MTG / Secret Lair
2076 - 2100 of 4323 results
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Arena Rector (7130 - Foil)
Secret Lair
(M)
Collector #: 7130
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1/2 Creature - Human Cleric
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| When this creature dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Gemhide Sliver (648 - Foil)
Secret Lair
(R)
Collector #: 648
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1/1 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Azorius Signet (286 - Non-Foil)
Secret Lair
(R)
Collector #: 286
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Artifact
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- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Non-Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Forest (067 - Japanese - Foil)
Secret Lair
(R)
Collector #: 067
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Glen Elendra Archmage (2171 - Foil)
Secret Lair
(R)
Collector #: 2171
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2/2 Creature - Faerie Wizard
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Flying Persist |
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- NM
- EX
- VG
- G
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Sphere of Safety (280 - Foil)
Secret Lair
(R)
Collector #: 280
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Temporal Manipulation (1169 - Foil)
Secret Lair
(M)
Collector #: 1169
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Supreme Verdict (0026 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0026
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Thespian's Stage (1607 - Non-Foil)
Secret Lair
(R)
Collector #: 1607
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Land
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- NM
- EX
- VG
- G
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Wastes (704 - Non-Foil)
Secret Lair
(R)
Collector #: 704
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Basic Land
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- NM
- EX
- VG
- G
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Tarrian's Soulcleaver (2224 - Regalla's Wrath - Foil)
Secret Lair
(R)
Collector #: 2224
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Legendary Artifact - Equipment
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Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip |
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- NM
- EX
- VG
- G
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Ivy Lane Denizen (0769 - Foil)
Secret Lair
(R)
Collector #: 0769
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2/3 Creature - Elf Warrior
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| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Heritage Druid (2008 - Non-Foil)
Secret Lair
(R)
Collector #: 2008
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1/1 Creature - Elf Druid
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Tap three untapped Elves you control: Add |
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- NM
- EX
- VG
- G
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Atreus, Impulsive Son (2212 - Foil)
Secret Lair
(M)
Collector #: 2212
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2/4 Legendary Creature - God Archer
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Reach Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Bribery (411 - Foil)
Secret Lair
(R)
Collector #: 411
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
- NM
- EX
- VG
- G
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Brood Sliver (647 - Foil)
Secret Lair
(R)
Collector #: 647
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Sovereign Okinec Ahau (2695 - All-Seeing Toby - Non-Foil)
Secret Lair
(M)
Collector #: 2695
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3/4 Legendary Creature - Cat Noble
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Ward Whenever All-Seeing Toby attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. |
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- NM
- EX
- VG
- G
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Temple of the False God (0020 - Non-Foil)
Secret Lair
(R)
Collector #: 0020
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Land
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- NM
- EX
- VG
- G
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Drana, the Last Bloodchief (1684 - Foil)
Secret Lair
(M)
Collector #: 1684
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4/4 Legendary Creature - Vampire Cleric
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Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Reprocess (2107 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2107
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Sorcery
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| Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. | |
- NM
- EX
- VG
- G
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Coat of Arms (1712 - Non-Foil)
Secret Lair
(R)
Collector #: 1712
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Professional Face-Breaker (1706 - Non-Foil)
Secret Lair
(R)
Collector #: 1706
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2/3 Creature - Human Warrior
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Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Island (047 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 047
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Basic Land - Island
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- NM
- EX
- VG
- G
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Day of Judgment (1858 - Spira's Punishment - Foil)
Secret Lair
(R)
Collector #: 1858
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Sorcery
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| Destroy all creatures. | |
- NM
- EX
- VG
- G
2076 - 2100 of 4323 results