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Cultivate (Commander 2018)
Mystery Booster/The List
(C)
Collector #: 138
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Sorcery
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Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
Energy Field
Mystery Booster/The List
(R)
Collector #: 073
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Enchantment
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Prevent all damage that would be dealt to you by sources you don’t control. When a card is put into your graveyard from anywhere, sacrifice Energy Field. |
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Adeliz, the Cinder Wind (Dominaria)
Mystery Booster/The List
(U)
Collector #: 190
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2/2 Legendary Creature - Human Wizard
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Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. |
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Drana, Kalastria Bloodchief
Mystery Booster/The List
(R)
Collector #: 112
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4/4 Legendary Creature - Vampire
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Flying : Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. |
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Predict
Mystery Booster/The List
(U)
Collector #: 098
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Instant
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Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card. | |
Magus of the Moon
Mystery Booster/The List
(R)
Collector #: 101
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2/2 Creature - Human Wizard
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Nonbasic lands are Mountains. | |
Mirror March
Mystery Booster/The List
(R)
Collector #: 108
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Enchantment
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Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. | |
Shattered Angel (Foil - New Phyrexia)
Mystery Booster/The List
(U)
Collector #: 023
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3/3 Creature - Phyrexian Angel
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Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. |
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Vernal Equinox
Mystery Booster/The List
(R)
Collector #: 283
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Enchantment
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Any player may cast creature and enchantment cards as though they had flash. | |
Cleansing Nova (Commander 2021)
Mystery Booster/The List
(R)
Collector #: 086
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Sorcery
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Choose one -
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Honden of Seeing Winds
Mystery Booster/The List
(U)
Collector #: 069
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Legendary Enchantment - Shrine
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At the beginning of your upkeep, draw a card for each Shrine you control. | |
Sewer Nemesis
Mystery Booster/The List
(R)
Collector #: 075
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*/* Creature - Horror
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As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis’s power and toughness are each equal to the number of cards in the chosen player’s graveyard. Whenever the chosen player casts a spell, that player mills a card. |
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Battle Mastery
Mystery Booster/The List
(U)
Collector #: 089
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Enchantment - Aura
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Enchant creature Enchanted creature has double strike. |
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Thraben Inspector
Mystery Booster/The List
(C)
Collector #: 044
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1/2 Creature - Human Soldier
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When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”) | |
Wheel of Torture (Urza's Legacy)
Mystery Booster/The List
(R)
Collector #: 138
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Artifact
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At the beginning of each opponent’s upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand. | |
Broodbirth Viper
Mystery Booster/The List
(U)
Collector #: 010
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3/3 Creature - Snake
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. |
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Knowledge Pool (Non-Foil)
Mystery Booster/The List
(R)
Collector #: 111
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Artifact
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Imprint - When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast another nonland card exiled with Knowledge Pool without paying that card’s mana cost. |
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Wild Growth
Mystery Booster/The List
(C)
Collector #: 165
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . |
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Memory Lapse
Mystery Booster/The List
(C)
Collector #: 060
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Instant
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Counter target spell. If that spell is countered this way, put it on top of its owner’s library instead of into that player’s graveyard. | |
Pandemonium (Exodus)
Mystery Booster/The List
(R)
Collector #: 093
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Enchantment
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Whenever a creature enters the battlefield, that creature’s controller may have it deal damage equal to its power to any target of their choice. | |
Spinerock Knoll
Mystery Booster/The List
(R)
Collector #: 316
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) : Add . , : You may play the removed card without paying its mana cost if an opponent was dealt 7 or more damage this turn. |
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Not of This World (Foil)
Mystery Booster/The List
(U)
Collector #: 008
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Tribal Instant - Eldrazi
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Counter target spell or ability that targets a permanent you control. This spell costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. |
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Pull from Eternity (Foil)
Mystery Booster/The List
(U)
Collector #: 035
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Instant
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Put target face-up exiled card into its owner’s graveyard. | |
Dual Casting
Mystery Booster/The List
(R)
Collector #: 133
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Enchantment - Aura
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Enchant creature Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy." |
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Overgrown Battlement
Mystery Booster/The List
(U)
Collector #: 180
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0/4 Creature - Wall
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Defender : Add for each creature with defender you control. |
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