MTG / Secret Lair
2401 - 2425 of 4136 results
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Island (1131 - Non-Foil)
Secret Lair
(R)
Collector #: 1131
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Basic Land - Island
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- NM
- EX
- VG
- G
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Liliana Vess (1455 - Non-Foil)
Secret Lair
(M)
Collector #: 1455
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Legendary Planeswalker - Liliana
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[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle and put that card on top. [-8]: Put all creature cards from all graveyards onto the battlefield under your control. |5| |
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- NM
- EX
- VG
- G
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Synapse Sliver (626 - Foil)
Secret Lair
(R)
Collector #: 626
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a player, its controller may draw a card. | |
- NM
- EX
- VG
- G
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Toothy, Imaginary Friend (1049 - Foil)
Secret Lair
(R)
Collector #: 1049
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1/1 Legendary Creature - Illusion
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Partner with Pir, Imaginative Rascal Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Dragonlord Dromoka (1971 - Non-Foil)
Secret Lair
(M)
Collector #: 1971
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5/7 Legendary Creature - Elder Dragon
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This spell can't be countered. Flying, lifelink Your opponent can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Primeval Titan (494 - Foil)
Secret Lair
(M)
Collector #: 494
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Stonecoil Serpent (1226 - Foil)
Secret Lair
(R)
Collector #: 1226
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0/0 Artifact Creature - Snake
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Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Swamp (417 - Foil)
Secret Lair
(R)
Collector #: 417
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Death's Shadow (474 - Foil)
Secret Lair
(R)
Collector #: 474
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Escape to the Wilds (1921 - Foil)
Secret Lair
(R)
Collector #: 1921
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Inquisition of Kozilek (1152 - Non-Foil)
Secret Lair
(R)
Collector #: 1152
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | |
- NM
- EX
- VG
- G
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Kindred Summons (1901 - Foil)
Secret Lair
(R)
Collector #: 1901
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Instant
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| Choose a creature type. Reveal cards from the top of your library until you reveal X creatures cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
- NM
- EX
- VG
- G
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Unlicensed Hearse (1772 - Ecto-1 - Non-Foil)
Secret Lair
(R)
Collector #: 1772
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*/* Artifact - Vehicle
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Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 |
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- NM
- EX
- VG
- G
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Caged Sun (2461 - The Platinum Chip - Foil)
Secret Lair
(R)
Collector #: 2461
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Artifact
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As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
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- NM
- EX
- VG
- G
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Cultural Exchange (2071 - Non-Foil)
Secret Lair
(R)
Collector #: 2071
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Sorcery
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| Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Brainstorm (174 - Foil)
Secret Lair
(R)
Collector #: 174
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Unsubstantiate (2158 - Non-Foil)
Secret Lair
(U)
Collector #: 2158
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Instant
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| Return target spell or creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Midnight Clock (2217 - Kings Bay Clock Tower - Non-Foil)
Secret Lair
(R)
Collector #: 2217
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Artifact
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At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counters is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact. |
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- NM
- EX
- VG
- G
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Frantic Search (228 - Foil)
Secret Lair
(R)
Collector #: 228
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Instant
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| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
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Phyrexian Arena (2333 - Confetti Foil)
Secret Lair
(R)
Collector #: 2333
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Enchantment
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| At the beginning of your upkeep, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Protean Hulk (319 - Non-Foil)
Secret Lair
(R)
Collector #: 319
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6/6 Creature - Beast
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| When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Vandalblast (404 - Foil)
Secret Lair
(R)
Collector #: 404
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Secure the Wastes (1748 - Non-Foil)
Secret Lair
(R)
Collector #: 1748
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Instant
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| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
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Winding Constrictor (309 - Foil Etched)
Secret Lair
(R)
Collector #: 309
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2/3 Creature - Snake
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If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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- NM
- EX
- VG
- G
2401 - 2425 of 4136 results