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Intruder Alarm (229 - Non-Foil)
Secret Lair
(R)
Collector #: 229
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Enchantment
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Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
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Rewind (1368 - Non-Foil)
Secret Lair
(R)
Collector #: 1368
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4/ Instant
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Counter target spell. Untap up to four lands. | |
Jinnie Fay, Jetmir's Second (Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1556
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3/3 Legendary Creature - Elf Druid
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If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
Bolas's Citadel (1187 - Non-Foil - Post's Citadel)
Secret Lair
(R)
Collector #: 1187
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Legendary Artifact
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You may look at the top card of your library any time. You may play the top card of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. , Sacrifice ten nonland permanents: Each opponent loses 10 life. |
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Greater Good (1087 - Non-Foil)
Secret Lair
(R)
Collector #: 1087
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Enchantment
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Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
Island (240 - Non-Foil)
Secret Lair
(R)
Collector #: 240
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Basic Land - Island
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Primeval Titan (494 - Foil)
Secret Lair
(M)
Collector #: 494
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. |
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Sram, Senior Edificer (461 - Non-Foil)
Secret Lair
(R)
Collector #: 461
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2/2 Legendary Creature - Dwarf Advisor
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Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. | |
Talisman of Curiosity (1061 - Non-Foil)
Secret Lair
(R)
Collector #: 1061
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Artifact
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: Add . : Add or . Talisman of Curiosity deals 1 damage to you. |
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Master of Waves (1278 - Non-Foil)
Secret Lair
(M)
Collector #: 1278
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
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Maarika, Brutal Gladiator
Secret Lair
(R)
Collector #: 015
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7/4 Legendary Creature - Human Warrior
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Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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Brightclimb Pathway (014 - Foil)
Secret Lair
(R)
Collector #: 014
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Land
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: Add . Back Grimclimb Pathway Land : Add . |
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Michiko Konda, Truth Seeker (259 - Foil)
Secret Lair
(R)
Collector #: 259
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2/2 Legendary Creature - Human Advisor
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Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. | |
Mother of Runes (296 - Foil)
Secret Lair
(R)
Collector #: 296
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1/1 Creature - Human Cleric
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: Target creature you control gains protection from the color of your choice until end of turn. | |
Mountain (1402 - Non-Foil)
Secret Lair
(R)
Collector #: 1402
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Basic Land - Mountain
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Price of Progress (1521 - Non-Foil)
Secret Lair
(R)
Collector #: 1521
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Instant
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Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. | |
Spellseeker (1165 - Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
Mountain (257 - Non-Foil)
Secret Lair
(R)
Collector #: 257
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Basic Land - Mountain
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Nightscape Familiar (1546 - Foil)
Secret Lair
(R)
Collector #: 1546
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1/1 Creature - Zombie
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Blue spells and red spells you cast less to cast. : Regenerate Nightscape Familiar. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Swamp (450 - Non-Foil)
Secret Lair
(R)
Collector #: 450
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Basic Land - Swamp
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Wrath of God (441 - Foil - Shrinking Storm)
Secret Lair
(R)
Collector #: 441
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Sorcery
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Destroy all creatures. They can't be regenerated. | |
Daryl, Hunter of Walkers (144 - Foil)
Secret Lair
(M)
Collector #: 144
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. : Daryl deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card. |
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Gilded Lotus (205 - Foil)
Secret Lair
(R)
Collector #: 205
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Artifact
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: Add three mana of any one color. | |
Terramorphic Expanse (585 - Foil)
Secret Lair
(R)
Collector #: 585
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Land
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Avenger of Zendikar (158 - Non-Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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