- G
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Command Tower (7064 - Foil)
Secret Lair
(R)
Collector #: 7064
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Land
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- NM
- EX
- VG
- G
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Skyshroud Claim (2279 - Foil)
Secret Lair
(R)
Collector #: 2279
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Sorcery
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| Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Unearth (2191 - Non-Foil)
Secret Lair
(R)
Collector #: 2191
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Teferi's Ageless Insight (1721 - Non-Foil)
Secret Lair
(R)
Collector #: 1721
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Legendary Enchantment
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| If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | |
- NM
- EX
- VG
- G
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Peer into the Abyss (2002 - Foil)
Secret Lair
(R)
Collector #: 2002
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Sorcery
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| Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. | |
- NM
- EX
- VG
- G
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Atreus, Impulsive Son (2212 - Non-Foil)
Secret Lair
(M)
Collector #: 2212
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2/4 Legendary Creature - God Archer
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Reach Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Fleshbag Marauder (0841 - Foil)
Secret Lair
(R)
Collector #: 0841
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3/1 Creature - Zombie Warrior
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| When this creature enters, each player sacrifices a creature of their choice. | |
- NM
- EX
- VG
- G
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Auntie's Hovel (1321 - Non-Foil)
Secret Lair
(R)
Collector #: 1321
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Land
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As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Benevolent Hydra (1889 - Foil)
Secret Lair
(R)
Collector #: 1889
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1/1 Creature - Hydra
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This creature enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. |
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- NM
- EX
- VG
- G
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Ghost Quarter (468 - Non-Foil)
Secret Lair
(R)
Collector #: 468
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Land
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- NM
- EX
- VG
- G
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Shadowborn Apostle (688 - Foil)
Secret Lair
(R)
Collector #: 688
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (1041 - Foil)
Secret Lair
(R)
Collector #: 1041
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Wirewood Symbiote (0785 - Foil)
Secret Lair
(R)
Collector #: 0785
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1/1 Creature - Insect
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| Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. | |
- NM
- EX
- VG
- G
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Maze's End (1834 - Foil)
Secret Lair
(M)
Collector #: 1834
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
1426 - 1450 of 4136 results