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Umezawa's Jitte (1288 - Non-Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charger counters on Umezawa's Jitte. Remove a charger counter from Umezawa's Jitte: Choose one -
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Chatter of the Squirrel (195 - Foil)
Secret Lair
(R)
Collector #: 195
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Sorcery
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Create a 1/1 green Squirrel creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Cultivate (246 - Non-Foil)
Secret Lair
(R)
Collector #: 246
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Sorcery
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Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
Fling (1038 - Foil - Throw Team-Mate)
Secret Lair
(R)
Collector #: 1038
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target. |
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Forest (690 - Non-Foil)
Secret Lair
(R)
Collector #: 690
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Basic Land - Forest
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Gaea's Blessing (1303 - Non-Foil)
Secret Lair
(R)
Collector #: 1303
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Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. |
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Meteor Golem (285 - Foil)
Secret Lair
(R)
Collector #: 285
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3/3 Artifact Creature - Golem
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When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
Mountain (387 - Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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Nature's Will (1282 - Foil)
Secret Lair
(R)
Collector #: 1282
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Enchantment
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Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. | |
Thraximundar (142 - Non-Foil)
Secret Lair
(M)
Collector #: 142
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6/6 Legendary Creature - Zombie Assassin
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Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. |
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Windbrisk Heights (436 - Foil (JPN))
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. |
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Knight Exemplar (707 - Non-Foil)
Secret Lair
(R)
Collector #: 707
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2/2 Creature - Human Knight
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First strike Other Knight creatures you control get +1/+1 and have indestructible. |
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Acidic Slime (134 - Non-Foil)
Secret Lair
(R)
Collector #: 134
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2/2 Creature - Ooze
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Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. |
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Admiral Beckett Brass (1410 - Non-Foil)
Secret Lair
(M)
Collector #: 1410
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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Island (255 - Foil)
Secret Lair
(R)
Collector #: 255
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Basic Land - Island
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Opt (111 - Non-Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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Swamp (450 - Foil)
Secret Lair
(R)
Collector #: 450
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Basic Land - Swamp
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Brood Sliver (647 - Foil)
Secret Lair
(R)
Collector #: 647
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3/3 Creature - Sliver
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Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield. | |
Vanquish the Horde (1353 - Non-Foil - Destroy the Dead)
Secret Lair
(R)
Collector #: 1353
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Sorcery
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This spell costs less to cast for each creature on the battlefield. Destroy all creatures. |
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Master of the Wild Hunt (1249 - Foil)
Secret Lair
(M)
Collector #: 1249
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3/3 Creature - Human Shaman
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At the beginning of your upkeep, create a 2/2 green Wolf creature token. : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. |
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
Squirrel Mob (197 - Foil)
Secret Lair
(R)
Collector #: 197
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2/2 Creature - Squirrel
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Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. | |
Master of Waves (1278 - Non-Foil)
Secret Lair
(M)
Collector #: 1278
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
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Selfless Savior (0732 - Foil)
Secret Lair
(R)
Collector #: 0732
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1/1 Creature - Dog
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Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. | |