MTG / Secret Lair
401 - 425 of 4136 results
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Sakashima's Student (2359 - Foil)
Secret Lair
(R)
Collector #: 2359
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0/0 Creature - Human Ninja
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Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1867 - Tidus's Brotherhood Sword - Foil)
Secret Lair
(M)
Collector #: 1867
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Goblin Engineer (2103 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2103
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1/2 Creature - Goblin Artificer
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When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. |
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- NM
- EX
- VG
- G
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Force of Despair (0029 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0029
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Instant
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn. |
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0007 - Foil)
Secret Lair
(R)
Collector #: 0007
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Koma, Cosmos Serpent (1765 - Foil)
Secret Lair
(M)
Collector #: 1765
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6/6 Legendary Creature - Serpent
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This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one -
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- NM
- EX
- VG
- G
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Sol Ring (2093 - Foil)
Secret Lair
(R)
Collector #: 2093
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Artifact
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- NM
- EX
- VG
- G
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Command Tower (7012 - Foil)
Secret Lair
(R)
Collector #: 7012
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Land
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- NM
- EX
- VG
- G
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Dictate of Erebos (2204 - Ellie's Rage - Non-Foil)
Secret Lair
(R)
Collector #: 2204
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Enchantment
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Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Zulaport Cutthroat (1982 - Foil)
Secret Lair
(R)
Collector #: 1982
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1/1 Creature - Human Rogue Ally
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| Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Karn Liberated (0036 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0036
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Legendary Planeswalker - Karn
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[+4]: Target player exiles a card from their hand. [-3]: Exile target permanent. [-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. |6| |
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- NM
- EX
- VG
- G
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Goblin Lackey (1311 - Non-Foil)
Secret Lair
(R)
Collector #: 1311
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1/1 Creature - Goblin
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| Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Tezzeret the Seeker (1111 - Non-Foil)
Secret Lair
(M)
Collector #: 1111
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Legendary Planeswalker - Tezzeret
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[+1]: Untap up to two target artifacts. [-X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [-5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |4| |
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- NM
- EX
- VG
- G
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Talisman of Progress (1052 - Foil Etched)
Secret Lair
(R)
Collector #: 1052
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Artifact
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- NM
- EX
- VG
- G
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Snow-Covered Forest (1477 - Non-Foil)
Secret Lair
(R)
Collector #: 1477
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Basic Snow Land - Forest
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- NM
- EX
- VG
- G
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Thassa, God of the Sea (Foil)
Secret Lair
(M)
Collector #: 071
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your upkeep, scry 1. |
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- NM
- EX
- VG
- G
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Marwyn, the Nurturer (1960 - Foil)
Secret Lair
(R)
Collector #: 1960
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1/1 Legendary Creature - Elf Druid
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Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. |
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- NM
- EX
- VG
- G
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Ponder (0019 - Foil)
Secret Lair
(R)
Collector #: 0019
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Windfall (2182 - Non-Foil)
Secret Lair
(R)
Collector #: 2182
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
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Legendary Artifact - Equipment
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Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Sol Ring (1833 - Foil)
Secret Lair
(R)
Collector #: 1833
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Artifact
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- NM
- EX
- VG
- G
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Ashaya, Soul of the Wild (2014 - Foil)
Secret Lair
(M)
Collector #: 2014
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Legendary Creature - Elemental
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Ashaya’s power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) |
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- NM
- EX
- VG
- G
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Roil Elemental (155 - Foil)
Secret Lair
(R)
Collector #: 155
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3/2 Creature - Elemental
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Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. |
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- NM
- EX
- VG
- G
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Rot Hulk (0851 - Foil)
Secret Lair
(M)
Collector #: 0851
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5/5 Creature - Zombie
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Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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- NM
- EX
- VG
- G
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Zndrsplt, Eye of Wisdom (379 - Foil)
Secret Lair
(R)
Collector #: 379
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1/4 Legendary Creature - Homunculus
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Partner with Okaun, Eye of Chaos At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. |
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- NM
- EX
- VG
- G
401 - 425 of 4136 results