MTG / Mystery Booster The List
1026 - 1050 of 5419 results
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Suffocating Fumes (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(C)
Collector #: 100
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Instant
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Creatures your opponents control get -1/-1 until end of turn. Cycling |
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- NM
- EX
- VG
- G
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Venom Sliver
Mystery Booster/The List
(U)
Collector #: 205
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1/1 Creature - Sliver
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| Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | |
- NM
- EX
- VG
- G
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Dash Hopes (Planar Chaos)
Mystery Booster/The List
(C)
Collector #: 068
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Instant
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When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. |
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- NM
- EX
- VG
- G
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Fellwar Stone (Commander 2015)
Mystery Booster/The List
(U)
Collector #: 254
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Artifact
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- NM
- EX
- VG
- G
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Kami of False Hope (Betrayers of Kamigawa)
Mystery Booster/The List
(C)
Collector #: 010
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1/1 Creature - Spirit
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| Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Revenge of Ravens (Throne of Eldraine)
Mystery Booster/The List
(U)
Collector #: 104
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Enchantment
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| Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Bushwhack (The Brothers' War)
Mystery Booster/The List
(U)
Collector #: 174
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Showdown of the Skalds (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 229
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II/III: Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Dwarven Miner (Mirage)
Mystery Booster/The List
(U)
Collector #: 169
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1/2 Creature - Dwarf
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- NM
- EX
- VG
- G
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Mayhem Devil (War of the Spark)
Mystery Booster/The List
(U)
Collector #: 204
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3/3 Creature - Devil
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| Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Goblin Chieftain
Mystery Booster/The List
(R)
Collector #: 041
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Farseek (Ravnica)
Mystery Booster/The List
(C)
Collector #: 163
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Halimar Depths (Duel Decks: Jace vs. Vraska)
Mystery Booster/The List
(C)
Collector #: 036
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Land
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Halimar Depths enters tapped. When Halimar Depths enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Trespasser's Curse
Mystery Booster/The List
(C)
Collector #: 112
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Enchantment - Aura Curse
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Enchant player Whenever a creature enters the battlefield under enchanted player’s control, that player loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Ikra Shidiqi, the Usurper (Commander Anthology Vol. II)
Mystery Booster/The List
(M)
Collector #: 011
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3/7 Legendary Creature - Snake Wizard
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Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Opulent Palace (Khans of Tarkir)
Mystery Booster/The List
(U)
Collector #: 238
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Land
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Opulent Palace enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Goblin Assault
Mystery Booster/The List
(U)
Collector #: 095
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Enchantment
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At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able. |
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- NM
- EX
- VG
- G
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Mimic Vat
Mystery Booster/The List
(R)
Collector #: 219
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Artifact
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Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner’s graveyard. |
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- NM
- EX
- VG
- G
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Wicked Role Token // Cursed Role Token // Treasure Token (0017 // 0034)
Mystery Booster/The List
(S)
Collector #: 0017
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Token Enchantment - Aura Role
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Wicked Enchant creature Enchanted creature gets +1/+1. When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life. Cursed Enchant creature Enchanted creature has base power and toughness 1/1. Back Treasure Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Angel of Serenity (Foil - Return to Ravnica)
Mystery Booster/The List
(M)
Collector #: 001
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5/6 Creature - Angel
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Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands. |
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- NM
- EX
- VG
- G
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Farseek (The Lost Caverns of Ixalan Commander)
Mystery Booster/The List
(C)
Collector #: 0242
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Iron Myr (Foil)
Mystery Booster/The List
(C)
Collector #: 168
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1/1 Artifact Creature - Myr
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- NM
- EX
- VG
- G
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Lapse of Certainty (Foil)
Mystery Booster/The List
(C)
Collector #: 009
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Instant
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| Counter target spell. If that spell is countered this way, put it on top of its owner’s library instead of into that player’s graveyard. | |
- NM
- EX
- VG
- G
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Manor Gate (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(C)
Collector #: 356
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Land - Gate
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Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. |
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- NM
- EX
- VG
- G
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Llanowar Wastes (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(R)
Collector #: 0305
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Land
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- NM
- EX
- VG
- G
1026 - 1050 of 5419 results