MTG / Secret Lair
876 - 900 of 4136 results
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Blasphemous Act (322 - Foil)
Secret Lair
(R)
Collector #: 322
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Dictate of Erebos (1713 - Foil)
Secret Lair
(R)
Collector #: 1713
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Enchantment
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Flash Whenever a creature you control dies, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Beast Within (323 - Foil)
Secret Lair
(R)
Collector #: 323
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | |
- NM
- EX
- VG
- G
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Flawless Maneuver (1728 - Non-Foil)
Secret Lair
(R)
Collector #: 1728
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Managorger Hydra (306 - Foil Etched)
Secret Lair
(R)
Collector #: 306
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1/1 Creature - Hydra
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Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. |
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- NM
- EX
- VG
- G
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Nezahal, Primal Tide (1268 - Halo Foil)
Secret Lair
(R)
Collector #: 1268
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7/7 Legendary Creature - Elder Dinosaur
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Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Dark Ritual (2020 - Foil)
Secret Lair
(R)
Collector #: 2020
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Instant
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Add |
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- NM
- EX
- VG
- G
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Hardened Scales (2365 - Foil)
Secret Lair
(R)
Collector #: 2365
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Enchantment
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| If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Inkshield (1694 - Foil)
Secret Lair
(R)
Collector #: 1694
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Instant
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| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Non-Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Open the Armory (2089 - Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Plains (2509 - Foil)
Secret Lair
(R)
Collector #: 2509
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Crop Rotation (0003 - Non-Foil)
Secret Lair
(R)
Collector #: 0003
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Swamp (2511 - Non-Foil)
Secret Lair
(R)
Collector #: 2511
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Heliod, Sun-Crowned (2165 - Dwight Schrute, Hay King - Foil)
Secret Lair
(M)
Collector #: 2165
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
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- NM
- EX
- VG
- G
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Hansk, Slayer Zealot
Secret Lair
(M)
Collector #: 0022
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
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- NM
- EX
- VG
- G
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Heartless Hidetsugu (262 - Foil)
Secret Lair
(R)
Collector #: 262
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4/3 Legendary Creature - Ogre Shaman
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- NM
- EX
- VG
- G
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Beastmaster Ascension (1609 - Foil)
Secret Lair
(R)
Collector #: 1609
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Enchantment
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
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- NM
- EX
- VG
- G
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Chain of Vapor (2295 - Foil)
Secret Lair
(R)
Collector #: 2295
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Instant
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| Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy. | |
- NM
- EX
- VG
- G
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Iroas, God of Victory (070 - Foil)
Secret Lair
(M)
Collector #: 070
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7/4 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. |
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Avenger of Zendikar (1900 - Foil)
Secret Lair
(M)
Collector #: 1900
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5/5 Creature - Elemental
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When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Felidar Sovereign (1827 - Foil)
Secret Lair
(R)
Collector #: 1827
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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Mountain (0034 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0034
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Zaxara, the Exemplary (1333 - Foil)
Secret Lair
(M)
Collector #: 1333
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2/3 Legendary Creature - Nightmare Hydra
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Deathtouch Whenever you cast a spell with |
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- NM
- EX
- VG
- G
876 - 900 of 4136 results