MTG / Secret Lair
901 - 925 of 4323 results
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Sol Ring (1905 - Foil)
Secret Lair
(R)
Collector #: 1905
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Artifact
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- NM
- EX
- VG
- G
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Consecrated Sphinx (165 - Foil)
Secret Lair
(M)
Collector #: 165
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Mother of Runes (298 - Foil)
Secret Lair
(R)
Collector #: 298
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Vito, Thorn of the Dusk Rose (2282 - Foil)
Secret Lair
(R)
Collector #: 2282
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1/3 Legendary Creature - Vampire Cleric
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Whenever you gain life, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Door of Destinies (1631 - Foil)
Secret Lair
(R)
Collector #: 1631
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Artifact
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As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Tezzeret, Master of the Bridge (1701 - Foil)
Secret Lair
(M)
Collector #: 1701
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Legendary Planeswalker - Tezzeret
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Creature and planeswalker spells you cast have affinity for artifacts. [+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. [-3]: Return target artifact card from your graveyard to your hand. [-8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. |5| |
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- NM
- EX
- VG
- G
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Alms Collector (1227 - Non-Foil)
Secret Lair
(R)
Collector #: 1227
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3/4 Creature - Cat Cleric
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Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
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- NM
- EX
- VG
- G
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Forest (476 - Non-Foil)
Secret Lair
(R)
Collector #: 476
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Dark Ritual (2665 - Non-Foil)
Secret Lair
(R)
Collector #: 2665
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Instant
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Add |
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- NM
- EX
- VG
- G
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Ponder (2292 - Foil)
Secret Lair
(R)
Collector #: 2292
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Snow-Covered Plains (001 - Foil)
Secret Lair
(R)
Collector #: 001
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Fauna Shaman (0041 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Approach of the Second Sun (1826 - Foil)
Secret Lair
(R)
Collector #: 1826
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put this spell into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
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Fabricate (332 - Foil)
Secret Lair
(R)
Collector #: 332
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Hellish Rebuke (7171 - Non-Foil)
Secret Lair
(R)
Collector #: 7171
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Instant
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| Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." | |
- NM
- EX
- VG
- G
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Spell Pierce (2388 - Non-Foil)
Secret Lair
(R)
Collector #: 2388
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Sphere of Safety (2316 - Foil)
Secret Lair
(R)
Collector #: 2316
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Enchantment
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Creatures can't attack you or planeswalkers you control unless their controller pays |
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- NM
- EX
- VG
- G
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Triumph of the Hordes (2366 - Mutanimals United - Foil)
Secret Lair
(R)
Collector #: 2366
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
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Enchantment
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Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
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- NM
- EX
- VG
- G
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Dismember (7011 - Foil)
Secret Lair
(R)
Collector #: 7011
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Goblin Bombardment (0825 - Cow-tapult - Foil)
Secret Lair
(R)
Collector #: 0825
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Enchantment
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| Sacrifice a creature: Cow-tapult deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Zaxara, the Exemplary (1333 - Foil)
Secret Lair
(M)
Collector #: 1333
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2/3 Legendary Creature - Nightmare Hydra
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Deathtouch Whenever you cast a spell with |
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- NM
- EX
- VG
- G
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Sword of War and Peace (1730 - Shield of War and Peace - Non-Foil)
Secret Lair
(M)
Collector #: 1730
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Utopia Sprawl (7070 - Foil)
Secret Lair
(R)
Collector #: 7070
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Enchantment - Aura
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Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Plains (046 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 046
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Basic Land - Plains
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- NM
- EX
- VG
- G
901 - 925 of 4323 results