MTG / Mystery Booster The List
1451 - 1475 of 5492 results
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Cartouche of Solidarity
Mystery Booster/The List
(C)
Collector #: 007
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Enchantment - Aura Cartouche
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Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. |
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- NM
- EX
- VG
- G
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Cogwork Librarian (Conspiracy)
Mystery Booster/The List
(C)
Collector #: 058
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3/3 Artifact Creature - Construct
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Draft Cogwork Librarian face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. |
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- NM
- EX
- VG
- G
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Goblin Chainwhirler (Dominaria)
Mystery Booster/The List
(R)
Collector #: 129
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3/3 Creature - Goblin Warrior
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First strike When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. |
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- NM
- EX
- VG
- G
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Guided Passage
Mystery Booster/The List
(R)
Collector #: 105
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Sorcery
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| Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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The Wanderer
Mystery Booster/The List
(U)
Collector #: 037
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Legendary Planeswalker
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Prevent all noncombat damage that would be dealt to you and other permanents you control. [-2]: Exile target creature with power 4 or greater. |5| |
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- NM
- EX
- VG
- G
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Abrade (Game Day Promo)
Mystery Booster/The List
(U)
Collector #: 083
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Drana's Emissary
Mystery Booster/The List
(U)
Collector #: 210
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2/2 Creature - Vampire Cleric Ally
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Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Faeburrow Elder (Throne of Eldraine)
Mystery Booster/The List
(R)
Collector #: 190
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0/0 Creature - Treefolk Druid
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Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. |
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- NM
- EX
- VG
- G
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Lukka, Wayward Bonder Emblem // Pest Token
Mystery Booster/The List
(S)
Collector #: 008
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Emblem
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Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. Back Pest Token Token Creature - Pest When this creature dies, you gain 1 life. 1/1 |
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- NM
- EX
- VG
- G
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Mind Stone (Non-Foil - Weatherlight)
Mystery Booster/The List
(C)
Collector #: 153
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Artifact
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- NM
- EX
- VG
- G
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Scryb Ranger (Foil)
Mystery Booster/The List
(U)
Collector #: 215
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1/1 Creature - Faerie Ranger
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Flash (You may cast this spell any time you could cast an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. |
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- NM
- EX
- VG
- G
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Shields of Velis Vel (Lorwyn)
Mystery Booster/The List
(C)
Collector #: 039
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Kindred Instant - Shapeshifter
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Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. |
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- NM
- EX
- VG
- G
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Windborn Muse
Mystery Booster/The List
(R)
Collector #: 038
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2/3 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Corrupted Key (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 039
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Artifact - Key
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| As long as Corrupted Key is tapped, creatures you control have menace and deathtouch. | |
- NM
- EX
- VG
- G
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Risky Move
Mystery Booster/The List
(R)
Collector #: 223
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Enchantment
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At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. |
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- NM
- EX
- VG
- G
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Markov Baron (March of the Machine: The Aftermath)
Mystery Booster/The List
(U)
Collector #: 0014
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2/2 Creature - Vampire Noble
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Convoke Lifelink Other Vampires you control get +1/+1. Madness |
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- NM
- EX
- VG
- G
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Commit // Memory
Mystery Booster/The List
(R)
Collector #: 211
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Instant - Sorcery
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Put target spell or nonland permanent into its owner's library second from the top. ---- Memory: Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards. |
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- NM
- EX
- VG
- G
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Sublime Epiphany (Core Set 2021)
Mystery Booster/The List
(R)
Collector #: 074
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Instant
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Choose one or more -
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- NM
- EX
- VG
- G
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Fall of the Titans
Mystery Booster/The List
(R)
Collector #: 109
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Instant
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Surge Fall of the Titans deals X damage to each of up to two target creatures and/or players. |
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- NM
- EX
- VG
- G
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Shivan Gorge
Mystery Booster/The List
(R)
Collector #: 326
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Legendary Land
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- NM
- EX
- VG
- G
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Attempted Murder (Unfinity)
Mystery Booster/The List
(U)
Collector #: 066
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Sorcery
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| Choose target creature. Roll X six-sided dice. For each event result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. | |
- NM
- EX
- VG
- G
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Faithless Looting (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(C)
Collector #: 0165
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Emerge Unscathed (Iconic Masters)
Mystery Booster/The List
(C)
Collector #: 019
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Polymorph
Mystery Booster/The List
(R)
Collector #: 067
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Sorcery
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| Destroy target creature. It can’t be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. | |
- NM
- EX
- VG
- G
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Curse of Echoes
Mystery Booster/The List
(R)
Collector #: 034
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control. |
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- NM
- EX
- VG
- G
1451 - 1475 of 5492 results