MTG / Secret Lair
301 - 325 of 4136 results
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Skullclamp (1663 - Foil)
Secret Lair
(R)
Collector #: 1663
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Scrawling Crawler (2399 - Foil)
Secret Lair
(R)
Collector #: 2399
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3/2 Artifact Creature - Phyrexian Construct
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At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life. |
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- NM
- EX
- VG
- G
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Sliver Overlord (010 - Foil)
Secret Lair
(M)
Collector #: 010
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7/7 Legendary Creature - Sliver Mutant
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- NM
- EX
- VG
- G
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Xorn (0876 - Foil)
Secret Lair
(R)
Collector #: 0876
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3/2 Creature - Elemental
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| If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Mental Note (2154 - Non-Foil)
Secret Lair
(C)
Collector #: 2154
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Instant
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Mill two cards. Draw a card. |
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- NM
- EX
- VG
- G
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Wurmcoil Engine (1661 - Non-Foil)
Secret Lair
(M)
Collector #: 1661
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6/6 Artifact Creature - Phyrexian Wurm
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Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. |
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- NM
- EX
- VG
- G
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Waste Not (1299 - Foil)
Secret Lair
(R)
Collector #: 1299
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Enchantment
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add Whenever an opponent discards a noncreature, nonland card, draw a card. |
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- NM
- EX
- VG
- G
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Command Tower (7063 - Foil)
Secret Lair
(R)
Collector #: 7063
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Land
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- NM
- EX
- VG
- G
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Command Beacon (470 - Galaxy Foil)
Secret Lair
(R)
Collector #: 470
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Land
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- NM
- EX
- VG
- G
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Ink-Eyes, Servant of Oni (2374 - Splinter, Vengeful Sensei - Foil)
Secret Lair
(R)
Collector #: 2374
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5/4 Legendary Creature - Rat Ninja
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Ninjutsu Whenever Splinter deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Arcane Signet (1919 - Foil)
Secret Lair
(R)
Collector #: 1919
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Artifact
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- NM
- EX
- VG
- G
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Consecrated Sphinx (165 - Foil)
Secret Lair
(M)
Collector #: 165
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Headless Rider (0844 - Foil)
Secret Lair
(R)
Collector #: 0844
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3/1 Creature - Zombie
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| Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Serra Ascendant (1125 - Foil)
Secret Lair
(R)
Collector #: 1125
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Trinisphere (1485 - Non-Foil)
Secret Lair
(M)
Collector #: 1485
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Artifact
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| As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. | |
- NM
- EX
- VG
- G
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Arcane Signet (1641 - Non-Foil)
Secret Lair
(R)
Collector #: 1641
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Artifact
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- NM
- EX
- VG
- G
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World at War (2208 - Battle of Olympus - Non-Foil)
Secret Lair
(R)
Collector #: 2208
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Sorcery
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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation (1731 - Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1597 - Miku, Lost but Singing - Non-Foil)
Secret Lair
(R)
Collector #: 1597
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Krark's Thumb (383 - Foil)
Secret Lair
(R)
Collector #: 383
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Legendary Artifact
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| If you would flip a coin, instead flip two coins and ignore one. | |
- NM
- EX
- VG
- G
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Rite of Flame (2209 - The Blades of Chaos Bond - Foil)
Secret Lair
(R)
Collector #: 2209
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Descendants' Path (1183 - Foil)
Secret Lair
(R)
Collector #: 1183
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Enchantment
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| At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. | |
- NM
- EX
- VG
- G
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Giada, Font of Hope (1586 - Miku, Font of Pop - Non-Foil)
Secret Lair
(R)
Collector #: 1586
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2/2 Legendary Creature - Angel
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Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. |
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- NM
- EX
- VG
- G
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Elvish Mystic (0805 - Non-Foil)
Secret Lair
(R)
Collector #: 0805
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
301 - 325 of 4136 results