MTG / Secret Lair
2126 - 2150 of 4323 results
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Defense of the Heart (1039 - Perfect Defense - Foil)
Secret Lair
(R)
Collector #: 1039
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Enchantment
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| At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Roil Elemental (155 - Foil)
Secret Lair
(R)
Collector #: 155
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3/2 Creature - Elemental
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Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. |
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- NM
- EX
- VG
- G
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Culling the Weak (1818 - Non-Foil)
Secret Lair
(R)
Collector #: 1818
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Non-Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Ilharg, the Raze-Boar (318 - Foil Etched)
Secret Lair
(M)
Collector #: 318
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6/6 Legendary Creature - Boar God
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Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Inspiring Overseer (1523 - Foil)
Secret Lair
(R)
Collector #: 1523
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2/1 Creature - Angel Cleric
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Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Kozilek, the Great Distortion (493 - Non-Foil)
Secret Lair
(M)
Collector #: 493
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12/12 Legendary Creature - Eldrazi
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When you cast Kozilek, the Great Distortion, if you have less than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X. |
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- NM
- EX
- VG
- G
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Lightning Bolt (0901 - Foil)
Secret Lair
(R)
Collector #: 0901
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Titanic Ultimatum (1923 - Non-Foil)
Secret Lair
(R)
Collector #: 1923
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Wirewood Symbiote (0785 - Foil)
Secret Lair
(R)
Collector #: 0785
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1/1 Creature - Insect
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| Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. | |
- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Non-Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Armageddon (1854 - Non-Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Bow of Nylea (1504 - The Grim Whisper - Foil)
Secret Lair
(R)
Collector #: 1504
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Legendary Enchantment Artifact
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Attacking creatures you control have deathtouch.
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- NM
- EX
- VG
- G
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Gavony Township (357 - Foil)
Secret Lair
(R)
Collector #: 357
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Land
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- NM
- EX
- VG
- G
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Lightning Greaves (2062 - Chancla relámpagos - Foil)
Secret Lair
(R)
Collector #: 2062
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Mountain (1948 - Foil)
Secret Lair
(R)
Collector #: 1948
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Orcish Lumberjack (2025 - Non-Foil)
Secret Lair
(R)
Collector #: 2025
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1/1 Creature - Orc
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- NM
- EX
- VG
- G
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Praetor's Grasp (1861 - Unseat the Usurper - Non-Foil)
Secret Lair
(R)
Collector #: 1861
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Spinerock Knoll (439 - Japanese - Foil)
Secret Lair
(R)
Collector #: 439
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1918 - Non-Foil)
Secret Lair
(R)
Collector #: 1918
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Ephemerate (1990 - Foil)
Secret Lair
(R)
Collector #: 1990
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Essence Sliver (612 - Foil)
Secret Lair
(R)
Collector #: 612
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3/3 Creature - Sliver
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| Whenever a Sliver deals damage, its controller gains that much life. | |
- NM
- EX
- VG
- G
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Reassembling Skeleton (1406 - Foil)
Secret Lair
(R)
Collector #: 1406
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Metallic Mimic (194 - Non-Foil)
Secret Lair
(R)
Collector #: 194
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2/1 Artifact Creature - Shapeshifter
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As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Gisela, Blade of Goldnight (218 - Non-Foil)
Secret Lair
(M)
Collector #: 218
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5/5 Legendary Creature - Angel
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Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. |
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- NM
- EX
- VG
- G
2126 - 2150 of 4323 results