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Brainstorm (174 - Non-Foil)
Secret Lair
(R)
Collector #: 174
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Instant
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Draw three cards, then put two cards from your hand on top of your library in any order. | |
Hawkins National Laboratory (609 - Foil)
Secret Lair
(R)
Collector #: 609
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Legendary Land
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: Add . , : Investigate. At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Hawkins National Laboratory. Back The Upside Down Legendary Land When this land transforms into The Upside Down, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with The Upside Down leaves the battlefield, transform The Upside Down. , Pay 1 life: Add . |
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Huntmaster of the Fells (495 - Foil)
Secret Lair
(M)
Collector #: 495
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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Kaya, Ghost Assassin (247 - Foil)
Secret Lair
(M)
Collector #: 247
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Legendary Planeswalker - Kaya
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[0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [-1]: Each opponent loses 2 life and you gain 2 life. [-2]: Each opponent discards a card and you draw a card. |5| |
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Shadow of Doubt (414 - Non-Foil)
Secret Lair
(R)
Collector #: 414
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Instant
|
Players can't search libraries this turn. Draw a card. |
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Enchanted Evening (122 - Foil)
Secret Lair
(R)
Collector #: 122
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Enchantment
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All permanents are enchantments in addition to their other types. | |
Rewind (1368 - Foil)
Secret Lair
(R)
Collector #: 1368
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4/ Instant
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Counter target spell. Untap up to four lands. | |
Treasure Token // Walker Token (148 - Foil)
Secret Lair
(S)
Collector #: 153
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Token Artifact - Treasure
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, Sacrifice this artifact: Add one mana of any color. | |
Swamp (560 - Foil)
Secret Lair
(L)
Collector #: 560
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Basic Land - Swamp
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Serum Visions (032 - Zuverza Foil)
Secret Lair
(R)
Collector #: 032
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Sorcery
|
Draw a card. Scry 2. | |
Walker Token // Treasure Token (152 // 153 - Foil)
Secret Lair
(S)
Collector #: 152
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2/2 Token Creature - Zombie
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Kessig Wolf Run (355 - Foil)
Secret Lair
(R)
Collector #: 355
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Land
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: Add . , Tap: Target creature gets +X/+0 and gains trample until end of turn. |
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Mind's Dilation (1180 - Non-Foil)
Secret Lair
(M)
Collector #: 1180
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Enchantment
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Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. | |
Rootbound Crag (459 - Foil)
Secret Lair
(R)
Collector #: 459
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Land
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. : Add or . |
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Chatter of the Squirrel (195 - Foil)
Secret Lair
(R)
Collector #: 195
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Sorcery
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Create a 1/1 green Squirrel creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Chief Jim Hopper (341 - Non-Foil)
Secret Lair
(R)
Collector #: 341
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4/4 Legendary Creature - Human Soldier
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Menace Whenever Chief Jim Hopper attacks, investigate once for each nontoken attacking creature. Friends forever (You can have two commanders if both have friends forever.) |
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Squirrel Mob (197 - Foil)
Secret Lair
(R)
Collector #: 197
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2/2 Creature - Squirrel
|
Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. | |
Toshiro Umezawa (261 - Foil)
Secret Lair
(R)
Collector #: 261
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2/2 Legendary Creature - Human Samurai
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Bushido 1 Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. |
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Duress (479 - Foil)
Secret Lair
(R)
Collector #: 479
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Sorcery
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
Two-Headed Sliver (646 - Foil)
Secret Lair
(R)
Collector #: 646
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1/1 Creature - Sliver
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All Sliver creatures have "This creature can't be blocked except by two or more creatures." | |
Siege Rhino (2014 - Non-Foil)
Secret Lair
(R)
Collector #: 2014
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4/5 Creature - Rhino
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Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. |
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Worldspine Wurm (1305 - Foil)
Secret Lair
(M)
Collector #: 1305
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15/15 Creature - Wurm
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Trample When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. |
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Snow-Covered Plains (325 - Foil Etched)
Secret Lair
(R)
Collector #: 325
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Basic Snow Land - Plains
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Shelldock Isle (230 - Non-Foil)
Secret Lair
(R)
Collector #: 230
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Land
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Hideaway : Add . , : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. |
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Vizier of the Menagerie (1100 - Foil)
Secret Lair
(M)
Collector #: 1100
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3/4 Creature - Naga Cleric
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You may look at the top card of your library any time. You may cast the top card of your library if it’s a creature card. You may spend mana as though it were mana of any type to cast creature spells. |
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