MTG / Secret Lair
576 - 600 of 4136 results
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Forest (0035 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Freed from the Real (425 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 425
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Borne Upon a Wind (2228 - Non-Foil)
Secret Lair
(R)
Collector #: 2228
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Instant
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You may cast spells this turn as though they had flash. Draw a card. |
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- NM
- EX
- VG
- G
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Seize the Day (480 - Round Two - Non-Foil)
Secret Lair
(R)
Collector #: 480
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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Forest (2513 - Foil)
Secret Lair
(R)
Collector #: 2513
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Damnation (2000 - Foil)
Secret Lair
(R)
Collector #: 2000
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Swamp (048 - Japanese - Foil Etched)
Secret Lair
(R)
Collector #: 048
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Aggravated Assault (1983 - Foil)
Secret Lair
(R)
Collector #: 1983
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Enchantment
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- NM
- EX
- VG
- G
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Constant Mists (2026 - Non-Foil)
Secret Lair
(R)
Collector #: 2026
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Instant
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Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. |
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- NM
- EX
- VG
- G
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Karmic Guide (1911 - Foil)
Secret Lair
(R)
Collector #: 1911
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Spellskite (2340 - Confetti Foil)
Secret Lair
(R)
Collector #: 2340
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0/4 Artifact Creature - Phyrexian Horror
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- NM
- EX
- VG
- G
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Altar of the Brood (0001 - Foil)
Secret Lair
(R)
Collector #: 0001
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Pyrohemia (2211 - Kratos' Rage - Non-Foil)
Secret Lair
(R)
Collector #: 2211
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Mountain (2512 - Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Goblin Welder (1617 - Non-Foil)
Secret Lair
(R)
Collector #: 1617
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1/1 Creature - Goblin Artificer
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- NM
- EX
- VG
- G
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Plains (1399 - Foil)
Secret Lair
(R)
Collector #: 1399
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Sphere of Safety (2316 - Foil)
Secret Lair
(R)
Collector #: 2316
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Enchantment
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Creatures can't attack you or planeswalkers you control unless their controller pays |
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- NM
- EX
- VG
- G
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Watery Grave (124 - Non-Foil)
Secret Lair
(R)
Collector #: 124
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Land - Island Swamp
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| As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Persistent Petitioners (600 - Foil)
Secret Lair
(R)
Collector #: 600
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (681 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 681
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Sliver Hive (668 - Foil)
Secret Lair
(R)
Collector #: 668
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Land
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- NM
- EX
- VG
- G
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Phyrexian Altar (0043 - Halo Foil)
Secret Lair
(R)
Collector #: 0043
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Artifact
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| Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
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Field of the Dead (0033 - Halo Foil)
Secret Lair
(R)
Collector #: 0033
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Land
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This land enters tapped. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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World at War (2208 - Battle of Olympus - Foil)
Secret Lair
(R)
Collector #: 2208
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Sorcery
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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
576 - 600 of 4136 results