MTG / Secret Lair
726 - 750 of 4136 results
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Command Tower (1666 - Non-Foil)
Secret Lair
(R)
Collector #: 1666
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Land
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- NM
- EX
- VG
- G
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Lightning Bolt (1871 - Vivi's Thunder Magic - Foil)
Secret Lair
(R)
Collector #: 1871
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Instant
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| Vivi's Thunder Magic deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Plaguecrafter (1116 - Foil Etched)
Secret Lair
(R)
Collector #: 1116
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3/2 Creature - Human Shaman
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| When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can’t discards a card. | |
- NM
- EX
- VG
- G
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Uncivil Unrest (2008 - Foil)
Secret Lair
(R)
Collector #: 2008
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Enchantment
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Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter on haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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Elesh Norn, Grand Cenobite (209 - Phyrexian - Non-Foil)
Secret Lair
(M)
Collector #: 209
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4/7 Legendary Creature - Phyrexian Praetor
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Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. |
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- NM
- EX
- VG
- G
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Sheoldred, Whispering One (211 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 211
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6/6 Legendary Creature - Phyrexian Praetor
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Swampwalk At the beginning of your upkeep, return target creature from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Hive Mind (0822 - Foil)
Secret Lair
(R)
Collector #: 0822
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Enchantment
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| Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. | |
- NM
- EX
- VG
- G
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Diregraf Colossus (0840 - Foil)
Secret Lair
(R)
Collector #: 0840
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2/2 Creature - Zombie Giant
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This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Grim Hireling (2493 - Non-Foil)
Secret Lair
(R)
Collector #: 2493
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Scion of Draco (7026 - Foil Stamped)
Secret Lair
(M)
Collector #: 7026
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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Go-Shintai of Life's Origin (1853 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1853
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3/4 Legendary Enchantment Creature - Shrine
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Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token. |
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- NM
- EX
- VG
- G
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Tuvasa the Sunlit (1328 - Foil)
Secret Lair
(M)
Collector #: 1328
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1/1 Legendary Creature - Merfolk Shaman
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Tusava the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Eiganjo Castle (2230 - Castle Shimura - Non-Foil)
Secret Lair
(R)
Collector #: 2230
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Legendary Land
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- NM
- EX
- VG
- G
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Command Tower (0744 - Foil)
Secret Lair
(R)
Collector #: 0744
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Land
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- NM
- EX
- VG
- G
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Serra Ascendant (1125 - Non-Foil)
Secret Lair
(R)
Collector #: 1125
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Sword of the Animist (1642 - Foil)
Secret Lair
(R)
Collector #: 1642
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Tezzeret the Seeker (1619 - Foil)
Secret Lair
(M)
Collector #: 1619
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Legendary Planeswalker - Tezzeret
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[+1]: Untap up to two target artifacts. [-X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [-5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |4| |
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- NM
- EX
- VG
- G
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Hardened Scales (2365 - Non-Foil)
Secret Lair
(R)
Collector #: 2365
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Enchantment
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| If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Grand Arbiter Augustin IV (1483 - Vault Boy, Cap Collector - Non-Foil)
Secret Lair
(R)
Collector #: 1483
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2/3 Legendary Creature - Human Advisor
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White spells you cast cost Blue spells you cast cost Spells your opponents cast cost |
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- NM
- EX
- VG
- G
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Greensleeves, Maro-Sorcerer (2193 - Foil)
Secret Lair
(M)
Collector #: 2193
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*/* Legendary Creature - Elemental Sorcerer
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Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
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- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Eldrazi Monument (603 - Foil)
Secret Lair
(M)
Collector #: 603
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Artifact
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Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument. |
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- NM
- EX
- VG
- G
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Concordant Crossroads (467 - Non-Foil)
Secret Lair
(R)
Collector #: 467
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Dimir Signet (287 - Foil Etched)
Secret Lair
(R)
Collector #: 287
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Artifact
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- NM
- EX
- VG
- G
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Emeria, the Sky Ruin (1291 - Foil)
Secret Lair
(R)
Collector #: 1291
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Land
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Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
726 - 750 of 4136 results