MTG / Secret Lair
1626 - 1650 of 4323 results
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Tangle Wire (694 - Foil)
Secret Lair
(R)
Collector #: 694
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Artifact
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Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
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- NM
- EX
- VG
- G
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Tevesh Szat, Doom of Fools (1199 - Non-Foil)
Secret Lair
(M)
Collector #: 1199
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Legendary Planeswalker - Szat
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[+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [-10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner |4| |
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- NM
- EX
- VG
- G
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Horn of Greed (2018 - Foil)
Secret Lair
(R)
Collector #: 2018
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Artifact
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| Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
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Praetor's Grasp (1023 - Foil)
Secret Lair
(R)
Collector #: 1023
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Vilis, Broker of Blood (1567 - Non-Foil)
Secret Lair
(R)
Collector #: 1567
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8/8 Legendary Creature - Demon
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Flying Whenever you lose life, draw that many cards. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Dark Depths (1680 - Castle of Aaargh - Non-Foil)
Secret Lair
(M)
Collector #: 1680
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Legendary Snow Land
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Castle of Aaargh enters the battlefield with ten ice counters on it. When Castle of Aaargh has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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- NM
- EX
- VG
- G
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Dragonskull Summit (458 - Non-Foil)
Secret Lair
(R)
Collector #: 458
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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Yidris, Maelstrom Wielder (455 - Gilded Foil)
Secret Lair
(M)
Collector #: 455
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5/4 Legendary Creature - Ogre Wizard
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Trample Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. |
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- NM
- EX
- VG
- G
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Crop Rotation (0003 - Foil)
Secret Lair
(R)
Collector #: 0003
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Ghalta, Primal Hunger (1124 - Non-Foil)
Secret Lair
(R)
Collector #: 1124
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12/12 Legendary Creature - Elder Dinosaur
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This spell costs Trample. |
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- NM
- EX
- VG
- G
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Hive Mind (0822 - Foil)
Secret Lair
(R)
Collector #: 0822
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Enchantment
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| Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. | |
- NM
- EX
- VG
- G
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Liberator, Urza's Battlethopter (2286 - Non-Foil)
Secret Lair
(R)
Collector #: 2286
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1/2 Legendary Artifact Creature - Thopter
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Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator. |
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- NM
- EX
- VG
- G
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Risen Reef (1257 - Non-Foil)
Secret Lair
(R)
Collector #: 1257
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1/1 Creature - Elemental
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| Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Snow-Covered Mountain (328 - Foil)
Secret Lair
(R)
Collector #: 328
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Soulherder (2174 - Non-Foil)
Secret Lair
(R)
Collector #: 2174
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1/1 Creature - Spirit
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Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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World Shaper (2017 - Non-Foil)
Secret Lair
(R)
Collector #: 2017
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3/3 Creature - Merfolk Shaman
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Whenever this creature attacks, you may mill three cards. When this creature dies, put all land cards from your graveyard onto the battlefield tapped. |
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- NM
- EX
- VG
- G
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Battle Hymn (2346 - Foil)
Secret Lair
(R)
Collector #: 2346
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Instant
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Add |
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- NM
- EX
- VG
- G
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Halimar Depths (2159 - Non-Foil)
Secret Lair
(C)
Collector #: 2159
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Land
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This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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The Deck of Many Things (2460 - Custom Caravan Deck - Foil)
Secret Lair
(M)
Collector #: 2460
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Legendary Artifact
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1-9: Return a card at random from your graveyard to your hand. 10-19: Draw two cards. 20: Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. |
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- NM
- EX
- VG
- G
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Wilhelt, the Rotcleaver (0862 - Foil)
Secret Lair
(M)
Collector #: 0862
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3/3 Legendary Creature - Zombie Warrior
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Three Visits (1676 - We Want...A SHRUBBERY! - Foil)
Secret Lair
(R)
Collector #: 1676
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Arden Angel (1344 - Foil)
Secret Lair
(R)
Collector #: 1344
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4/4 Creature - Angel
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Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard the battlefield. |
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- NM
- EX
- VG
- G
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Blood Token (2180 - Foil)
Secret Lair
(S)
Collector #: 2180
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Token Artifact - Blood
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- NM
- EX
- VG
- G
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Light-Paws, Emperor's Voice (1877 - Non-Foil)
Secret Lair
(R)
Collector #: 1877
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2/2 Legendary Creature - Fox Advisor
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| Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle. | |
- NM
- EX
- VG
- G
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Steelshaper's Gift (2166 - Dwight's Weapon Stash - Non-Foil)
Secret Lair
(R)
Collector #: 2166
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Sorcery
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| Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
1626 - 1650 of 4323 results