MTG / Secret Lair
2301 - 2325 of 4136 results
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Kessig Wolf Run (355 - Non-Foil)
Secret Lair
(R)
Collector #: 355
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Land
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- NM
- EX
- VG
- G
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Swamp (048 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 048
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swords to Plowshares (1627 - Foil)
Secret Lair
(R)
Collector #: 1627
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Tamiyo, the Moon Sage (396 - Foil)
Secret Lair
(M)
Collector #: 396
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Legendary Planeswalker - Tamiyo
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[+1]: Tap target permanent. It doesn't untap during its controller's next untap step. [-2]: Draw a card for each tapped creature target player controls. [-8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." |4| |
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- NM
- EX
- VG
- G
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Trickbind (1774 - Slimed - Foil)
Secret Lair
(R)
Collector #: 1774
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) |
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- NM
- EX
- VG
- G
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Arcbound Ravager (2105 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2105
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0/0 Artifact Creature - Beast
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Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 |
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- NM
- EX
- VG
- G
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Food Token (2012 - Non-Foil)
Secret Lair
(S)
Collector #: 2012
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Lightning Greaves (1992 - Non-Foil)
Secret Lair
(R)
Collector #: 1992
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Magus of the Moon (1761 - Foil)
Secret Lair
(R)
Collector #: 1761
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2/2 Creature - Human Wizard
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Marit Lage Token (1681 - The Black Beast of Aaargh - Foil)
Secret Lair
(S)
Collector #: 1681
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20/20 Token Legendary Creature - Avatar
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| Flying, indestructible | |
- NM
- EX
- VG
- G
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Moldervine Reclamation (1716 - Non-Foil)
Secret Lair
(R)
Collector #: 1716
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Enchantment
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| Whenever a creature you control dies, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Serum Visions (2338 - Confetti Foil)
Secret Lair
(R)
Collector #: 2338
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Zangief, the Red Cyclone (435 - Non-Foil)
Secret Lair
(R)
Collector #: 435
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7/4 Legendary Creature - Human Warrior
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Zangief, the Red Cyclone must be blocked if able. Iron Muscle - As long as it's your turn, Zangief has indestructible. Spinning Piledriver - Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Lightning Bolt (084 - Foil)
Secret Lair
(R)
Collector #: 084
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Mountain (387 - Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Nathan Drake, Treasure Hunter (2216 - Foil)
Secret Lair
(M)
Collector #: 2216
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3/2 Legendary Creature - Human Rogue
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First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Terminate (1427 - Non-Foil)
Secret Lair
(R)
Collector #: 1427
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Instant
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| Destroy target creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Westvale Abbey (1212 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1212
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9/7 Land
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----Transform---- Ormendahl, Profane Prince Legendary Creature - Demon 9/7 Flying, lifelink, indestructible, haste |
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- NM
- EX
- VG
- G
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Dreadbore (141 - Non-Foil)
Secret Lair
(R)
Collector #: 141
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Sorcery
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| Destroy target creature or planeswalker. | |
- NM
- EX
- VG
- G
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Liliana's Contract (1844 - Non-Foil)
Secret Lair
(R)
Collector #: 1844
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Enchantment
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When this enchantment enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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- NM
- EX
- VG
- G
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Prodigal Sorcerer (1672 - Tim the Enchanter - Foil)
Secret Lair
(R)
Collector #: 1672
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Caged Sun (2461 - The Platinum Chip - Non-Foil)
Secret Lair
(R)
Collector #: 2461
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Artifact
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As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (686 - Foil)
Secret Lair
(R)
Collector #: 686
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Young Wolf (0885 - Foil)
Secret Lair
(R)
Collector #: 0885
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Ivy Lane Denizen (0769 - Foil)
Secret Lair
(R)
Collector #: 0769
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2/3 Creature - Elf Warrior
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| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
2301 - 2325 of 4136 results