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Glistener Elf (1205 - Non-Foil)
Secret Lair
(R)
Collector #: 1205
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1/1 Creature - Phyrexian Elf Warrior
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | |
Swamp (256 - Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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Torbran, Thane of Red Fell (678 - Non-Foil)
Secret Lair
(R)
Collector #: 678
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2/4 Legendary Creature - Dwarf Noble
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If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
Wastes (706 - Non-Foil)
Secret Lair
(R)
Collector #: 706
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Basic Land
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: Add . | |
Wrath of God (441 - Non-Foil - Shrinking Storm)
Secret Lair
(R)
Collector #: 441
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Sorcery
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Destroy all creatures. They can't be regenerated. | |
Admiral Beckett Brass (1410 - Non-Foil)
Secret Lair
(M)
Collector #: 1410
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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Heartless Hidetsugu (262 - Non-Foil)
Secret Lair
(R)
Collector #: 262
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4/3 Legendary Creature - Ogre Shaman
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: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. | |
Prince of Thralls (1549 - Foil)
Secret Lair
(M)
Collector #: 1549
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7/7 Creature - Demon
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Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. | |
Gregor, Shrewd Magistrate
Secret Lair
(M)
Collector #: 0021
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1/3 Legendary Creature - Human Advisor
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Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. |
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Greater Good (1087 - Non-Foil)
Secret Lair
(R)
Collector #: 1087
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Enchantment
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Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
Vial Smasher the Fierce (1202 - Non-Foil)
Secret Lair
(M)
Collector #: 1202
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2/3 Legendary Creature - Goblin Berserker
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Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls.. Partner (You can have two commanders if both have partner.) |
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Balthor the Defiled (462 - Foil)
Secret Lair
(R)
Collector #: 462
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2/2 Legendary Creature - Zombie Dwarf
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All Minions get +1/+1. , Exile Balthor the Defiled: Each player returns all creature cards that are black or red from their graveyard to the battlefield. |
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Darksteel Citadel (608 - Foil)
Secret Lair
(R)
Collector #: 608
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Artifact Land
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Indestructible : Add . |
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Mind Flayer, the Shadow (340 - Foil)
Secret Lair
(M)
Collector #: 340
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9/9 Legendary Enchantment Creature - Horror
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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Sliver Hivelord (276 - Foil)
Secret Lair
(M)
Collector #: 276
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5/5 Legendary Creature - Sliver
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Sliver creatures you control have indestructible. | |
Akroma, Angel of Wrath (489 - Foil)
Secret Lair
(M)
Collector #: 489
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6/6 Legendary Creature - Angel
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Flying, first strike, vigilance, trample, haste, protection from black and from red. | |
Jaya's Immolating Inferno (1063 - Non-Foil)
Secret Lair
(R)
Collector #: 1063
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Legendary Sorcery
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(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
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Winding Constrictor (309 - Foil Etched)
Secret Lair
(R)
Collector #: 309
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2/3 Creature - Snake
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If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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Glistener Elf (1205 - Foil)
Secret Lair
(R)
Collector #: 1205
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1/1 Creature - Phyrexian Elf Warrior
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | |
Selfless Savior (1286 - Foil)
Secret Lair
(R)
Collector #: 1286
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1/1 Creature - Dog
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Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. | |
Adaptive Automaton (1109 - Non-Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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Lathliss, Dragon Queen (1145 - Non-Foil)
Secret Lair
(R)
Collector #: 1145
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. : Dragons you control get +1/+0 until end of turn. |
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Mountain (674 - Foil)
Secret Lair
(L)
Collector #: 674
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Basic Land - Mountain
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Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
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Sorcery
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Return up to three target land cards from your graveyard to your hand. Dredge 3 |
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Sisay, Weatherlight Captain (1444 - Buttercup, Provincial Princess - Foil)
Secret Lair
(R)
Collector #: 1444
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. : Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. |
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