MTG / Secret Lair
1151 - 1175 of 4323 results
Refine search:
|
Berserk (1738 - Non-Foil)
Secret Lair
(M)
Collector #: 1738
|
Instant
|
|
Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
|
- NM
- EX
- VG
- G
|
Isshin, Two Heavens as One (2459 - Joshua Graham, Burned Man - Non-Foil)
Secret Lair
(R)
Collector #: 2459
|
3/4 Legendary Creature - Human Samurai
|
| If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
|
Ruin Crab (7095 - Mirelurk Hatchling - Foil)
Secret Lair
(R)
Collector #: 7095
|
0/3 Creature - Crab
|
| Landfall - Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
|
Gray Merchant of Asphodel (0034 - Halo Foil)
Secret Lair
(R)
Collector #: 0034
|
2/4 Creature - Zombie
|
|
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
|
- NM
- EX
- VG
- G
|
Ugin, the Spirit Dragon (0006 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0006
|
Legendary Planeswalker - Ugin
|
|
[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [-X]: Exile each permanent with mana value X or less that's one or more colors. [-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. |7| |
|
- NM
- EX
- VG
- G
|
Avenger of Zendikar (158 - Foil)
Secret Lair
(M)
Collector #: 158
|
5/5 Creature - Elemental
|
|
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
|
- NM
- EX
- VG
- G
|
Ulamog, the Ceaseless Hunger (1122 - Foil)
Secret Lair
(M)
Collector #: 1122
|
10/10 Legendary Creature - Eldrazi
|
|
When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library. |
|
- NM
- EX
- VG
- G
|
Wayward Swordtooth (1392 - Triceratops - Foil)
Secret Lair
(R)
Collector #: 1392
|
5/5 Creature - Dinosaur
|
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing. |
|
- NM
- EX
- VG
- G
|
Academy Manufactor (2195 - Foil)
Secret Lair
(R)
Collector #: 2195
|
1/3 Artifact Creature - Assembly-Worker
|
| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
|
Arcane Denial (1545 - Foil)
Secret Lair
(R)
Collector #: 1545
|
Instant
|
|
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
|
- NM
- EX
- VG
- G
|
Karn, the Great Creator (253 - Non-Foil)
Secret Lair
(R)
Collector #: 253
|
Legendary Planeswalker - Karn
|
|
Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. [-2]: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. |5| |
|
- NM
- EX
- VG
- G
|
Reckless Endeavor (2177 - Foil)
Secret Lair
(R)
Collector #: 2177
|
Sorcery
|
| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
|
Sol Ring (2672 - Foil)
Secret Lair
(R)
Collector #: 2672
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Swords to Plowshares (2663 - Foil)
Secret Lair
(R)
Collector #: 2663
|
Instant
|
| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
|
Bearscape (1008 - Non-Foil)
Secret Lair
(R)
Collector #: 1008
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Godo, Bandit Warlord (1200 - Foil)
Secret Lair
(R)
Collector #: 1200
|
3/3 Legendary Creature - Human Barbarian
|
|
When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
|
- NM
- EX
- VG
- G
|
Rampaging Ferocidon (1390 - Velociraptor - Foil)
Secret Lair
(R)
Collector #: 1390
|
3/3 Creature - Dinosaur
|
|
Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. |
|
- NM
- EX
- VG
- G
|
Themberchaud (SLX-0028)
Secret Lair
(R)
Collector #: 0028
|
5/5 Legendary Creature - Dragon
|
|
Trample When Themberchaud enters, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
|
- NM
- EX
- VG
- G
|
Pre-War Formalwear (2450 - Foil)
Secret Lair
(R)
Collector #: 2450
|
Artifact - Equipment
|
|
When this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it. Equipped creature gets +2/+2 and has vigilance. Equip |
|
- NM
- EX
- VG
- G
|
Goblin Chieftain (2424 - Non-Foil)
Secret Lair
(R)
Collector #: 2424
|
2/2 Creature - Goblin
|
|
Haste Other Goblin creatures you control get +1/+1 and have haste. |
|
- NM
- EX
- VG
- G
|
Haunted One (2200 - Non-Foil)
Secret Lair
(M)
Collector #: 2200
|
Legendary Enchantment - Background
|
| Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
|
Black Panther, Wakandan King (1747 - Non-Foil)
Secret Lair
(M)
Collector #: 1747
|
2/2 Legendary Creature - Human Noble Hero
|
|
First strike Survey the Realm - Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control. Mine Vibranium - |
|
- NM
- EX
- VG
- G
|
Abrupt Decay (2468 - Non-Foil)
Secret Lair
(R)
Collector #: 2468
|
Instant
|
|
This spell can’t be countered. Destroy target nonland permanent with mana value 3 or less. |
|
- NM
- EX
- VG
- G
|
Sunforger (2381 - The Grass-Cutting Sword - Foil)
Secret Lair
(R)
Collector #: 2381
|
Artifact - Equipment
|
|
Equipped creature gets +4/+0. Equip |
|
- NM
- EX
- VG
- G
|
Kindred Summons (1901 - Foil)
Secret Lair
(R)
Collector #: 1901
|
Instant
|
| Choose a creature type. Reveal cards from the top of your library until you reveal X creatures cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
- NM
- EX
- VG
- G
1151 - 1175 of 4323 results