MTG / Secret Lair
601 - 625 of 4582 results
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Tibalt's Trickery (7027 - Ya viene el coco - Non-Foil)
Secret Lair
(R)
Collector #: 7027
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Instant
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| Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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The Ghoul, Gunslinger (2448 - Non-Foil)
Secret Lair
(M)
Collector #: 2448
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2/3 Legendary Creature - Zombie Mutant Rogue
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First strike Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token. |
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- NM
- EX
- VG
- G
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Concordant Crossroads (2073 - Foil)
Secret Lair
(R)
Collector #: 2073
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Treasonous Ogre (2007 - Foil)
Secret Lair
(R)
Collector #: 2007
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2/3 Creature - Ogre Shaman
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Dethrone Pay 3 life: Add |
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- NM
- EX
- VG
- G
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Archaeomancer (283 - Foil)
Secret Lair
(R)
Collector #: 283
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1/2 Creature - Human Wizard
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| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Captain America, First Avenger (1726 - Foil)
Secret Lair
(M)
Collector #: 1726
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Court of Grace (2685 - Foil)
Secret Lair
(R)
Collector #: 2685
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Enchantment
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When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Desperate Ritual (1984 - Non-Foil)
Secret Lair
(R)
Collector #: 1984
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Instant - Arcane
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Add Splice onto Arcane |
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- NM
- EX
- VG
- G
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Reconnaissance (1575 - Non-Foil)
Secret Lair
(R)
Collector #: 1575
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Enchantment
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- NM
- EX
- VG
- G
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Rograkh, Son of Rohgahh (9996 - Non-Foil)
Secret Lair
(R)
Collector #: 9996
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0/1 Legendary Creature - Kobold Warrior
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First strike, menace, trample Partner |
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- NM
- EX
- VG
- G
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Toxrill, the Corrosive (1929 - Gary, the Snail - Non-Foil)
Secret Lair
(M)
Collector #: 1929
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7/7 Legendary Creature - Slug Horror
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At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. |
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- NM
- EX
- VG
- G
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Blood Moon (366 - Foil Etched)
Secret Lair
(R)
Collector #: 366
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Damnation (121 - Non-Foil)
Secret Lair
(R)
Collector #: 121
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Zur the Enchanter (726 - Post the Enchanter - Foil)
Secret Lair
(R)
Collector #: 726
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1/4 Legendary Creature - Human Wizard
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Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Vilis, Broker of Blood (1567 - Foil)
Secret Lair
(R)
Collector #: 1567
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8/8 Legendary Creature - Demon
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Flying Whenever you lose life, draw that many cards. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Zulaport Cutthroat (1982 - Non-Foil)
Secret Lair
(R)
Collector #: 1982
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1/1 Creature - Human Rogue Ally
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| Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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World at War (2208 - Battle of Olympus - Non-Foil)
Secret Lair
(R)
Collector #: 2208
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Sorcery
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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Ponder (7125 - Non-Foil)
Secret Lair
(R)
Collector #: 7125
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Felidar Guardian (1487 - Non-Foil)
Secret Lair
(R)
Collector #: 1487
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1/4 Creature - Cat Beast
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| When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control. | |
- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed (490 - Foil)
Secret Lair
(M)
Collector #: 490
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
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- NM
- EX
- VG
- G
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Raise the Palisade (1897 - Foil)
Secret Lair
(R)
Collector #: 1897
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Sorcery
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| Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | |
- NM
- EX
- VG
- G
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Vito, Thorn of the Dusk Rose (2282 - Non-Foil)
Secret Lair
(R)
Collector #: 2282
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1/3 Legendary Creature - Vampire Cleric
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Whenever you gain life, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Wolverine, Best There Is (1737 - Foil)
Secret Lair
(M)
Collector #: 1737
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2/2 Legendary Creature - Mutant Berserker Hero
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Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. |
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- NM
- EX
- VG
- G
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Pitiless Plunderer (1431 - Foil)
Secret Lair
(R)
Collector #: 1431
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1/4 Creature - Human Pirate
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| Whenever another creature you control dies, create a Treasure token. | |
- NM
- EX
- VG
- G
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Utvara Hellkite (1273 - Halo Foil)
Secret Lair
(M)
Collector #: 1273
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6/6 Creature - Dragon
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Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
601 - 625 of 4582 results