MTG / Secret Lair
1126 - 1150 of 4323 results
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Thought Vessel (1495 - Non-Foil)
Secret Lair
(R)
Collector #: 1495
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Ilharg, the Raze-Boar (318 - Non-Foil)
Secret Lair
(M)
Collector #: 318
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6/6 Legendary Creature - Boar God
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Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Mountain (257 - Non-Foil)
Secret Lair
(R)
Collector #: 257
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Isshin, Two Heavens as One (2459 - Joshua Graham, Burned Man - Foil)
Secret Lair
(R)
Collector #: 2459
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3/4 Legendary Creature - Human Samurai
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| If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
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Mycosynth Lattice (1434 - Non-Foil)
Secret Lair
(M)
Collector #: 1434
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Artifact
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All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. |
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- NM
- EX
- VG
- G
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Lord of the Undead (1046 - Foil)
Secret Lair
(R)
Collector #: 1046
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2/2 Creature - Zombie
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Other Zombie creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Vorinclex, Voice of Hunger (213 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 213
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7/6 Legendary Creature - Phyrexian Praetor
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Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Mountain (2512 - Non-Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mayhem Devil (0028 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0028
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3/3 Creature - Devil
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| Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Blasphemous Act (322 - Foil)
Secret Lair
(R)
Collector #: 322
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Bloom Tender (284 - Foil)
Secret Lair
(R)
Collector #: 284
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Descendants' Path (1183 - Foil)
Secret Lair
(R)
Collector #: 1183
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Enchantment
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| At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. | |
- NM
- EX
- VG
- G
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Jeska, Thrice Reborn (1201 - Non-Foil)
Secret Lair
(M)
Collector #: 1201
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Legendary Planeswalker - Jeska
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Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game. [0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. [-X]: Jeska, Thrice Reborn deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner |
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- NM
- EX
- VG
- G
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Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Foil)
Secret Lair
(R)
Collector #: 1027
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1/2 Legendary Creature - Goblin
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| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
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Blind Obedience (1030 - Non-Foil)
Secret Lair
(R)
Collector #: 1030
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Enchantment
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Extort Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Non-Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Academy Manufactor (2195 - Non-Foil)
Secret Lair
(R)
Collector #: 2195
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Armageddon (1854 - Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Felidar Sovereign (1827 - Foil)
Secret Lair
(R)
Collector #: 1827
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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Forest (1656 - Foil)
Secret Lair
(R)
Collector #: 1656
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Island (1946 - Foil)
Secret Lair
(R)
Collector #: 1946
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Basic Land - Island
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- NM
- EX
- VG
- G
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Changeling Outcast (0894 - Foil)
Secret Lair
(R)
Collector #: 0894
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1/1 Creature - Shapeshifter
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Changeling This creature can't block and can't be blocked. |
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- NM
- EX
- VG
- G
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Forest (452 - Foil)
Secret Lair
(R)
Collector #: 452
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Impact Tremors (313 - Foil)
Secret Lair
(R)
Collector #: 313
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Enchantment
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| Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
1126 - 1150 of 4323 results