MTG / Mystery Booster The List
676 - 700 of 5419 results
Refine search:
|
Archaeomancer's Map (Commander 2021)
Mystery Booster/The List
(R)
Collector #: 012
|
Artifact
|
|
When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Ghost Town (Tempest)
Mystery Booster/The List
(U)
Collector #: 318
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Silumgar, the Drifting Death (Fate Reforged)
Mystery Booster/The List
(R)
Collector #: 157
|
3/7 Legendary Creature - Dragon
|
|
Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. |
|
- NM
- EX
- VG
- G
|
Vedalken Orrery
Mystery Booster/The List
(R)
Collector #: 163
|
Artifact
|
| You may cast nonland cards as though they had flash. | |
- NM
- EX
- VG
- G
|
Elbrus, the Binding Blade (Dark Ascension)
Mystery Booster/The List
(M)
Collector #: 147
|
Legendary Artifact - Equipment
|
|
Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it. Equip -----Transform----- Withengar Unbound Legendary Creature - Demon Flying, intimidate, trample Whenever a player loses the game, put thirteen +1/+1 counters on Withengar the Unbound. 13/13 |
|
- NM
- EX
- VG
- G
|
Soulcatchers' Aerie
Mystery Booster/The List
(U)
Collector #: 025
|
Enchantment
|
|
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie. Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie. |
|
- NM
- EX
- VG
- G
|
Arcbound Overseer
Mystery Booster/The List
(R)
Collector #: 099
|
0/0 Artifact Creature - Golem
|
|
At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
|
- NM
- EX
- VG
- G
|
Timberwatch Elf
Mystery Booster/The List
(U)
Collector #: 190
|
1/2 Creature - Elf
|
|
|
|
- NM
- EX
- VG
- G
|
Bladewing the Risen
Mystery Booster/The List
(U)
Collector #: 193
|
4/4 Legendary Creature - Zombie Dragon
|
|
Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Felidar Guardian
Mystery Booster/The List
(U)
Collector #: 019
|
1/4 Creature - Cat Beast
|
| When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control. | |
- NM
- EX
- VG
- G
|
Treetop Village (Urza's Legacy)
Mystery Booster/The List
(U)
Collector #: 143
|
Land
|
|
Treetop Village enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Avacyn's Pilgrim
Mystery Booster/The List
(C)
Collector #: 119
|
1/1 Creature - Human Monk
|
|
|
|
- NM
- EX
- VG
- G
|
Surge of Salvation (March of the Machine)
Mystery Booster/The List
(U)
Collector #: 0041
|
Instant
|
| You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. | |
- NM
- EX
- VG
- G
|
Charming Prince (Throne of Eldraine)
Mystery Booster/The List
(R)
Collector #: 008
|
2/2 Creature - Human Noble
|
When Charming Prince enters the battlefield, choose one -
|
|
- NM
- EX
- VG
- G
|
Crimson Wisps (Shadowmoor)
Mystery Booster/The List
(C)
Collector #: 088
|
Instant
|
|
Target creature becomes red and gains haste until end of turn. Draw a card. |
|
- NM
- EX
- VG
- G
|
Draco
Mystery Booster/The List
(R)
Collector #: 131
|
9/9 Artifact Creature - Dragon
|
|
Domain - This spell costs Flying Domain - At the beginning of your upkeep, sacrifice Draco unless you pay |
|
- NM
- EX
- VG
- G
|
Gitaxian Probe (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 035
|
Sorcery
|
|
( Look at target player's hand. Draw a card. |
|
- NM
- EX
- VG
- G
|
Song of the Dryads
Mystery Booster/The List
(R)
Collector #: 047
|
Enchantment - Aura
|
|
Enchant permanent Enchanted permanent is a colorless Forest land. |
|
- NM
- EX
- VG
- G
|
Mindslaver (Foil)
Mystery Booster/The List
(R)
Collector #: 206
|
Legendary Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Petrified Field
Mystery Booster/The List
(R)
Collector #: 323
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Cataclysm (From the Vault: Annihilation)
Mystery Booster/The List
(M)
Collector #: 003
|
Sorcery
|
| Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. | |
- NM
- EX
- VG
- G
|
Fountain of Renewal
Mystery Booster/The List
(U)
Collector #: 235
|
Artifact
|
|
At the beginning of your upkeep, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Furnace of Rath (Tempest)
Mystery Booster/The List
(R)
Collector #: 177
|
Enchantment
|
| If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. | |
- NM
- EX
- VG
- G
|
Heartstone (Stronghold)
Mystery Booster/The List
(U)
Collector #: 134
|
Artifact
|
|
Activated abilities of creatures cost |
|
- NM
- EX
- VG
- G
|
Twilight Prophet
Mystery Booster/The List
(M)
Collector #: 088
|
2/4 Creature - Vampire Cleric
|
|
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. |
|
- NM
- EX
- VG
- G
676 - 700 of 5419 results