MTG / Secret Lair
1451 - 1475 of 4136 results
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Plains (415 - Foil)
Secret Lair
(R)
Collector #: 415
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Primal Vigor (1749 - Bast's Blessing - Non-Foil)
Secret Lair
(R)
Collector #: 1749
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Enchantment
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If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
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- NM
- EX
- VG
- G
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Abrade (2179 - You're Gonna Need a Bigger Boat - Non-Foil)
Secret Lair
(R)
Collector #: 2179
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Island (416 - Non-Foil)
Secret Lair
(R)
Collector #: 416
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Basic Land - Island
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- NM
- EX
- VG
- G
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Saskia the Unyielding (055 - Foil)
Secret Lair
(M)
Collector #: 055
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3/4 Legendary Creature - Human Soldier
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Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
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Sorin, Imperious Bloodlord (1244 - Foil)
Secret Lair
(M)
Collector #: 1244
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Legendary Planeswalker - Sorin
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[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [-3]: You may put a Vampire creature card from your hand onto the battlefield. |4| |
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- NM
- EX
- VG
- G
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Tasha's Hideous Laughter (1395 - Malcolm's Mercurial Mirth - Foil)
Secret Lair
(R)
Collector #: 1395
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Sorcery
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| Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
- NM
- EX
- VG
- G
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Teferi, Time Raveler (252 - Non-Foil)
Secret Lair
(R)
Collector #: 252
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Legendary Planeswalker - Teferi
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Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [-3]: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card. |4| |
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- NM
- EX
- VG
- G
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Forest (388 - Foil)
Secret Lair
(R)
Collector #: 388
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Emry, Lurker of the Loch (2019 - Non-Foil)
Secret Lair
(R)
Collector #: 2019
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1/2 Legendary Creature - Merfolk Wizard
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This spell costs When Emry, Lurker of the Loch enters the battlefield, mill four cards. |
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- NM
- EX
- VG
- G
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Springleaf Drum (0022 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0022
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Artifact
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- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Non-Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Magda, Brazen Outlaw (1688 - Foil)
Secret Lair
(R)
Collector #: 1688
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2/1 Legendary Creature - Dwarf Berserker
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Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Non-Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Snap (412 - Non-Foil)
Secret Lair
(R)
Collector #: 412
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Instant
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| Return target creature to its owner’s hand. Untap up to two lands. | |
- NM
- EX
- VG
- G
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Soul Warden (1708 - Foil)
Secret Lair
(R)
Collector #: 1708
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you gain 1 life. | |
- NM
- EX
- VG
- G
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Stuffy Doll (0880 - Patchwork Chucky - Non-Foil)
Secret Lair
(R)
Collector #: 0880
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0/1 Artifact Creature - Construct
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As Stuffy Doll enters, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
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Beseech the Queen (2484 - Non-Foil)
Secret Lair
(R)
Collector #: 2484
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Sorcery
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| Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Howling Mine (7046 - Non-Foil)
Secret Lair
(R)
Collector #: 7046
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Artifact
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| At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Daze (1934 - Foil)
Secret Lair
(R)
Collector #: 1934
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Instant
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You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Deadly Dispute (1980 - Foil)
Secret Lair
(R)
Collector #: 1980
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Goblin King (019 - Non-Foil)
Secret Lair
(R)
Collector #: 019
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Island (255 - Foil)
Secret Lair
(R)
Collector #: 255
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Basic Land - Island
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- NM
- EX
- VG
- G
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Nexus of Fate (1498 - Foil)
Secret Lair
(M)
Collector #: 1498
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Peregrine Drake (1488 - Non-Foil)
Secret Lair
(R)
Collector #: 1488
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2/3 Creature - Drake
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Flying When Peregrine Drake enters the battlefield, untap up to five lands. |
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- NM
- EX
- VG
- G
1451 - 1475 of 4136 results