MTG / Secret Lair
2276 - 2300 of 4323 results
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Mountain (1402 - Non-Foil)
Secret Lair
(R)
Collector #: 1402
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Harmonic Sliver (663 - Foil)
Secret Lair
(R)
Collector #: 663
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1/1 Creature - Sliver
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| All Slivers have “When this permanent enters the battlefield, destroy target artifact or enchantment.” | |
- NM
- EX
- VG
- G
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Murktide Regent (1878 - Non-Foil)
Secret Lair
(M)
Collector #: 1878
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3/3 Creature - Dragon
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Delve (Each card you exile from your graveyard while casting this spell pays for Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Rest in Peace (096 - Non-Foil)
Secret Lair
(R)
Collector #: 096
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Silence (1816 - Non-Foil)
Secret Lair
(R)
Collector #: 1816
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Winds of Change (1128 - Foil)
Secret Lair
(R)
Collector #: 1128
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Ancient Grudge (098 - Non-Foil)
Secret Lair
(R)
Collector #: 098
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Instant
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Destroy target artifact. Flashback |
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- NM
- EX
- VG
- G
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Colossus Hammer (0736 - Shovel of Decapitation - Non-Foil)
Secret Lair
(R)
Collector #: 0736
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Knight of the White Orchid (1045 - Foil)
Secret Lair
(R)
Collector #: 1045
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
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Sorcery
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Return up to three target land cards from your graveyard to your hand. Dredge 3 |
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- NM
- EX
- VG
- G
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Mountain (1471 - Non-Foil)
Secret Lair
(R)
Collector #: 1471
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Propaganda (1633 - Non-Foil)
Secret Lair
(R)
Collector #: 1633
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Spellskite (2325 - Foil)
Secret Lair
(R)
Collector #: 2325
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0/4 Artifact Creature - Phyrexian Horror
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- NM
- EX
- VG
- G
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Steely Resolve (1326 - Foil)
Secret Lair
(R)
Collector #: 1326
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Enchantment
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As Steely Resolve enters, choose a creature type. Creatures of the chosen type have shroud. |
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- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Non-Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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True Conviction (1082 - Foil)
Secret Lair
(R)
Collector #: 1082
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Enchantment
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| Creatures you control have double strike and lifelink. | |
- NM
- EX
- VG
- G
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Elvish Mystic (475 - Non-Foil)
Secret Lair
(R)
Collector #: 475
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Forge, Neverwinter Charlatan (1239 - Foil)
Secret Lair
(R)
Collector #: 1239
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Non-Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1992 - Non-Foil)
Secret Lair
(R)
Collector #: 1992
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Lucy MacLean, Positively Armed (2447 - Foil)
Secret Lair
(M)
Collector #: 2447
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3/5 Legendary Creature - Human Survivor
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| Golden Rule - Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn. | |
- NM
- EX
- VG
- G
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Mountain (7126 - Foil)
Secret Lair
(C)
Collector #: 7126
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Etherium Sculptor (443 - Supply Llama - Non-Foil)
Secret Lair
(R)
Collector #: 443
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1/2 Artifact Creature - Vedalken Artificer
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Artifact spells you cast cost |
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- NM
- EX
- VG
- G
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Last Chance (405 - Foil)
Secret Lair
(R)
Collector #: 405
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Sorcery
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Grenzo, Havoc Raiser (1621 - Foil)
Secret Lair
(R)
Collector #: 1621
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2/2 Legendary Creature - Goblin Rogue
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Whenever a creature you control deals combat damage to a player, choose one-
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- NM
- EX
- VG
- G
2276 - 2300 of 4323 results