MTG / Secret Lair
76 - 100 of 4582 results
Refine search:
|
Forest (0035 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Prismatic Vista (2699 - Non-Foil)
Secret Lair
(R)
Collector #: 2699
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Wasteland (0023 - Non-Foil)
Secret Lair
(R)
Collector #: 0023
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Necropotence (1995 - Non-Foil)
Secret Lair
(M)
Collector #: 1995
|
Enchantment
|
|
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. |
|
- NM
- EX
- VG
- G
|
Counterspell (1933 - Non-Foil)
Secret Lair
(R)
Collector #: 1933
|
Instant
|
| Counter target spell. | |
- NM
- EX
- VG
- G
|
Exquisite Blood (206 - Hunger of the Ancient One - Foil)
Secret Lair
(R)
Collector #: 206
|
Enchantment
|
| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
|
The Ur-Dragon (011 - Foil)
Secret Lair
(M)
Collector #: 011
|
10/10 Legendary Creature - Dragon Avatar
|
|
Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Jin Sakai, Ghost of Tsushima (2226 - Foil)
Secret Lair
(M)
Collector #: 2226
|
2/4 Legendary Creature - Human Samurai
|
|
Whenever Jin Sakai deals combat damage to a player, draw a card. Whenever a creature you control attacks a player, if no other creatures are attacking that player, choose one -
|
|
- NM
- EX
- VG
- G
|
Lord Windgrace (1184 - Foil)
Secret Lair
(M)
Collector #: 1184
|
Legendary Planeswalker - Windgrace
|
|
[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [-3]: Return up to two target land cards from your graveyard to the battlefield. [-11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. |5| |
|
- NM
- EX
- VG
- G
|
Thassa's Oracle (1280 - Non-Foil)
Secret Lair
(R)
Collector #: 1280
|
1/3 Creature - Merfolk Wizard
|
| When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
|
Displacer Kitten (2506 - Non-Foil)
Secret Lair
(R)
Collector #: 2506
|
2/2 Creature - Cat Beast
|
| Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. | |
- NM
- EX
- VG
- G
|
Alhammarret's Archive (0027 - Foil)
Secret Lair
(M)
Collector #: 0027
|
Legendary Artifact
|
|
If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. |
|
- NM
- EX
- VG
- G
|
Six (2660 - Foil)
Secret Lair
(R)
Collector #: 2660
|
2/4 Legendary Creature - Treefolk
|
|
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. As long as it's your turn, nonland permanent cards in your graveyard have retrace. |
|
- NM
- EX
- VG
- G
|
Dark Ritual (2678 - Non-Foil)
Secret Lair
(R)
Collector #: 2678
|
Instant
|
|
Add |
|
- NM
- EX
- VG
- G
|
Heroic Intervention (1872 - Aerith's Curaga Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1872
|
Instant
|
| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
|
Bruvac the Grandiloquent (2181 - Eddie the Judge - Foil)
Secret Lair
(M)
Collector #: 2181
|
1/4 Legendary Creature - Human Advisor
|
| If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
|
Swords to Plowshares (364 - Foil Etched)
Secret Lair
(R)
Collector #: 364
|
Instant
|
| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
|
Counterspell (7117 - Non-Foil)
Secret Lair
(R)
Collector #: 7117
|
Instant
|
| Counter target spell. | |
- NM
- EX
- VG
- G
|
Bloodletter of Aclazotz (2502 - Cast-Off Consort - Non-Foil)
Secret Lair
(M)
Collector #: 2502
|
2/4 Creature - Vampire Demon
|
|
Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) |
|
- NM
- EX
- VG
- G
|
Animar, Soul of Elements (1891 - Foil)
Secret Lair
(M)
Collector #: 1891
|
1/1 Legendary Creature - Elemental
|
|
Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar. Creature spells you cast cost |
|
- NM
- EX
- VG
- G
|
Crucible of Worlds (7162 - Foil)
Secret Lair
(M)
Collector #: 7162
|
Artifact
|
| You may play lands from your graveyard. | |
- NM
- EX
- VG
- G
|
The Reaver Cleaver (2095 - Knuckles's Gloves - Foil)
Secret Lair
(R)
Collector #: 2095
|
Legendary Artifact - Equipment
|
|
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip |
|
- NM
- EX
- VG
- G
|
Nyxbloom Ancient (1275 - Halo Foil)
Secret Lair
(M)
Collector #: 1275
|
5/5 Enchantment Creature - Elemental
|
|
Trample If you tap a permanent for mana, it produces three times as much of that mana instead. |
|
- NM
- EX
- VG
- G
|
Revel in Riches (1830 - Foil)
Secret Lair
(R)
Collector #: 1830
|
Enchantment
|
|
Whenever a creature an opponent controls dies, create a Treasure token. (It’s an artifact with “ At the beginning of your upkeep, if you control ten or more Treasures, you win the game. |
|
- NM
- EX
- VG
- G
|
Witch Enchanter (2655 - Non-Foil)
Secret Lair
(R)
Collector #: 2655
|
2/2 Creature - Human Warlock
|
|
When this creature enters, destroy target artifact or enchantment an opponent controls. Back Witch-Blessed Meadow Land As this land enters, you may pay 3 life. If you don't, it enters tapped. |
|
- NM
- EX
- VG
- G
76 - 100 of 4582 results